15897 cards found
Kafyabari Patrol

Kafyabari Patrol {1}{U}

Creature - Lizard Scout
Prismatic — Whenever you cast a multicolored spell, target player mills two cards.
The consulate pays him to find criminals. The criminals pay him to find nothing.
1/3
  • Kahembo: Olde Dawn
Shawlbinder

Shawlbinder {1}{W}

Creature - Human
When Shawlbinder enters, if you control a Desert, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/1
  • Al Tabaq
Brutish Champion

Brutish Champion {1}{R/G}{R/G}

Creature - Human Warrior
Whenever another creature enters, Brutish Champion fights that creature.
The champion of Cloudbreak Pass is an inherited position, but not by kinship.
4/3
  • The Unraveling
Frostguard Sentry

Frostguard Sentry {3}{W}

Creature - Bird Soldier
Lifelink
Frostguard Sentry has flying as long as it has a +1/+1 counter on it.
“The battle against the Northrime cold is long, bitter, and thankless. I wouldn't give it up even for a second.”
2/3
  • Adventurers of Onora
Temple of Brilliance

Temple of Brilliance

Land
{T}: Add {C}.
{2}, {T}: Add two mana in any combination of colors.
Strangulate

Strangulate {1}{B}

Instant
Target creature gets -2/-2 until end of turn. If you control two or more Deserts, destroy that creature instead.
“It's almost a shame to let them go like this when they were so close to dying of thirst anyway.”
—Griamor, Gurug shaman
Seeker of Lost Secrets

Seeker of Lost Secrets {2}{B}{B}

Creature - Human Warlock
Lifelink
When Seeker of Lost Secrets leaves the battlefield, you may pay 2 life. If you do, search your library for a card, put that card into your hand, then shuffle.
“I will get what I want, even if its the last thing I ever see.”
2/2
  • Worlds Away
Guardian of the Divergent

Guardian of the Divergent {1}{G}

Creature - Spirit
Whenever another nontoken creature you control enters, if it doesn't share a name with another creature you control or a creature card in your graveyard, put a +1/+1 counter on Guardian of the Divergent.
2/2
  • Survive the Night
Journey of Self-Discovery

Journey of Self-Discovery {1}{W}

Instant
Wanderlust — Target creature you control gets +2/+2 until end of turn. If you control four or more differently named lands, that creature gains protection from everything until end of turn.
In an all-too-common twist of fate, it turned out that the power was inside her all along.
  • Over the Horizon
Trapcatcher's Form

Trapcatcher's Form {2}{R}

Instant
Create two 1/1 red Elemental creature tokens.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may change the targets of up to one target spell or ability.
  • Spark of Revolution
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Carnival Daredevil

Carnival Daredevil {R}

Creature - Azra Actor
Haste
Whenever Carnival Daredevil deals combat damage to a player, exile the top card of your library.
Duet — You may play cards exiled with Carnival Daredevil as long as you control exactly two tapped creatures.
1/1
  • MSEM Masters Cube
Adapt or Die

Adapt or Die {3}{G}

Enchantment
Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Druid creature token.
“We must learn to endure this creature's curse, or we won't be able to stop it.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Lavacore Elemental

Lavacore Elemental {2}{R}

Creature - Elemental
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.
5/3
  • Aftermath
Stack Soarer

Stack Soarer {5}{U}{U}

Enchantment Creature - Whale
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Flying, ward {2}
Despite their best effort, not even CySec could dam up the Great Dismar data lake.
4/4
  • Beyond the Blackwall
Deathwind Survivor

Deathwind Survivor {2}{B}

Creature - Human Rogue
Deathwind Survivor's power and toughness are each equal to the number of enchantments you control.
Whenever an enchantment you control enters, put a +1/+1 counter on target creature.
*/*
  • Spark of Revolution
Sofia, Fortune's Fated

Sofia, Fortune's Fated {B}{R}

Legendary Creature - Human Pirate
Foretell {B}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Haste
Whenever Sofia deals combat damage to an opponent, exile the top card of that player's library face down and look at it. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. Then foretell Sofia. It costs {0} to foretell this way.
3/4
Hermit of the Taiga

Hermit of the Taiga {1}{G}{W}

Creature - Human Scout
Hexproof, vigilance, lifelink
“The world can change all it likes. I'll survive like I always have.”
2/3
  • Lovi Awoken
Visage of Emeria

Visage of Emeria {2}{W}{W}

Legendary Planeswalker - Emeria
Once each turn, you may activate an additional loyalty ability of a planeswalker you control.
[+1]: You gain 1 life for each loyalty ability you've activated this turn. Scry 1.
[0]: Put a +1/+1 counter on target creature. It can't attack or block until your next turn.
[–3]: Exile target creature with power 4 or greater.
Loyalty:
3
  • Beyond Our Ken
Lustrous Shrike

Lustrous Shrike {4}{U}

Creature - Bird
Flying
Prismatic — Whenever you cast a multicolored spell, scry 1.
Male shrikes use their bright feathers to court females in dazzling and death-defying displays.
3/4
  • Kahembo: Olde Dawn
Admiral Olson Stout

Admiral Olson Stout {3}{R}{R}

Legendary Creature - Fox Pirate
Haste
Whenever two or more creatures you control deal combat damage to a player, tap those creatures, then gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. After this phase, there's an additional combat phase.
3/3
Bessie

Bessie {2}{G}{G}

Legendary Planeswalker - Bessie
{1}{G}: Until your next turn, Bessie becomes a 5/5 green Wurm creature with trample, haste, and indestructible. You can't activate this ability while Bessie is being attacked. (She doesn't lose loyalty while she's not a planeswalker.)
[+1]: Creatures you control get +1/+1 and gain haste until your next turn.
[–6]: Create five 3/3 green Wurm creature tokens with trample and haste.
Loyalty:
3
  • Monsters of Chikyu
Servant of Armageddon

Servant of Armageddon {4}

Artifact Creature - Construct
When Servant of Armageddon dies, destroy all creatures.
“The construct is kept far from all others. The slightest deviation from its path must be avoided at all costs.”
—Artamo, vault keeper
0/1
  • Villains: The Musical
Proselytize

Proselytize {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has “{7}: Destroy Proselytize.”
It didn't take long for the Parish to induct those who didn't pay their tithes.
  • Eralou
Itava Scourge

Itava Scourge {2}{B}{R}

Creature - Human Berserker
First strike (This creature deals combat damage before creatures without first strike.)
Whenever a creature you control becomes blocked by a creature, Itava Scourge deals 1 damage to that creature's controller.
3/1
  • Zero