14405 cards found
Rahstahde Pledge

Rahstahde Pledge {3}{U/R}{U/R}

Creature - Human Cleric Soldier
When Rahstahde Pledge enters, you may return target instant or sorcery card from your graveyard to your hand.
“How quick Sadegh is to soften! We have not yet forgotten his grandfather's ways— scorching the liars to ash.”
3/3
  • Alkabah: The Rise of Soli
Rahstahde Truthseeker

Rahstahde Truthseeker {2}{U}

Creature - Human Cleric Soldier
Flash
When Rahstahde Truthseeker enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“Your words won't defend you from my blade.”
2/2
  • Alkabah
Rahstahde's Command

Rahstahde's Command {W}{U}{B}{R}

Sorcery
Choose two —
• Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
• Each opponent loses life equal to the number of cards you've drawn this turn.
• Rahstahde's Command deals damage to each creature equal to the number of cards you've drawn this turn.
• Create a 1/1 white Soldier creature token for each card you've drawn this turn.
  • Alkabah
Rahstahde, Brand of Truth

Rahstahde, Brand of Truth {U}{R}

Legendary Creature - Human Wizard
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
The first instant or sorcery spell you cast on each of your turns costs {U/R} (or {1}) less to cast.
{U}{R}: Angel — Put a flying counter and a prowess counter on Rahstahde.
{5}{U}{R}: Elder — Exile any number of instant and/or sorcery cards from your graveyard. For each card exiled this way, copy it. You may cast the copies without paying their mana costs.
2/1
  • Alkabah: The Rise of Soli
Raid the Cursed Temple

Raid the Cursed Temple {1}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Tap target creature an opponent controls.
3 — Create two 1/1 white Spirit creature tokens with flying.
  • Arkadai
Raid the Dragon's Lair

Raid the Dragon's Lair {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Create a Treasure token.
3 — Create a tapped and attacking 5/5 red Dragon creature token with flying. Exile it at the beginning of the next end step.
  • Arkadai
Raid the Forgotten Tomb

Raid the Forgotten Tomb {1}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Mill two cards.
3 — Return up to two target creature cards from your graveyard to your hand.
  • Arkadai
Raid the Infested Woods

Raid the Infested Woods {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Untap target creature or land you control.
3 — Create two 2/2 green Wolf creature tokens.
  • Arkadai
Raid the Sunken Ruin

Raid the Sunken Ruin {1}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Scry 1.
3 — Draw two cards.
  • Arkadai
Raider's Den

Raider's Den

Land
Raider's Den enters tapped.
{T}: Add {R}.
{R}, {T}: Target creature you control gains menace until end of turn. Activate only as a sorcery and only if you control a red creature.
  • Glacia: Hail to the Queen
Raiding Gnoll-Band

Raiding Gnoll-Band {2}{B/R}{B/R}

Creature - Hyena Rogue
Whenever an Aura you control becomes attached to a creature, choose one —
• Raiding Gnoll-Band deals 3 damage to that creature.
• That creature gets +3/+0 until end of turn.
4/3
  • Kahembo: Olde Dawn
Raidragos' Avenger

Raidragos' Avenger {5}{R}{R}

Creature - Dragon
Flying, trample
Whenever Raidragos' Avenger deals combat damage to a player, create a 5/5 red Dragon creature token with flying.
Creatures you control get +1/+0 for each Dragon you control.
5/6
  • K15 Core Set
Raidragos, the Vindictive

Raidragos, the Vindictive {4}{R}{R}

Legendary Planeswalker - Raidragos
[+1]: Raidragos, the Vindictive deals 3 damage to target player or planeswalker and 1 damage to you.
[–2]: Until end of turn, creatures you control gain “{R}: This creature gets +1/+0 until end of turn.”
[–8]: You get an emblem with “Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to each opponent.”
Loyalty:
5
  • K15 Core Set
Raikai Raider

Raikai Raider {2}{G}

Creature - Human Warrior Pirate
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The Raikai cared little for taking sides; a laden ship was a target, no matter its flag.
3/3
  • Tales of Old Jidai
Raikai Seafarer

Raikai Seafarer {4}{G}

Creature - Human Warrior Pirate
When Raikai Seafarer enters, you may search your library for up to three cards named Raikai Seafarer, reveal them, put them into your hand, then shuffle.
3/5
  • Tales of Old Jidai
Rain Zai, Spiritscale

Rain Zai, Spiritscale {W}{B}{G}

Legendary Planeswalker - Rain
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token.
[0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand.
[–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Loyalty:
3
Rain of Blood

Rain of Blood {3}{R}

Sorcery
Rain of Blood deals 3 damage to each creature and each player.
Aetherite offers many occupational hazards. Aetherswirls, localized blood storms, transformations, sudden monsters, disintegrations, invisibility, lung removal, lung additions, and the occasional harse.
  • High Noon
Rain of Ruin

Rain of Ruin {X}{X}{B}{R}

Sorcery
Up to X target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
Rain of Ruin deals 2 damage to each creature.
“A Spell Card that launches danmaku all over the place with brute force. Talk about nasty.”
—The Grimoire of Marisa
Rainbow Phoenix

Rainbow Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{2}{R}{R}, Exile a multicolored card from your graveyard: Return Rainbow Phoenix from your graveyard to the battlefield tapped. If it's your declare attackers step, it enters attacking.
4/3
  • Kahembo: Olde Dawn
Rainforest Spring

Rainforest Spring

Land - Forest Island
({T}: Add {G} or {U}.)
Rainforest Spring enters tapped.
Rainsculpted Gorge

Rainsculpted Gorge

Land - Plains Island
({T}: Add {W} or {U}.)
Rainsculpted Gorge enters tapped.
{1}, {T}: Add {W}{W} or {U}{U}.
  • Worlds Away
Raintouched Basin

Raintouched Basin

Land - Desert
Raintouched Basin enters tapped.
{T}: Add {U}.
Desertcycling {1}{U} ({1}{U}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Rainy Day Trailblazer

Rainy Day Trailblazer {U}

Creature - Hound Scout
{T}: Look at the top card of your library. If its mana value is equal to the number of lands you control, you may reveal it and draw a card.
{1}, Return a land you control to its owner's hand: Scry 1.
“Always be prepared.”
1/1
  • Adventurers of Onora
Rainy Night Lovers

Rainy Night Lovers {1}{R}{R}

Creature - Human Artist
Haste
When Rainy Night Lovers enters, look at the top four cards of your library. You may cast a red instant or sorcery spell with mana value 1 from among them without paying its mana cost. Then put the rest on the bottom of your library in any order.
A final blaze of passion before we go.
3/2
  • New Horizons
  • MSEM Secret Lair Drops 116 340
Raise a Ruckus

Raise a Ruckus {G}

Sorcery
Target creature you control gets +2/+2 until end of turn and must be blocked this turn if able.
“Nice try, Telam, but that noise was not ‘just the wind.' Go have a look.”
  • Al Tabaq