15897 cards found
Fuhai-no-Oni

Fuhai-no-Oni {6}{G}

Creature - Demon Worm
This spell costs {1} less to cast for each creature card in your graveyard.
6/6
Full Belly

Full Belly {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+3 and has trample.
An object at rest stays at rest, and an object in motion stays in motion.
  • Monsters of Chikyu
Fungal Flourishing

Fungal Flourishing {1}{G}{G}

Sorcery
Create three 1/1 green Saproling creature tokens.
Deep in the scorched jungle, where the blood of the shaman Rakka Mar was spilled, life takes root once again.
  • Alara
Fungal Goliath

Fungal Goliath {3}{G}

Creature - Fungus Demon
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Trample
At the beginning of your end step, if a creature died under your control this turn, create a 1/1 green Saproling creature token.
4/3
  • End of Wollensie
Fungal Swathe

Fungal Swathe {1}{G}

Instant
Destroy all artifacts and enchantments with mana value 1 or less.
Draw a card.
“The sunlit leaves, the scarlet stem, the decorative seedbed. Rustweed blooms are simply gorgeous this time of year.”
—Denebon, fallow druid
  • Worlds Away
Fungal Whomper

Fungal Whomper {4}{G}{G}

Creature - Fungus
When Fungal Whomper enters, you gain 4 life.
When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
4/4
Furry Friend

Furry Friend {5}{G}

Sorcery - Adventure
Create a 5/5 green Badger Bear creature token with trample. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Swiftspear Ambusher
  • Adventurers of Onora
Garden Guardian

Garden Guardian {1}{G}

Creature - Insect
Flash
The best way to keep monsters from eating all of your food is to train up a loyal monster and let it eat some of your food.
1/3
  • Monsters of Chikyu
Gargantuan Crusher

Gargantuan Crusher {3}{G}{G}

Creature - Beast
Trample
Cycling {2} ({2}, Discard this card: Draw a card.)
Verrik quickly learned that Naya's jungle paradise wasn't any less inhospitable than the wilds of Jund.
5/5
  • Alara
Gashing Panther

Gashing Panther {2}{G}

Creature - Cat
{2}{G}, Sacrifice a land: Gashing Panther gains indestructible until end of turn. Tap it.
In the months after the war, Nangjiao's wilds returned to being just that.
4/2
  • Nangjiao In Bloom
Gather the Forces

Gather the Forces {2}{G}

Enchantment
At the beginning of your end step, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Forth! May a thousand generations echo our names!”
  • Alkabah: The Rise of Soli
Gather the Party

Gather the Party {1}{G}

Sorcery
Choose a creature type. Reveal cards from the top of your library until you reveal a card of the chosen type. Put that card into your hand and the rest on the bottom of your library in a random order.
“You're a strange woman, ‘Revela', but we need all the help we can get.”
—Selvar, the Seeker
  • Arkadai
Gathering Beacon

Gathering Beacon

Land
Gathering Beacon enters tapped.
{T}: Add {G}.
{2}, {T}, Sacrifice Gathering Beacon: Choose a creature or planeswalker type, then reveal the top five cards of your library. You may put a card of the chosen type into your hand, then put the rest on the bottom in any order.
  • Worlds Away
Gavony Cavaliers

Gavony Cavaliers {1}{G}

Creature - Human Knight
Trample
Whenever Gavony Cavaliers enters or attacks, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Creatures you control that are enchanted or equipped have trample.
2/2
  • Innistrad In Memoriam
Gaze Over the Wilds

Gaze Over the Wilds {2}{G}{G}

Sorcery
Search your library for three land cards with different names, reveal them, then shuffle. Put one of those cards onto the battlefield, one into your hand, and one into your graveyard.
  • Survive the Night
Gemcrusher Turtle

Gemcrusher Turtle {3}{G}

Creature - Turtle
When Gemcrusher Turtle enters, choose one —
• Destroy target artifact.
• Gemcrusher Turtle fights up to one target creature.
“While the guiltless gave up everything to be carefree, it just comes naturally to some.”
—Senn, the Haunting Gaze
3/3
  • Karina's Explorations
Gemini Cast

Gemini Cast {G}{G}

Enchantment
When you cast a creature spell, sacrifice Gemini Cast. If you do, create a token that's a copy of that spell, except the token isn't legendary.
At the top end of GenTech's Transcendence catalog is twincasting. A technology so advanced that Dusk City has yet to ban it.
  • Beyond the Blackwall
GenTech Architect

GenTech Architect {2}{G}

Creature - Human Artificer
When GenTech Architect enters, create a Function token with “Put two +1/+1 counters on a creature you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
“Where others focus merely on the world beyond, we never lost our path.”
2/1
  • Beyond the Blackwall
GenTech Assistants

GenTech Assistants {X}{G}

Creature - Human Advisor
When GenTech Assistants enters, create an X/X green Mutant creature token.
CySec has battled the daemons of Dusk City since its inception, but in its time of need it was the GenTech ‘boms that traversed into the scarlands.
1/1
  • Beyond the Blackwall
Gendran Hostess

Gendran Hostess {4}{G}

Creature - Dryad
When Gendran Hostess enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
“Welcome to Gendra, brothers. In here we'll make sure all your needs are cared for.”
3/4
  • Aftermath
Generous Hermit

Generous Hermit {1}{G}

Creature - Human
When Generous Hermit dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Be wary of hermits. They hide beneath a veneer of society, but have all been consumed by the Wiedfree.”
—Tales of the Wild Vol. II
2/1
  • End of Wollensie
Genesplice

Genesplice {X}{G}

Sorcery
Target creature gets +X/+X and gains trample until end of turn.
If you've sacrificed a permanent this turn, draw a card.
Like a child with scissors GenTech's designers create a macabre mosaic.
  • Beyond the Blackwall
Genetic Breakthrough

Genetic Breakthrough {2}{G}

Enchantment
Once each turn, you may cast a creature spell with mana value less than or equal to the number of names noted for Genetic Breakthrough without paying its mana cost.
{G}, Sacrifice a nontoken creature with a name not noted for Genetic Breakthrough and note its name: Draw cards equal to the sacrificed creature's power, then discard two cards.
  • Beyond the Blackwall
Genetic Overdrive

Genetic Overdrive {X}{G}{G}

Sorcery
Up to two target creatures each get +X/+X until end of turn. They must be blocked this turn if able.
The might of mankind facing the wrath of a pantheon. On the scarlands outside Dusk City, a battle to decide who would become but a footnote.
  • Beyond the Blackwall
Genome Mapper

Genome Mapper {1}{G}

Creature - Human Artificer
When Genome Mapper enters, create a Function token with “Create an X/X green Mutant creature token, where X is this spell's mana value.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Piece by piece, humanity is rebuilt.
1/1
  • Beyond the Blackwall