12496 cards found
Sigil Slinger

Sigil Slinger {3}{U}

Creature - Dwarf Wizard
Prowess
{T}: Catalyze, then catalyze again. Activate only if Sigil Slinger's power is 5 or greater. (The next spell you cast this turn costs {2} less to cast.)
2/3
  • Oirohpo
Sigil of Echoes

Sigil of Echoes {1}{G}

Sorcery
Whenever target creature deals combat damage to a player this turn, create a token that's a copy of it.
Creatures of light and memory, reflections can grow or be reborn with an excess of either.
  • Oirohpo
Sigil of Fortitude

Sigil of Fortitude {1}{G}

Instant
Untap target creature. It gets +2/+2 until end of turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
“Finding strength in oneself is the first step to finding strength to help others.”
—Aarsil the Blessed
  • Alara
Sigil of the Many

Sigil of the Many {W}

Enchantment
Creature tokens you control get +1/+0.
“Every baker's child, every gardener, every stoic priest. The weight of their names presses on me more than my sigils, and it is for them that I fight on.”
—Rafiq of the Many
  • Alara
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Sigiled Bulwark

Sigiled Bulwark {1}{G}{U}

Creature - Human Knight
When Sigiled Bulwark enters, search your library for a creature card and a noncreature card and reveal them. An opponent chooses one of those cards. Shuffle the chosen card into your library, then put the rest into your hand.
2/2
  • MSEM Masters 2021
Sigiled Scrollcase

Sigiled Scrollcase {1}

Artifact - Equipment
As long as Sigiled Scrollcase is attached to a creature you control, you have no maximum hand size.
Whenever equipped creature dies, draw a card.
Equip {1}
  • Path of Shadows
Sigiled Starfish

Sigiled Starfish {1}{U}

Creature - Starfish
{T}: Scry 1.
“Is this as far down as it goes?”
“No, this is a starfish.”
“...I wasn't talking to you, Dave.”
0/3
  • Elmare: Into the Abyss
Sigilwing Familiar

Sigilwing Familiar {1}{U}

Creature - Otter Bird
Flash
Flying
Menagerie — Whenever Sigilwing Familiar deals combat damage to a player, if there are five or more creature types among creatures you control, draw a card.
1/2
  • Adventurers of Onora
Signal Boost

Signal Boost {R}{G}

Enchantment
If a source you control would produce two or more mana, you may have it produce an additional {C}.
{4}: Exile the top card of your library. You may play it until the end of your next turn.
  • Beyond the Blackwall
Signal Corruption

Signal Corruption {4}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of your end step, if you've gained 3 or more life this turn, choose one. If you've gained 7 or more life this turn choose any number instead.
• Enchanted player sacrifices a creature.
• Enchanted player discards two cards.
• Enchanted player loses 4 life.
  • Beyond the Blackwall
Signal Distress

Signal Distress {1}{W}

Instant
Create a 1/1 white Soldier creature token. Then put a +1/+1 counter on a creature you control.
  • Spark of Revolution
Signet Ring

Signet Ring {1}

Artifact
When Signet Ring enters, scry 1.
{2}, {T}, Sacrifice Signet Ring: Add two mana of different colors.
“Endless possibilities carried as a trinket.”
—Nakia, Infinite Seer
  • Alkabah
Sihari's Groundblazer

Sihari's Groundblazer {5}{R}

Creature - Human Shaman Aurashaper
When Sihari's Groundblazer enters, create a red Aura enchantment token named Searing Crags attached to target land. The token has enchant land, “Enchanted land's name is Charred Causeway” and “Enchanted land has {T}: This land deals 1 damage to each opponent.”
7/4
  • Over the Horizon
Sihari, Fury of the Dunes

Sihari, Fury of the Dunes {1}{R}{G}

Legendary Planeswalker - Sihari
You may look at the top card of your library any time, and you may play Deserts from the top of your library.
[+1]: You gain 1 life. You may discard a card. If you do, draw a card.
[–2]: Sihari deals 2 damage to any target. You may play an additional land this turn.
[–4]: Create an X/X red and green Sand Elemental creature token with trample and haste, where X is the number of lands you control.
Loyalty:
3
  • Over the Horizon
Silence Dissent

Silence Dissent {B}

Enchantment
When Silence Dissent enters, each player exiles a card from their hand at random until Silence Dissent leaves the battlefield.
{1}{W}: Exile Silence Dissent. Return it to the battlefield under your control at the beginning of your next end step.
  • Plagues of Fretport
Silence of the Drifter

Silence of the Drifter {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Everyone on Daisite has a story. Most of them aren't worth dying over.
  • High Noon
Silence of the Guilty

Silence of the Guilty {W}{B}

Instant
Counter target spell unless its controller pays {1} and 3 life.
“Let Ni'Ama bear witness, and turn your lies to dust.”
—Gosifit, whisperer of Ni'Ama
  • Mious
Silencing Curse

Silencing Curse {1}{U}

Instant
Mill three cards, then counter target spell unless its controller pays {X}, where X is the greatest mana value among cards milled this way.
  • Khaliz-Dorahn
Silencing Guardian

Silencing Guardian {2}{B}

Creature - Elemental
When Silencing Guardian enters, you may have target creature get -1/-1 until end of turn.
“As the Guardian wrapped its arms around me, I was finally at peace. But it felt wrong. I couldn't sleep, not yet.”
—Captain's log, entry 41
3/2
  • Love Song
Silent Call

Silent Call {U/R}

Enchantment - Aura
Enchant creature
When Silent Call enters, draw a card.
Enchanted creature attacks each combat if able.
The romantic's heart is their master.
  • Feanav: The Apothecary's Progress
Silent Credits

Silent Credits {1}{W}

Instant
You gain hexproof until end of turn.
Prevent all damage that would be dealt to you this turn.
Some acts speak for themselves.
  • The Stage Presents: The Neverending Act
Silent Doom

Silent Doom {2}{B}

Creature - Horror
Silent Doom enters tapped.
You may cast Silent Doom from your graveyard as long as you sacrificed a permanent this turn.
Cycling {B} ({B}, Discard this card: Draw a card.)
3/2
  • Elmare: Into the Abyss
Silent Griffin

Silent Griffin {1}{W}{U}

Creature - Griffin
Flying
When Silent Griffin enters, draw three cards, then put two cards from your hand on top of your library.
2/3
  • Descent from the Highlands
Silent Hunt

Silent Hunt {2}{B}

Sorcery
Silent Hunt deals 3 damage to target creature and you gain 3 life.
Forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
  • Dark Seas of Shiryen