15872 cards found
Painted Bluffs

Painted Bluffs

Land - Desert
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Painted Watcher

Painted Watcher {B}

Creature - Human Scout
{1}, Discard a card: Painted Watcher gets +1/+1 and becomes the color of your choice until end of turn.
1/1
  • Novea
Painting Dolls

Painting Dolls {1}{W}{U}

Instant
Put a porcelain counter on each of up to one target creature and up to one target artifact. They become 3/3 colorless artifact creatures and lose all abilities.
Ancient ceramic techniques combine with modern magic to create miniature marvels.
  • Nangjiao In Bloom
Painwield Explorer

Painwield Explorer {R}

Creature - Human Shaman
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
When Painwield Explorer dies, it deals damage equal to its power to target player or planeswalker.
He's sick of feeling numb.
0/1
  • Love Song
Pair Program

Pair Program {2}{W}

Sorcery
Each player draws two cards.
Flashback—{W}, Tap two untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Despite their competitive nature, some runners learn that one plus one is three.
  • Beyond the Blackwall
Paired Pathfinders

Paired Pathfinders {2}{W}

Creature - Human Scout
Vigilance
When Paired Pathfinders enters, if three or more colors were spent to cast it, create a 1/1 colorless Servo artifact creature token.
They walk alone together.
3/2
  • Love Song
Pakka, the Shadowcloak

Pakka, the Shadowcloak {1}{B}

Legendary Creature - Cat Rogue
Whenever a creature dies, Pakka, the Shadowcloak deals 1 damage to each opponent.
2/1
Card has other part: Conclusion
Palace Dancer

Palace Dancer {1}{W}

Creature - Human
{2/W}, {T}: Tap target creature.
The palaces housed two crowds—those with too much gold to use wisely, and those with too little gold to refuse it.
1/3
  • Al Tabaq
Palace Enforcer

Palace Enforcer {1}{W}{B}

Creature - Human Soldier
First strike
Civilized — Whenever Palace Enforcer attacks, if you control an artifact, a creature, and an enchantment, Palace Enforcer gains deathtouch and lifelink until end of turn.
3/3
  • Scriptures of Urshad
Palace Gargoyle

Palace Gargoyle {6}

Artifact Creature - Gargoyle
Flying
Masabh's palaces are surrounded by enchanted gargoyles, ensuring the safety of the noble while adding a touch of exquisite aesthetic.
3/5
  • Al Tabaq
Palace Hall

Palace Hall

Land
Palace Hall enters tapped.
When Palace Hall enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {G} or {W}.
  • The Empty Throne of Feanav
Palace Servant

Palace Servant {2}{W}

Creature - Merfolk Soldier
Concord — When Palace Servant enters, if there are four or more card types among permanents you control, create two 1/1 white Merfolk creature tokens.
“First day, huh? I remember when I joined the force we spent our days breaking up quarrels between blowfish. Now we've got the Others on our doorstep. You picked a good time!”
2/2
  • Elmare: Into the Abyss
Palace Vanguard

Palace Vanguard {3}{W}

Creature - Cat Knight
When Palace Vanguard enters, choose one —
• Create a 1/1 blue Bird creature token with flying.
• Create a 2/2 white Cat creature token.
2/2
  • Kahembo: Olde Dawn
Palace of Heavenly Sovereigns

Palace of Heavenly Sovereigns {5}

Legendary Artifact
Each instant and sorcery card you own that isn't on the battlefield has inscribe. The inscribe cost is equal to its mana cost. (Exile that spell card inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Palace of Reflections

Palace of Reflections

Land
{T}, Sacrifice Palace of Reflections: Choose a land you control. Search your library for a land card with the same name as the chosen land, put it onto the battlefield tapped, then shuffle.
Palace of Tomorrows

Palace of Tomorrows

Land
Palace of Tomorrows enters tapped.
{T}: Add {U}.
{2}{U}, {T}: Target player mills three cards.
“By unknown? Unknown? I did this! Hey! This is mine! What are you doing? Get away from me! Get your hands off me!”
  • Sparks of a Multiverse
Paladin of Order

Paladin of Order {W}{B}

Creature - Nephilim Soldier
{2}{W}{B}: Exile up to two cards from a single graveyard. Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“In Mahara's hands, the worthy rise in ranks and are able to show their skill in every act of warfare.”
—Laleh, Maharan Commander
2/3
  • Alkabah
Paladin's Attendant

Paladin's Attendant {W}

Creature - Human Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Paladin's Attendant encourages a creature, that creature gains first strike until end of turn.
1/1
  • MSEM Masters: Jumpstart
  • Alara
Paladin's Blade

Paladin's Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip {3}
  • Zero
Paladin's Flail

Paladin's Flail {1}{W}

Artifact - Equipment
Equipped creature gets +2/+0 and has first strike.
Equip Cleric or Knight {1}
Equip {3}
One-hand, 8.5 DPS, +20 CC, compact, ideal for smiting. Buy 2 get holy symbol free!
  • Arkadai
Palaisun, Maktali's Opus

Palaisun, Maktali's Opus {1}

Legendary Artifact - Clue
Whenever you cast a spell with • in its text, you may pay {2} any number of times. For each time you do, copy that spell. You may reselect modes and choose new targets for the copy.
{2}, Sacrifice Palaisun, Maktali's Opus: Draw a card.
  • Riddles of Revio
Pale Conquest

Pale Conquest {W/B}

Instant
Target attacking or blocking creature gets -2/-2 until end of turn. That creature gets -3/-3 until end of turn instead if you control a Knight or Soldier.
Monara commands the Pale Riders, Yaran's elite undead cavalry. Each member served as a powerful paladin in life.
  • The Petals Wilt
Pale Courier

Pale Courier {1}{W}

Creature - Griffin
Flying
Whenever Pale Courier deals combat damage to a player, it voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Pale Courier phases in, create a 1/1 white Dwarf creature token.
1/1
  • Dark Seas of Shiryen
Pale Flotsam

Pale Flotsam {3}{U}{U}

Instant
Put target spell or nonland permanent on top of its owner's library.
“The walls are manned, the gates shut, and now the harbor burns. There will be no escape from this.”
—Matron Elaise
  • Plagues of Fretport
Pale Horse
Herald of Death

Pale Horse {1}{B}

Creature - Zombie Horse
Sacrifice a creature: Pale Horse gets +2/+2 until end of turn.
Ride {B} ({B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
1/1
Card has other part: Herald of Death
  • Quest for the Roseblade