15897 cards found
Maniac Macaque

Maniac Macaque {2}{R}{R}

Creature - Monkey Warrior
Maniac Macaque attacks each combat if able.
Whenever Maniac Macaque becomes blocked by a creature, Maniac Macaque deals 1 damage to that creature.
5/2
  • Surging Tide
Duskwood Traverser

Duskwood Traverser {4}{G}

Creature - Elemental
The Duskwood, the region in Rehis-Dorahn where the forest and the marsh meet, is filled of creatures the Rehisons were always careful not to disturb.
4/6
  • Khaliz-Dorahn
Andazir's Judgment

Andazir's Judgment {3}{B}

Enchantment
At the beginning of your upkeep, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you sacrifice a creature, each opponent loses 1 life.
  • Alkabah
Cascade Failure

Cascade Failure {1}{B}{B}

Sorcery
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Each opponent loses 3 life, discards a card, sacrifices a creature, then sacrifices a land.
[You lose 3 life.] [Discard a card.] [Sacrifice a creature.] [Sacrifice a land.]
  • Arkadai
An Intimidating Helm

An Intimidating Helm {3}{R}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters with two additional loyalty counters on it.
[–2]: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Loyalty:
5
Glimpse the Stars

Glimpse the Stars {1}{U}

Instant
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Over the Horizon
Soli Arbalist

Soli Arbalist {3}{W}

Creature - Nephilim Ranger
Whenever Soli Arbalist or a nontoken Angel or Nephilim you control enters, amass Soldiers 2. If it was an Angel, amass Soldiers 4 instead. (To amass Soldiers {2}, put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
2/2
  • Alkabah: The Rise of Soli
Cyrukan's Devoted

Cyrukan's Devoted {1}{R}{W}

Creature - Nephilim Soldier
Equipped creatures you control get +1/+1 for each Equipment attached to them.
Whenever Cyrukan's Devoted attacks, create a Weapon token and attach it to target attacking creature you control. (It's an Equipment artifact with equip {2} and “Equipped creature gets +1/+1.”)
2/1
  • Alkabah
Precognition Module

Precognition Module {W}{U}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
Flash
{2}{W}: Prioritize
Put two +1/+1 counters on target tapped creature.
{2}{U}: Precipitate
Look at the top six cards of your library. Exile one face down, then shuffle. For as long as that card is exiled, you may cast it if it's an instant or has flash.
{1}{W}{U}: Process
Precognition Module gains “Whenever you cast another spell with flash or an instant, surveil 2.”
  • Beyond the Blackwall
Face Fears

Face Fears {B}{R}

Sorcery - Adventure
Up to one target creature can't block this turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Bleakrealm Moor
  • Adventurers of Onora
Retrace Histories

Retrace Histories {3}{U}

Sorcery
Choose one —
• Return target nonland permanent to its owner's hand.
• Put the bottom two cards of your library into your hand.
  • Oirohpo
Eternitarian Savior

Eternitarian Savior {1}{G}

Creature - Human Warrior
{1}{G}: Return another target permanent you control to its owner's hand.
{X}{G}: You may put a creature card with mana value X or less from your hand onto the battlefield. It gains trample and haste until end of turn.
“O' Blessed Blade, O' Sacred Dawn; guide our hands and our hearts tonight.”
2/3
  • Toll Midnight
Adrift Surveyor
Anointed Truthseeker

Adrift Surveyor {2}{U}

Creature - Human Scout
Whenever you cast a noncreature spell, put a +1/+1 counter on Adrift Surveyor.
Surpass {5}{U} ({5}{U}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
2/2
Card has other part: Anointed Truthseeker
  • Alkabah: The Rise of Soli
Angeltouched Cavern

Angeltouched Cavern

Land
{T}: Add {C}.
{T}: Add {W}, {B}, or {G}. You can't spend this mana to cast a monocolored spell.
Price of Power

Price of Power {2}{W}

Instant
Destroy target creature with power 3 or greater.
In the fifteen years of peace between Daeland and Caulder, the two kingdoms grew rich off trade. And where there are riches, there is greed.
  • A Tourney at Whiterun
Raintouched Basin

Raintouched Basin

Land - Desert
Raintouched Basin enters tapped.
{T}: Add {U}.
Desertcycling {1}{U} ({1}{U}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Dazzle

Dazzle {1}{U}

Instant
Target creature gets -4/-0 until end of turn.
Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Look around, blinded by the lights, drowning in space.
  • Animus Vox
Mercenary Lancer

Mercenary Lancer {2}{W}{W}

Creature - Human Knight
Adorned — Mercenary Lancer gets +2/+2 as long as it's equipped and/or enchanted.
There has not been war between Daeland and Caulder for almost fifteen years. In that time, mercenaries looking to make a living could either turn to banditry or tourneys.
3/3
  • A Tourney at Whiterun
Gloomy Waypoint

Gloomy Waypoint {3}

Artifact
When Gloomy Waypoint enters, create a 1/1 black Scout creature token.
{T}: Add {W}, {B}, or {G}.
“Well, that's the end of the line. You came to me asking to forget. If that's still what you want, then let's get to it.”
—Mei Liva, to Karina and Flynn
  • Karina's Explorations
Dualglaive Acolyte

Dualglaive Acolyte {1}{G}

Creature - Merfolk Aurashaper Warrior
When Dualglaive Acolyte enters, create a green Aura enchantment token named Calamighty attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and can't be blocked by creatures with power 2 or less.”
1/1
  • Elmare: Into the Abyss
Archon of Supremacy
Bashful Drake

Archon of Supremacy

Creature - Archon
Flying
{1}: Archon of Supremacy gets +1/-1 until end of turn.
...and with Iekin's blessing, became a paragon of aggression.
5/5
Card has other part: Bashful Drake
  • Al Tabaq
Erudition of the Lafterii

Erudition of the Lafterii {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
“Knowledge never comes on its own.”
  • K15 Core Set
This Is Not Our Fate

This Is Not Our Fate {2}{U}

Enchantment
Rhapsody {4}{U}{U} (Pay {4}{U}{U} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever you draw a card, any number of target players mill two cards.
Whenever This Is Not Our Fate deals combat damage to a player, for each player, you may cast an instant or sorcery card from that player's graveyard without paying its mana cost.
The hour is getting late.
  • Animus Vox
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters, you gain 1 life.
1/1
Spawn of Nazgur

Spawn of Nazgur {5}{B}{B}

Creature - Demon
Flying, trample
Whenever an opponent casts a noncreature spell, that player loses 5 life unless they sacrifice a creature or discard a card.
“Now my little pawn. Your soul is forfeit!”
5/4
  • Zero