Giant's Temple enters tapped. {T}: Add {G}. {2}{G}, {T}: Target nonland permanent you control becomes a creature with power and toughness equal to its mana value until end of turn. (It loses all other types.)
Enchant creature Enchanted creature gets +2/+2. Whenever an enchanted creature you control deals combat damage to a player, you may put a permanent card from your graveyard on top of your library.
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [Lore I-II] Put a +1/+1 counter on up to one other target creature you control. [Lore III] Target creature must be blocked this turn if able.
At the beginning of combat on your turn, create a 1/1 green Elf creature token. That token gains haste until end of turn and attacks this combat if able. At the beginning of your postcombat main phases, if three or more creatures you control dealt combat damage to a player or planeswalker this turn, add three mana of any one color.
Reach, trample Deploy 6 (As this enters, you may tap any number of other creatures you control with total power 6 or more.) When Glaistig of Wild Hunts enters, if it was cast and deployed, untap all lands you control.
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.) As you reveal a creature card, you may exile it. If you do, you may play that card as long as it is exiled and that spell can't be countered by spells or abilities.
Trample Gloamrazer Hydra enters with four +1/+1 counters on it. Whenever a nontoken creature you control dies, if it was embattled, create an X/X green Hydra creature token, where X is that creature's power. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
When Globule of Vigor enters or leaves the battlefield, up to one target creature gets +1/+1 until end of turn. {2/G}, {T}, Sacrifice Globule of Vigor: Draw a card.
When Glowskate Channeler enters, create a green Aura enchantment token named Manta's Wings attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.”
Whenever you cycle a card, reveal the top two cards of your library. You may put a permanent card from among them into your hand. Put the rest on top of your library in any order or into your graveyard. Cycling {2}({2}, Discard this card: Draw a card.)
{T}, Sacrifice a land: Draw a card. When Glutton of Zhava dies, return all land cards from your graveyard to the battlefield tapped. Foreshadow {4}{G}{G}(You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
When Golden Grizzly enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Oftentimes, the most beautiful things in nature are the hardest to find.