12496 cards found
Snow Drift

Snow Drift

Land - Animus
Snow Drift enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {U}.
{4}{U}: Snow Drift becomes an Elemental creature. (This effect lasts indefinitely.)
1/3
  • Karina's Explorations
Snowclearer

Snowclearer {1}

Artifact - Project
At the beginning of your end step, you may put a progress counter on Snowclearer.
[PROGRESS 1-2] Sacrifice Snowclearer: Add {C}.
[PROGRESS 3+] Sacrifice Snowclearer: Add two mana of any one color.
  • Rail War
Snowfield Doppelganger

Snowfield Doppelganger {2}{U}{U}

Creature - Shapeshifter
You may have Snowfield Doppelganger enter as a copy of any creature on the battlefield, except it has “While a player is choosing targets as part of casting a spell, that player must choose at least one other creature that shares a name with this creature if able.”
“For all we know, this whole ‘monster' business is just a ploy by you!”
—“Outpost 13”
0/0
  • Video Horror System
Snowy Misthorn

Snowy Misthorn {4}{G}

Creature - Elk
Snowy Misthorn can block creatures with distorted as though it was tapped.
Nothing slips by a misthorn without it knowing.
4/4
  • Ophorio
So Much to Do

So Much to Do {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards and crystallize twice. (Put a +1/+1 counter on a creature you control or create a Treasure. Then do it again.)
  • Animus Vox
So Much to See

So Much to See {1}{G}

Sorcery
Reveal the top five cards of your library. You may put a permanent card revealed this way into your hand and the rest into your graveyard.
While a war raged on the planet around them, AOSE astronauts were only ever looking for one thing.
  • Animus Vox
Soaring Biome

Soaring Biome {2}

Artifact - Vehicle
Flying
Whenever Soaring Biome attacks, create a Plains token, Island token, Swamp token, Mountain token, or Forest token. Sacrifice that land at the beginning of the next end step.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/3
  • Worlds Away
Soaring Canyon

Soaring Canyon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {W}.
  • Harvest Festival
Soaring Observatory

Soaring Observatory

Land - Academy
{T}: Add {C}. If Soaring Observatory entered this turn, add one mana of any color instead.
Tap three differently named untapped Academies you control: Add three mana in any combination of colors.
  • Arcanum Academia
Soaring Rainforest

Soaring Rainforest

Land - Forest Island
({T}: Add {G} or {U}.)
Soaring Rainforest enters tapped.
{1}, {T}: Add {G}{G} or {U}{U}.
  • Worlds Away
Soaring Roc

Soaring Roc {1}{W}

Creature - Bird
Flying
“Sometimes I wish that I could spread my wings, and just fly away from all this expectation the gods have placed on me.”
—Shala Na, to Nikanuur
1/3
  • Scriptures of Urshad
Soaring Skymage

Soaring Skymage {3}{U}

Creature - Human Wizard
Flying
When Soaring Skymage enters, mill four cards. You may return a creature card with flying from among the milled cards to your hand.
“The levitation spell's simple enough to learn. The tricky part is landing.”
2/3
  • Arkadai
Sociable Giant

Sociable Giant {5}{G}{G}

Creature - Giant
If you control seven or more creatures, you may cast Sociable Giant without paying its mana cost.
Trample
Giants live alone more out of necessity than desire.
7/7
  • Sparks of a Multiverse
Social Unweaving

Social Unweaving {2}{U}

Sorcery
Look at the top four cards of your library. Put one of them into your hand, another on top of your library, and the rest into your graveyard.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Sodden Path

Sodden Path

Land
Sodden Path enters tapped unless you control one or fewer other lands.
{T}: Add {G} or {U}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Sodden Sorrow

Sodden Sorrow {3}{U}

Instant
Target player mills six cards. Return each creature that shares a name with a card milled this way to its owner's hand.
Prophecy {1}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
  • Ophorio
Sofia's Swashbucklers

Sofia's Swashbucklers {2}{U}

Creature - Human Pirate
When Sofia's Swashbucklers enters, you may return target card with foretell from your graveyard to your hand.
“We'll follow Captain Sofia to the edge of the world, prophecy or no prophecy!” —Camilo, pirate crewman
3/2
  • Quest for the Roseblade
Sojourner of the Beyond
Liminal Medium

Sojourner of the Beyond

Creature - Spirit Cleric
(Color indicator: Sojourner of the Beyond is white)
Lifelink
When you attain Sojourner of the Beyond, create two 1/1 white Spirit creature tokens with flying. They gain haste until end of turn.
So many of her friends had gone beyond the veil that she scarcely ever returned.
3/3
Card has other part: Liminal Medium
  • The Empty Throne of Feanav
Solar Flair

Solar Flair {W}

Creature - Reflection
Flying
Reflections can't help but to show off the advantages of being living sunlight.
1/1
  • Ophorio
Solar Hatching

Solar Hatching {2}{R}{R}

Sorcery - Revelation
Solar Hatching deals 4 damage to each creature.
Coalesce {6}{R}{R} (You may cast this from your graveyard for {6}{R}{R}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
When Solar Hatching enters, each player chooses up to two lands they control and sacrifices the rest.
7/5
  • Beyond Our Ken
Solar Pact

Solar Pact {2}{G}{W}

Enchantment
When Solar Pact enters, return up to two cards with different mana values from your graveyard to your hand.
Each player can't draw more than one card each turn.
  • Feanav: The Apothecary's Progress
Solar Pulse

Solar Pulse {1}{W}

Instant
Solar Pulse deals 3 damage to target attacking or blocking creature.
“There's destruction in your eyes, like I'm staring at the sun.”
—Jasper Felix to Remi Amber
  • Animus Vox
Solar Wisp

Solar Wisp {W}

Creature - Elemental
When Solar Wisp enters, put a +1/+1 counter on target creature.
Even the rays of Elama's sun are blessed by its unique mana, spawning new life wherever they fall.
0/1
  • Kaleidoscope
Solari's Faithful

Solari's Faithful {4}{W}{W}

Creature - Elf Cleric
Whenever you make first contact, return target creature card from your graveyard to the battlefield. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
“The extraplanars have woken Solari! How can you claim they don't belong?”
4/4
  • Karina's Explorations
Solarian Avenger

Solarian Avenger {3}{W}{W}

Creature - Angel
Flying, vigilance
Whenever one or more other creatures you control attack, those creatures get +0/+2 until end of turn.
Whenever one or more other creatures you control block, those creatures get +2/+0 until end of turn.
4/4
  • Seasons of War