15897 cards found
Planted Poison

Planted Poison {1}{B}

Sorcery
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
If this spell is foretold, you may cast it as though it had flash.
Target creature gets -3/-3 until end of turn.
  • Quest for the Roseblade
Unstable Vein

Unstable Vein {1}{G}

Enchantment
Whenever Unstable Vein enters or leaves the battlefield, choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Unstable Vein deals 2 damage to target creature with flying.
Slyten disintegrates, into the air you breath and also in the water.
  • Animus Vox
Sunken Homestead

Sunken Homestead

Land
Sunken Homestead enters tapped.
{T}: Add {B}.
{2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
  • Video Horror System
Eye of the Beholder

Eye of the Beholder {U}

Sorcery
Pressure {X}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Look at the top card of your library. You may put that card into your graveyard.
Draw a card. If this spell was cast for its pressure cost, draw X cards instead.
Erollin, Eccentric Collector

Erollin, Eccentric Collector {2}{R}{G}

Legendary Creature - Frog Noble
Artifacts you control have “{T}: Add one mana of any color.”
{2}{R}{G}: Create a 3/2 green Crocodile creature token with trample. It gains haste until end of turn.
2/2
Sound the Alarm

Sound the Alarm {3}{W}

Sorcery - Adventure
Put a +1/+1 counter on each creature you control. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Dawn Hill Bellringer
  • Adventurers of Onora
Alchemical Warfare

Alchemical Warfare {2}{U}{R}

Instant
Return up to two target instant and/or sorcery cards from your graveyard to your hand, then you may cast an instant or sorcery card with mana value 2 or less from your hand without paying its mana cost. Exile Alchemical Warfare.
  • The Petals Wilt
Lift the Tides

Lift the Tides {2}{G}{U}

Sorcery
Rouse 3. Untap target land. It gains flying and haste until end of turn if it's a creature. (Distribute three +1/+1 counters among permanents you control. If they aren't creatures, tap them and they become 0/0 creatures in addition to their other types.)
  • Arcanum Academia
Lantern Tender

Lantern Tender {1}{R}{W}

Creature - Human Actor
Other Actors you control get +1/+1.
Whenever a permanent you control transforms, Lantern Tender deals 2 damage to any target and you gain 2 life.
2/2
  • Villains: The Musical
Wicked Rites

Wicked Rites {2}{B}

Instant
Each opponent sacrifices a creature. For each creature sacrificed this way, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Bio-Sequencer

Bio-Sequencer {0}

Artifact
When Bio-Sequencer enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
{1}, {T}, Sacrifice Bio-Sequencer: Add one mana of any color.
Related card: Data-Point
  • Beyond the Blackwall
Sigiled Scrollcase

Sigiled Scrollcase {1}

Artifact - Equipment
As long as Sigiled Scrollcase is attached to a creature you control, you have no maximum hand size.
Whenever equipped creature dies, draw a card.
Equip {1}
  • Path of Shadows
King of Bones

King of Bones {4}{B}{B}

Creature - Skeleton Wizard
When King of Bones enters, exile up to ten target creature cards in graveyards. Each opponent loses X life and you gain X life, where X is the number of cards exiled this way.
4/6
Wildborn Marauder

Wildborn Marauder {2}{G}

Creature - Human Mutant Warrior
Assault {2}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Wildborn Marauder assaults, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3/2
  • Over the Horizon
Waltz of the Fallen

Waltz of the Fallen {W}{B}

Enchantment
Angels, Demons, Faeries, and Spirits you control get +1/+1.
{2}{W}{B}, Pay 1 life, Discard a card: Create a tapped 1/1 white Spirit creature token with flying.
The collapse of the Concordance left many angels eager to found new divine regimes.
  • The Empty Throne of Feanav
Legend of the Devout

Legend of the Devout {2}{W}{W}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Devout is tapped, creatures you control have lifelink.
To be a hero, just for one day.
5/4
Canyon Agamid

Canyon Agamid {2}{R}

Creature - Lizard
Trample
Canyon Agamid can't block creatures with power 2 or less.
Its eyes are positioned on the top of its head, rendering it unable to see anything scampering underfoot.
3/3
  • Surging Tide
Teikoku Cavalry

Teikoku Cavalry {2}{W}

Creature - Human Samurai
First strike
Art of war — At the beginning of your end step, if Teikoku Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/3
  • Imperial Legacies
Hunted Haunt

Hunted Haunt {1}{W}

Creature - Spirit Scout
First strike
When Hunted Haunt dies, create a 1/1 black Scout creature token.
The hunter froze as she came across the familiar face among the guiltless. She hadn't lost everything yet. But she'd already lost too much to save.
1/3
  • Karina's Explorations
Nightmare Retrievers

Nightmare Retrievers {1}{U}{B}

Creature - Faerie Rogue
Flash
Flying
Whenever a player discards a card, you draw a card. This ability triggers only once each turn.
Oona couldn't blame the denizens of Lorwyn for wanting to forget about the horrors of Phyrexia. But she knew better.
3/1
  • MSEM Masters: Legends
Vedalken Machinist

Vedalken Machinist {2}{U}

Creature - Vedalken Artificer
When Vedalken Machinist enters, create a 1/1 colorless Thopter artifact creature token with flying.
At the beginning of your upkeep, if you control three or more artifacts, draw a card.
2/1
  • Tides of War
Volta, Construct Consultant

Volta, Construct Consultant {1}{U}{U}

Legendary Planeswalker - Volta
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
[+1]: Untap up to one target artifact you control.
[–2]: Draw three cards. Then discard two cards unless you discard an artifact card.
Loyalty:
3
Ishim of Devilry

Ishim of Devilry {4}{B}

Creature - Angel
Flying
Morph {4}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Devilry is turned face up, put a +1/+1 counter on it, then each opponent loses 2 life and you gain 2 life.
“Be penitent.”
3/2
  • MSEM Secret Lair Drops
  • Mious
Overheat

Overheat {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Overheat deals X damage to any target.
  • Monsters of Chikyu
Unassuming Swineherd

Unassuming Swineherd {1}{B}

Creature - Human Rogue
Flash
If a card or token would be put into an opponent's graveyard from anywhere, exile it instead.
2/1
  • MSEM Secret Lair Drops
  • High Noon 122 278