14928 cards found
Kaur, End of Lies

Kaur, End of Lies {8}{G}{G}

Legendary Planeswalker - Kaur
Kaur, End of Lies costs {X} less to cast, where X is the greatest mana value among permanents your opponents control.
[+2]: Reveal the top card of your library. If it's a permanent card, put it onto the battlefield.
[–4]: Exile target noncreature permanent, then reveal the top four cards of your library. You may put a permanent card from among them onto the battlefield. Put the rest into your graveyard.
[–12]: Search your library for up to X permanent cards, where X is the number of permanents you control, put them onto the battlefield, then shuffle.
Loyalty:
6
Keen Seafarer

Keen Seafarer {G}

Creature - Human Pirate Warrior
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
1/1
  • Dark Seas of Shiryen
Keeper of Pearls

Keeper of Pearls {1}{G}

Creature - Turtle Monk
When Keeper of Pearls enters or a creature scavenges it, you gain 2 life.
Scavenge {G} ({G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/3
  • Panxiou
Keeper of Secret Havens

Keeper of Secret Havens {G}{G}

Creature - Elk Druid
Ward {2}
Whenever one or more Auras you control enter for the first time each turn, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature.” attached to target creature.)
Keeper of Secret Havens gets +1/+1 for each Aura you control.
1/1
  • MSEM Masters: Jumpstart
Keeper of the Ancient Ways

Keeper of the Ancient Ways {2}{G}

Creature - Human Druid
When Keeper of the Ancient Ways enters, destroy up to three target noncreature, nonland artifacts and/or enchantments with total mana value 3 or less.
Neither foul magic nor godless machine is permitted in his woods.
1/2
  • Toll Midnight
Kelp Garden

Kelp Garden {1}{G}

Enchantment - Aura
Enchant land you control
When Kelp Garden enters, mill three cards.
Whenever enchanted land is tapped for mana, add one mana of any color among cards in your graveyard.
Kenshiro's Cavalry

Kenshiro's Cavalry {3}{G}

Creature - Human Samurai Knight
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Art of war — At the beginning of your end step, if Kenshiro's Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
3/3
  • Imperial Legacies
Kenshiro's Yoroi

Kenshiro's Yoroi {2}{G}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap up to three target lands you control.
Equip {2}
  • Imperial Legacies
Keystone Conjurer

Keystone Conjurer {G}{G}

Creature - Human Shaman
At the beginning of combat on your turn, untap target land. If that land is an Animus, it becomes a creature and gains haste until end of turn.
2/1
  • Carpe Arcanum
Khaliz-Dorahn Restored

Khaliz-Dorahn Restored {4}{G}

Enchantment
Play with the top card of your library revealed.
You may play lands from the top of your library.
At the beginning of your upkeep, if you control fifteen lands with different names, you win the game.
  • Aftermath
Kindly Greatwood

Kindly Greatwood {5}{G}

Creature - Treefolk
Reach
When Kindly Greatwood enters, you gain 5 life and draw a card.
Members of Project Reclamation make pilgrimages to the Greatwoods, who dote on them in return.
5/5
  • Discoveries of Akieva
Kinsang Butcher

Kinsang Butcher {2}{G}

Creature - Plant Insect
When Kinsang Butcher enters, create a Treasure token.
{1}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Kinsang Butcher. Activate only as a sorcery.
2/2
  • Panxiou
Kinsang Spiritualist

Kinsang Spiritualist {2}{G}

Creature - Insect Monk
If a counter would be put on another creature you control, you may put an additional counter of that kind on Kinsang Spiritualist.
Scavenge {4}{G} ({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/3
  • Panxiou
Kiss of the Dryad

Kiss of the Dryad {1}{G}

Enchantment - Aura
Enchant Forest
When Kiss of the Dryad enters, you gain 3 life and draw a card.
Enchanted land has “{T}: Add one mana of any color.”
  • Goliaths of Nangjiao
Kizoku Valiant

Kizoku Valiant {2}{G}

Creature - Human Samurai
When Kizoku Valiant enters or dies, you gain 2 life.
Art of war — At the beginning of your end step, if Kizoku Valiant dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
  • Path of Shadows
Klothys's Lookout

Klothys's Lookout {1}{G}

Creature - Satyr Scout
Reach
When Klothys's Lookout enters, choose one —
• You gain 3 life.
• Exile target card from a graveyard.
• Return target land card from your graveyard to your hand.
1/2
  • Theros Triumphant
Knight of the Olive Orchard

Knight of the Olive Orchard {3}{G}

Creature - Human Knight
Knight of the Olive Orchard can't be blocked by more than one creature.
“Eos, Akrasa, Topa—it is no longer a fight among Bant's nations. Our unity is crucial to our survival in this new Alara.”
4/3
  • Alara
Knight of the Verdigris

Knight of the Verdigris {2}{G}

Creature - Human Knight
Whenever Knight of the Verdigris deals combat damage to a player, you may sacrifice it. If you do, search your library for a green legendary creature card, reveal it, put it into your hand, then shuffle.
2/2
  • A Tourney at Whiterun
Knight's Daring

Knight's Daring {2}{G}

Enchantment - Aura
Enchant creature
When Knight's Daring enters, put two +1/+1 counters on enchanted creature.
Whenever enchanted creature deals combat damage to a player, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
  • Tides of War
Knotvine Preserver

Knotvine Preserver {3}{G}

Creature - Elf Shaman
Stampede — Whenever Knotvine Preserver and a creature with greater power attack, until end of turn, attacking creatures you control gain “When this creature dies, return it to its owner's hand.”
2/4
  • Alara
Knotweald Ambassador

Knotweald Ambassador {2}{G}{G}

Creature - Treefolk
Whenever Knotweald Ambassador becomes the target of a spell or ability an opponent controls, choose one —
• Knotweald Ambassador deals damage equal to its power to target creature or planeswalker that player controls.
• Draw a card.
5/4
  • Dark Seas of Shiryen
Knotweald Luminary

Knotweald Luminary {3}{G}

Creature - Treefolk
Trample
Other creatures you control have trample.
{5}{G}{G}: Creatures you control get +2/+2 until end of turn.
4/3
  • Dark Seas of Shiryen
Knotweald Sapling

Knotweald Sapling {1}{G}

Creature - Treefolk
{T}: Add {G} or one mana of any color among cards in your graveyard.
“A week ago we were lost at sea, counting our hours. Today we danced with the trees. Atworth, I may never want to leave here.”
—Loretta Wingate
1/2
  • Dark Seas of Shiryen
Knotwood Lumberer

Knotwood Lumberer {5}{G}{G}

Creature - Treefolk
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, Knotwood Lumberer gains your choice of vigilance or trample until end of turn.
5/6
  • Seasons of War
Komurk Harvester

Komurk Harvester {5}{G}{G}

Creature - Elemental
Trample
Whenever Komurk Harvester or another creature you control dies, draw cards equal to that creature's power.
7/7
  • Villains: The Musical