15897 cards found
Voracious Dais

Voracious Dais {B}

Artifact
{B}, {T}, Sacrifice a creature: Draw a card. If that creature had flying, put a flying counter on a creature you control. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • The Petals Wilt
Remove from the Equation

Remove from the Equation {1}{U}

Instant
Target creature gets -4/-0 until end of turn. If you control two or more tokens, draw a card.
“Negotiation! What a farce! Wormwood demands you abandon our research, scarcely hiding her true intent: to kill me regardless.”
—Hyden to Simul
  • The Empty Throne of Feanav
Jara Disciplinarian

Jara Disciplinarian {2}{B}

Creature - Human Advisor
When Jara Disciplinarian enters, each player sacrifices a creature.
“Despite your lengthy explanation, I still don't find myself caring which of you two started it.”
1/4
  • Arcanum Academia
Banish

Banish {1}{B}{B}

Sorcery
Exile target creature or planeswalker and all other creatures its controller controls with the same name as that permanent. Search its controller's graveyard, hand, and library for any number of nonland cards with the same name as that permanent and exile them. Then that player shuffles.
“I had to cash in a lot of favors for this one.”
—Antonin Lazaire
  • Eralou
Stegosaurhouse

Stegosaurhouse {6}{G}{G}

Creature - Dinosaur
Hexproof
Cycling {3} ({3}, Discard this card: Draw a card.)
“The view is fantastic, but the neighborhood leaves a lot to be desired.”
8/7
  • Riddles of Revio
Urushi, the Ripple in the Smoke

Urushi, the Ripple in the Smoke {W}{U}

Legendary Enchantment Creature - Shapeshifter
You may have Urushi, the Ripple in the Smoke enter as a copy of any creature on the battlefield, except it's an enchantment. (It's not a creature.)
He was not a man of flesh and blood, but his presence was felt all the same.
0/0
  • Path of Shadows
Desperate Contrition

Desperate Contrition {2}{R}

Sorcery
Target opponent may have Desperate Contrition deal 4 damage to them. If that player doesn't, you draw three cards.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Dune Tromper

Dune Tromper {4}{G}{G}

Creature - Human Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Dune Tromper assaults, it gains trample until end of turn.
6/6
  • Scriptures of Urshad
Conjured Shade

Conjured Shade {B}

Creature - Demon
When Conjured Shade dies, target creature you don't control gets -1/-1 until end of turn.
Animated by a drop of blood and the foul miasma of the Gloam, the undying legions of Ligos march to war.
1/1
  • Descent from the Highlands
Cybernetics Engineer

Cybernetics Engineer {1}{G}

Creature - Human Artificer
{3}, {T}: Put a +1/+1 counter on target creature. This ability costs {3} less to activate if you've sacrificed a permanent this turn. Active only as a sorcery.
“With each hour we learn a little bit more about what we could be. Every day we find another key to our future.”
1/3
  • Beyond the Blackwall
Skhorvall Patrol

Skhorvall Patrol {3}{U}

Creature - Human Warrior Scout
Flying
Whenever Skhorvall Patrol deals combat damage to a player, look at the top card of that player's library.
Some of Syrina's horde lent their aid to Skhorvall's expansion on a whim, ultimately bringing their own extinction that much closer.
3/2
  • Glacia: Hail to the Queen
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Belief in the World

Belief in the World {1}{W}{W}

Enchantment
When Belief in the World enters, you may tap two untapped creatures you control. If you do or you control two or more Spirits, search your library for a Spirit card, reveal it, put it into your hand, then shuffle.
Creatures you control get +1/+1.
  • End of Wollensie
Blistering Boneyard

Blistering Boneyard

Land - Desert
{T}: Add {C}.
Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
  • Over the Horizon
Teikoku Cavalry

Teikoku Cavalry {2}{W}

Creature - Human Samurai
First strike
Art of war — At the beginning of your end step, if Teikoku Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/3
  • Imperial Legacies
Desperate Commander

Desperate Commander {W}{B}

Creature - Human Soldier
As long as this creature isn't a Zombie, it and other Knights and Soldiers you control get +1/+1 and have vigilance. Otherwise, it and other Zombies you control get +1/+1 and have menace.
Arise {1}{W}{B} ({1}{W}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
1/1
  • The Petals Wilt
Scaleshredder

Scaleshredder {5}{R}

Creature - Lizard Shaman
When Scaleshredder enters, you may have it consume. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
5/4
  • Alara
Ill-Advised Tactics

Ill-Advised Tactics {W}{W}

Instant
Target player sacrifices an attacking or blocking creature.
After slaughtering her men, the raiders left Thailen for dead and continued towards the unsuspecting tourney.
  • A Tourney at Whiterun
Assemble the Party

Assemble the Party {X}{G}{W}

Sorcery
This spell costs {1} less to cast for each legendary creature you control.
Search your library for a legendary creature card with mana value X or less, put that card onto the battlefield, then shuffle.
Seaside Skimmer

Seaside Skimmer {4}{U}{U}

Creature - Dragon
Seaside Skimmer can't be blocked if you've cast a Dragon spell or Adventure spell this turn.
5/5
Card has other part: Catch of the Day
  • Karina's Explorations
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered this turn get +1/+1 and have haste and first strike.
2/2
Blessed Spellroot

Blessed Spellroot {G}

Creature - Plant Mutant
When Blessed Spellroot dies, you gain 5 life.
0/2
Arbiter of the Demeter

Arbiter of the Demeter {3}{B}

Creature - Human Pirate
{2}{B}, Sacrifice a creature: Draw a card. You gain 1 life.
Any scoundrel who boards the Demeter must accept that their life now holds the value of a single gold piece.
2/4
  • Dark Seas of Shiryen
Spawns of Dementia

Spawns of Dementia {5}{B}{B}

Sorcery
Manifest all cards from all players' hands. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“Face your every insecurity, now given form.”
—Ha'tana, high accuser
  • Mious
Arcanist's Tome

Arcanist's Tome {U}

Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may draw a card then discard a card.
Equip {2}
“Magic books are some of the best loot — valuable, powerful, and easy to carry.”
—Murdoch, Lysene's operative
  • Quest for the Roseblade