12496 cards found
Serene Thoughts

Serene Thoughts {2}{G}

Sorcery
Choose one —
• Return target permanent card from your graveyard to your hand.
• Destroy target artifact or enchantment.
“The past exists to comfort us in times of stress. Relax and remember.”
—Saeedi Kahroba, Granddaughter
  • Alkabah
Serene Trail

Serene Trail

Land
{T}, Sacrifice Serene Trail: Search your library for a Forest or Plains card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Serenity of Youth

Serenity of Youth {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step unless its controller controls no other creatures.
  • Kahembo: Olde Dawn
Serpent's Grasp

Serpent's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn. When that creature dies this turn, its controller loses 2 life or gets a poison counter.
  • Imperial Legacies
Serpentdancer Kantra

Serpentdancer Kantra {3}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
{T}: Add {G}{G}.
2/4
  • Eralou
Serpentine Woods

Serpentine Woods

Land
Serpentine Woods enters tapped.
{T}: Add {B} or {G}.
{2}{B}{G}, {T}, Sacrifice Serpentine Woods: Draw a card.
Hython, the ancient queendom of the gorgons, fell long ago. Crawling ivy is all that remains.
  • Theros Triumphant
Serul Cove Escort

Serul Cove Escort {3}{U}

Creature - Human Wizard
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Serul Cove Escort encourages a creature, that creature gains flying until end of turn.
2/3
  • Alara
Serum Peddler

Serum Peddler {1}{B}

Creature - Human Citizen
When Serum Peddler enters, you draw a card and you lose 1 life.
“I'll stop you there. The answer is yes.
I have what you're looking for, if
you're willing to pay the price.”
1/1
  • Nangjiao In Bloom
Serum Smoker

Serum Smoker {2}{U}

Creature - Cat Bard
Whenever you cast a Tale, exile target creature an opponent controls until its owner pays {2}. (It enters under its owner's control.)
The Mekini Oasis served as a place of gathering for adventurers, outcasts, and free spirits looking to relax.
2/2
  • Kahembo: Olde Dawn
Servant of Armageddon

Servant of Armageddon {4}

Artifact Creature - Construct
When Servant of Armageddon dies, destroy all creatures.
“The construct is kept far from all others. The slightest deviation from its path must be avoided at all costs.”
—Artamo, vault keeper
0/1
  • Villains: The Musical
Servant of Athreos

Servant of Athreos {4}{B}

Enchantment Creature - Skeleton
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Mill two cards.
[Lore III] Return target creature card from your graveyard to your hand.
4/4
  • Theros Triumphant
Servant of the White Hand

Servant of the White Hand {1}{W}{B}

Creature - Human Samurai
Noncreature spells your opponents cast cost {1} more to cast.
2/2
  • Imperial Legacies
Serve the Empire

Serve the Empire {W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack.
Civilized — Enchanted creature can't block and its activated abilities can't be activated if you control an artifact, a creature, and an enchantment.
  • Scriptures of Urshad
Servitor Vanguard

Servitor Vanguard {6}

Artifact Creature - Construct
Menace
Servitor Vanguard gets +X/+X, where X is the number of other artifacts you control.
“They erect their champions. They no longer merely prepare. They charge. But what do they hope to take?”
—Saru, poet
3/3
  • Lovi Awoken
Set the Stage

Set the Stage {4}{G}{W}

Sorcery
For each permanent type, you may put a permanent card of that type from your hand onto the battlefield. Exile Set the Stage.
“Once upon a time...”
  • Villains: The Musical
Setar Ritualist

Setar Ritualist {3}{B}{B}

Creature - Human Shaman
Menace
When Setar Ritualist enters or whenever you cast a spell, if {U}{R} was spent to cast it, Setar Ritualist deals 3 damage to target permanent, then tap that permanent. Put a +1/+1 counter on Setar Ritualist.
3/2
  • Beyond Our Ken
Setessan Armaments

Setessan Armaments {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has ward {2} and “Whenever this creature attacks, draw a card, then you may put a land card from your hand onto the battlefield.”
Equip {2}
Inlaid with hydra scales, the defense of the hearth comes easy to Karametra's children.
  • Theros Triumphant
Setessan Avenger

Setessan Avenger {2}{G}

Creature - Human Druid Warrior
Heroic — Whenever you cast a spell that targets Setessan Avenger, create a 1/1 green Nymph Dryad enchantment creature token with “{T}: Add {G}.”
Whenever Setessan Avenger deals combat damage to a player, untap all lands and Dryads you control.
3/3
  • Theros Triumphant
Sethis, All-Seeing

Sethis, All-Seeing {3}{U}{U}{U}

Legendary Enchantment Creature - Elder Sphinx
This spell can't be countered.
Flying, protection from cryptic
Whenever you cast a cryptic spell, cast a Sphinx spell, or draw a card, investigate.
{T}, Sacrifice ten Clues: You win the game.
“One question. Do not waste my time.”
6/6
  • Riddles of Revio
Seto San, Forlorn Savior

Seto San, Forlorn Savior {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Distribute two +1/+1 counters among any number of target creatures you control.
[–1]: Create two 1/1 white Monk creature tokens.
[–6]: Until your next turn, you choose which creatures attack or block and how those creatures attack or block.
Loyalty:
4
  • Glacia: Hail to the Queen
Seto San, Summer Blossom

Seto San, Summer Blossom {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Create a 1/1 white Warrior creature token with lifelink. You gain 1 life.
[–2]: Put two +1/+1 counters on target creature. It gains double strike until end of turn.
[–7]: Choose up to three creatures, then destroy the rest.
Loyalty:
4
  • Al Tabaq
Seto's Private Collection

Seto's Private Collection {2}{R}{W}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Seto's Private Collection enters, creatures you control get +2/+1 until end of turn.
{1}{R}: Bloodline
Attacking creatures you control have first strike.
{2}{W}: Hope's Savior
Attacking creatures you control have lifelink.
  • Nangjiao In Bloom
Setting Up Camp
Hasty Intervention

Setting Up Camp

Enchantment - Aura
(Color indicator: Setting Up Camp is white)
Enchant player
At the beginning of enchanted player's upkeep, that player creates a 1/1 white Soldier creature token.
Card has other part: Hasty Intervention
  • A Tourney at Whiterun
Settle Down

Settle Down {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
No one wants to wander forever.
  • Riddles of Revio
Settle the Dust

Settle the Dust {2}{R}{W}

Sorcery
Settle the Dust deals 4 damage to each tapped creature.
Two mighty warriors strode into battle, and in the end all that remained were two lost prides mourning fallen kings.
  • Kahembo: Olde Dawn