15282 cards found
Journey to the Zhedina

Journey to the Zhedina {1}{W}

Enchantment
When Journey to the Zhedina enters, draw a card, then choose a creature card name.
Whenever a creature with the chosen name you control deals damage to a player, put a +1/+1 counter on it.
  • Worlds Away
Journeying Giftbearer

Journeying Giftbearer {1}{G}{W}

Creature - Cat Aurashaper Cleric
Whenever Journeying Giftbearer or another nontoken creature you control enters, create a green and white Aura enchantment token named Wild Boon attached to that creature. The token has enchant creature and “Enchanted creature gets +1/+1.”
2/2
  • Worlds Away
Kindly Greatwood

Kindly Greatwood {5}{G}

Creature - Treefolk
Reach
When Kindly Greatwood enters, you gain 5 life and draw a card.
Members of Project Reclamation make pilgrimages to the Greatwoods, who dote on them in return.
5/5
  • Discoveries of Akieva
Krismite Shard

Krismite Shard {0}

Artifact
Krismite Shard enters tapped.
{1}, {T}, Sacrifice Krismite Shard: Aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
Provided to travelers in the Otherworlds for a reasonable sum, simply breaking the fragment whisks the bearer back to Zhedina and safety.
  • Worlds Away
Lockdown

Lockdown {W}

Enchantment
Whenever you draw a card, put a quest counter on Lockdown.
As long as there are three or more quest counters on Lockdown, creatures with power 3 or greater don't untap during their controller's untap steps.
Rilken is the city in the League positioned most perilously. Consequently, it has the best defenses.
  • Discoveries of Akieva
Lotus Lake

Lotus Lake

Land
Lotus Lake enters tapped.
{T}: Add {C}.
Landfall — {T}: Add one mana of any color. Activate only if a land you control entered this turn.
  • Worlds Away
Mabil Fardancer

Mabil Fardancer {2}{G}{U}

Legendary Planeswalker - Mabil
[+1]: Create a tapped colorless land token named Far-Off Lands with “{T}: Add one mana of any color.”
[–1]: Choose a color. Untap all lands you control that could produce that color.
[–6]: Draw a card for each differently named land you control.
Loyalty:
3
  • Worlds Away
Malicious Growth

Malicious Growth {3}{G}

Enchantment
When Malicious Growth enters and at the beginning of your upkeep, put two +1/+1 counters on target land you control.
{1}{G}: Target land you control becomes a 0/0 Elemental creature with haste and vigilance until end of turn. It's still a land.
Nature is unwilling to give up more than she has already lost.
  • Discoveries of Akieva
Mana Rose

Mana Rose {1}

Artifact
When Mana Rose enters, you gain 2 life and scry 2.
{1}, {T}: Add one mana of any color.
“I consider each of my flowers a victory, regardless of awards recieved.”
—Petal-Weaver Alexa
  • Discoveries of Akieva
Maniacal Elementalist

Maniacal Elementalist {2}{R}

Creature - Human Wizard Warrior
Menace
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“The Iken Company is full of cowards, unwilling to channel true power. You'll want a freelancer like me to help out.”
3/2
  • Discoveries of Akieva
Marrow Raptor

Marrow Raptor {B}

Creature - Dinosaur
Menace
When Marrow Raptor enters, you may sacrifice a land or exile a land card from your graveyard. If you do, put a +1/+1 counter on it.
“Sure they're fast, but keep ‘em fed or you're likely to lose a limb or two.”
— Mefura, Vuliv outrider
1/1
  • Worlds Away
Master of Imports

Master of Imports {1}{R}

Creature - Human Advisor
Whenever a nonbasic nontoken land enters under an opponent's control, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
“I can assure you, no one else in the Zhedina has prices as competitive as ours.”
2/2
  • Worlds Away
Matron of Machines

Matron of Machines {W}

Creature - Human Artificer
When Matron of Machines dies, put a +1/+1 counter on up to one target creature.
{3}{W}, Exile Matron of Machines from your graveyard: Create two 1/1 colorless Construct artifact creature tokens. Activate only as a sorcery.
1/2
  • Discoveries of Akieva
Maw of a Thousand Worlds

Maw of a Thousand Worlds {4}{G}{U}{R}

Creature - Hydra
Trample, hexproof
When Maw of a Thousand Worlds enters, distribute X +1/+1 counters among creatures you control, where X is the number of differently named lands you control.
When Maw of a Thousand Worlds dies, you may remove any number of counters from among permanents you control. For each counter removed this way, draw a card.
7/7
  • Worlds Away
Meteor Harbinger

Meteor Harbinger {3}{R}{R}

Creature - Human Wizard
When Meteor Harbinger enters, choose one —
• Meteor Harbinger deals 2 damage to each creature.
• Each player sacrifices two lands.
• Meteor Harbinger deals 2 damage to each of two target players or planeswalkers.
4/4
  • Discoveries of Akieva
Microzoologist

Microzoologist {3}{G}

Creature - Human Druid
Flash
Wanderlust — When Microzoologist enters, search your library for a creature card with mana value 1. If you control four or more differently named lands, you may search for a creature card with mana value 3 or less instead. Reveal that card, put it into your hand, then shuffle.
3/2
  • Worlds Away
Mirrorcast Battlemage

Mirrorcast Battlemage {2}{R}

Creature - Human Wizard
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, put a +1/+1 counter on Mirrorcast Battlemage.
Remove three +1/+1 counters from Mirrorcast Battlemage: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only once each turn.
2/2
  • Discoveries of Akieva
Molten Falls

Molten Falls

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Molten Falls enters tapped.
{1}, {T}: Add {B}{B} or {R}{R}.
  • Worlds Away
Morning's Warden

Morning's Warden {3}{W}

Creature - Human Cleric Warrior
Lifelink
Whenever Morning's Warden becomes the target of a spell or ability an opponent controls, exile target creature that player controls.
“I used to trust the Angels to defend us, but Miss Alia taught me that we must take the fight to the Banished if we want anything to change.”
3/4
  • Discoveries of Akieva
Nina, Master of Arms

Nina, Master of Arms {2}{W}

Legendary Creature - Human Soldier
At the beginning of combat on your turn, you may attach target Equipment you control to Nina, Master of Arms.
Whenever Nina attacks, the next artifact spell you cast this turn costs {R/W}{R/W} less to cast. (This can reduce the amount of generic mana you pay.)
2/3
  • Discoveries of Akieva
Notorious Smuggler

Notorious Smuggler {U}{B}

Creature - Human Pirate
Flash
When Notorious Smuggler enters, target opponent reveals their hand. Choose a nonland card revealed this way. Copy it. You may cast the copy this turn. (You still pay its costs, including color. Copies of permanents enter as tokens.)
2/2
  • Worlds Away
Novaheart Dragon

Novaheart Dragon {6}{R}{R}

Creature - Dragon
Flying
Whenever Novaheart Dragon enters or attacks, you may take an extra turn after this one. If you do, you lose the game at the beginning of that turn's end step.
Born from the light of a dying star, called to Akieva by unstable magics.
8/8
  • Discoveries of Akieva
Observer of Secret Paths

Observer of Secret Paths {3}{U}

Creature - Human Wizard
Flash
Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Observer of Secret Paths. It can't be blocked this turn.
3/2
  • Discoveries of Akieva
Offworld Surveyors

Offworld Surveyors {G}

Creature - Human Scout
{T}: You may put a land card from your hand onto the battlefield.
{1}, {T}: Aetherize target land you control. (To aetherize, create a token that's a copy of it, then exile that token.)
1/1
  • Worlds Away
Omegalomania

Omegalomania {3}{B}{R}

Enchantment
Whenever you cast a noncreature spell, Omegalomania deals 2 damage to any target. Whenever a permanent you don't control dealt damage this way dies this turn, return it to the battlefield tapped under your control.
  • Discoveries of Akieva