Whenever another creature you control enters, put a +1/+1 counter on each creature you control with lesser power or lesser toughness than that creature.
“If you want more, we keep the truly gruesome stuff in the back.”
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) {T}: Add {C}. {1}, {T}: Scry 1.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create two 1/1 white Human creature tokens. II — Put a vigilance counter on target creature you control. It becomes a legendary God in addition to its other types. III — Exile target creature an opponent controls that's a God or that has power 4 or greater.
Deathtouch When Deadwood Terror enters from a graveyard, create two tokens that are copies of it. {4}{B}{B}, Sacrifice a creature: Return Deadwood Terror from your graveyard to the battlefield. Activate only as a sorcery.
Reveal the top seven cards of your library. Starting with you, each player chooses a nonland card from among them that hasn't been chosen this way. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
Moonlight Curator has flying as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
The glint of light on its stolen weapon spurred it upward to find the source.
When Transformative Paints enters, create a 1/1 white Human creature token, then attach Transformative Paints to it. Equipped creature gets +1/+0 and has prowess. Equip {3}
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.) When Territorial Bear dies, you may return up to two target artifact cards from your graveyard to your hand.
Haste At the beginning of your upkeep, sacrifice Ember of Ancient Infernos unless you pay {R}.
With its high technological advancements, Ivenge's world hadn't seen fire in centuries... until the firekin returned and saw they had catching up to do.
Whenever a creature an opponent controls dies, its controller loses 1 life. At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
When Thought Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”) Whenever you cast a sorcery spell, target player mills three cards.
Amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.) Flashback {3}{R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Players can't cast spells with mana value greater than the number of dissent counters on Kazimir's Ban. {2}: Put a dissent counter on Kazimir's Ban. Any player may activate this ability.
For a moment, Kazimir felt his authority over Pelastrov could be absolute.
Target player mills two cards. Draw a card. Coalesce {6}{U}(You may cast this from your graveyard for {6}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
{1}, Tap an untapped creature you control: Leaping Dancer gets +0/+1 and gains flying until end of turn. Then if you've activated this ability three or more times this turn, transform Leaping Dancer.
On the stage, perception and reality are one and the same.
Whenever you cast a noncreature spell, you may put a progress counter on Wunderkind Devising. [progress 1+] At the beginning of your upkeep, reveal the top three cards of your library. Put each artifact card from among them into your hand and the rest into your graveyard. [progress 4+] Artifacts you control are artifact creatures with base power and toughness 5/5. Artifacts you control are artifact creatures with base power and toughness 5/5.