15897 cards found
Varakna Wurm

Varakna Wurm {3}{B}{R}{G}

Creature - Wurm
When Varakna Wurm enters, it deals X damage to target creature an opponent controls, where X is the total number of creature cards you own in exile and in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/3
  • Alara
Vectis Entrancer

Vectis Entrancer {2}{U}

Artifact Creature - Human Wizard
Flash
Embellish {5}{U} (If you cast this spell for {5}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Whenever Vectis Entrancer or another artifact you control enters, tap target creature an opponent controls. It loses all abilities until end of turn.
2/2
  • Alara
Veteran Horncaptain

Veteran Horncaptain {4}{G}

Creature - Rhino Soldier
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever a creature deals combat damage to a player, if it was encouraged by Veteran Horncaptain this turn, exile the top three cards of your library. You may put a permanent card from among them onto the battlefield.
3/5
  • Alara
Viashino Glutton

Viashino Glutton {3}{R}

Creature - Lizard Warrior
When Viashino Glutton enters, you may have it consume. If you do, create two 1/1 red Goblin creature tokens. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Goblins scavenging on its leftovers often become the next meal.
3/3
  • Alara
Vibrant Expulsion

Vibrant Expulsion {1}{U}

Instant
Return target spell to its owner's hand. If there are three or more colors among permanents you control, you may counter that spell instead.
After centuries away, Velir came back to see Alara ravaged by war. And yet it was whole. There was work to be done.
  • Alara
Vigor from the Vein

Vigor from the Vein {2}{R}

Sorcery
Exile the top two cards of your library and put a blood counter on each of them. Until the end of your next turn, you may play cards you own in exile with blood counters on them.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Visitarium Smuggler

Visitarium Smuggler {U}{B}

Artifact Creature - Vedalken Rogue
At the beginning of your upkeep, look at the top card of your library. If it's an artifact card, you may reveal it and put it into your hand.
“Borders are dissolving everywhere. I don't see why laws should be any different.”
2/3
  • Alara
Vitalhydra

Vitalhydra {X}{G}{G}{G}

Creature - Hydra
Vitalhydra enters with twice X +1/+1 counters on it.
Each other creature you control enters with a number of additional +1/+1 counters on it equal to the number of +1/+1 counters on Vitalhydra.
0/0
  • Alara
Vithian Arcanist

Vithian Arcanist {2}{R}

Creature - Human Wizard
Vithian Arcanist gets +2/+0 and has haste as long as you've cast an instant or sorcery spell this turn.
When Vithian Arcanist enters, add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells.
2/3
  • Alara
Volcano Elemental

Volcano Elemental {3}{R}

Creature - Elemental
When Volcano Elemental dies, it deals 2 damage to any target.
The ring of volcanoes known as the Crucible of Fire broke into pieces beyond Jund's borders, laying waste to vast regions on the plane.
4/2
  • Alara
Wandering Warden

Wandering Warden {1}{G}{G}

Creature - Rhino Nomad
Assault {G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, it gains indestructible until end of turn.
3/4
  • Scriptures of Urshad
Water into Wine

Water into Wine {1}{W}

Instant
If you would gain life this turn, you gain twice that much life instead.
Draw a card.
What mortals call miracles are simply like breathing for the worldly gods.
  • Scriptures of Urshad
Wayward Sphinx

Wayward Sphinx {5}{U}

Artifact Creature - Sphinx
Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
Murgh and the other goblins kept trying to feed themselves to the odd, shiny dragon, but all it wanted was to talk.
4/5
  • Alara
Wealthy Merchants

Wealthy Merchants {2}{U}

Creature - Human Advisor
When Wealthy Merchants enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
1/4
  • Scriptures of Urshad
Wondrous Bazaar

Wondrous Bazaar

Land
{T}: Add {C}.
{3}, {T}: Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
  • Scriptures of Urshad
World Tender

World Tender {4}{G}{G}

Creature - Treefolk
Trample
World Tender's power and toughness are each equal to twice the number of differently named lands you control.
All of Urshad is his garden, and all the different beasts and birds his flowers.
*/*
  • Scriptures of Urshad
Worldheart Nexus

Worldheart Nexus {2}{G}

Enchantment
At the beginning of your upkeep, if there are three or more colors among creatures you control, you gain 2 life and draw a card.
Acre by acre, Alara returns to its true form, a reflection of its ancient past.
  • Alara
Wretched Lammasu

Wretched Lammasu {4}{B}

Creature - Zombie Lammasu
Flying
Assault {2}{B} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Wretched Lammasu assaults, each opponent discards a card.
3/3
  • Scriptures of Urshad
Writing

Writing {2}{U}

Enchantment - Discovery
I, II — Draw a card.
Discovery — Noncreature spells you cast cost {1} less to cast.
  • Scriptures of Urshad
Ziggurat Behemoth

Ziggurat Behemoth {3}{R}{G}{W}

Creature - Beast
When Ziggurat Behemoth enters, target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
The temple offerings mean little. It simply enjoys watching the little things clamor in its presence.
6/6
  • Alara
11-A Lionheart

11-A Lionheart {4}{R}{R}

Artifact Creature - Construct
When 11-A Lionheart enters, it deals 2 damage to each nonartifact creature.
We won't run, we're here to stay.
—Mech inscription
6/4
  • Love Song
A Grave Sentence

A Grave Sentence {3}{B}

Enchantment - Saga
I, II, III — Target creature gets -X/-X until end of turn, where X is the number of lore counters on A Grave Sentence.
IV — Target opponent loses 1 life for each creature card in their graveyard.
  • Kahembo: Olde Dawn
A Wide World Awaits

A Wide World Awaits {2}{G}{G}

Enchantment
Play with the top card of your library revealed.
You may cast creature spells from the top of your library.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for creature spells you cast.
  • Kahembo: Olde Dawn
AOSE Field Researcher

AOSE Field Researcher {2}{W}

Creature - Human Shaman
Vigilance
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“Go to space, they said. See wonderful sights, they said. Turns out it's just an empire of dirt.”
3/2
  • Love Song
AOSE Lab Tech

AOSE Lab Tech {3}{U}{U}

Creature - Human Artificer
When AOSE Lab Tech enters, draw three cards, then discard two cards unless you discard an artifact card.
“I can take apart and put back together any human device, but this precursor tech is really something else.”
2/4
  • Love Song