14928 cards found
Gloamrazer Hydra

Gloamrazer Hydra {3}{G}{G}

Creature - Hydra
Trample
Gloamrazer Hydra enters with four +1/+1 counters on it.
Whenever a nontoken creature you control dies, if it was embattled, create an X/X green Hydra creature token, where X is that creature's power. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
0/0
  • Seasons of War
Globule of Vigor

Globule of Vigor {2/G}

Artifact
When Globule of Vigor enters or leaves the battlefield, up to one target creature gets +1/+1 until end of turn.
{2/G}, {T}, Sacrifice Globule of Vigor: Draw a card.
  • Al Tabaq
Gloomhollow Woodlurker

Gloomhollow Woodlurker {G}

Creature - Elk Shaman
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{3}{G}: Gloomhollow Woodlurker must be blocked this turn if able.
Venture not into Gloomhollow,
Death and more are soon to follow.
1/1
  • Adventurers of Onora
Glowskate Channeler

Glowskate Channeler {3}{G}

Creature - Merfolk Aurashaper Druid
When Glowskate Channeler enters, create a green Aura enchantment token named Manta's Wings attached to target creature. The token has enchant creature and “Enchanted creature gets +2/+2.”
1/2
  • Elmare: Into the Abyss
Glum Oarfish

Glum Oarfish {G}

Enchantment Creature - Fish
Whenever you cycle a card, reveal the top two cards of your library. You may put a permanent card from among them into your hand. Put the rest on top of your library in any order or into your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
1/2
  • Elmare: Into the Abyss
Gnarled Sprite

Gnarled Sprite {1}{G}

Creature - Faerie Shapeshifter
Flash
As an additional cost to cast this spell, sacrifice a creature or pay {2}.
Defender
“There is no place for honesty, anymore.”
“None at all? Do you honestly believe that?”
—Wormwood and Doctor Barton
4/3
  • The Empty Throne of Feanav
Goddess' Sympathy

Goddess' Sympathy {1}{G}

Instant
You gain 3 life. Whenever one or more creatures enter this turn, repeat that process.
Solari closed the wounds of the small planeswalker as she passed through her domain. It would do no good if this interesting development died so soon.
  • Karina's Explorations
Godseeker Vanguard

Godseeker Vanguard {3}{G}

Creature - Human Cleric
When Godseeker Vanguard enters, create two 1/1 green Scout creature tokens.
“Ivenge is gone. Kaur remains. Come. Our new Father waits for our worship.”
2/1
  • Lovi Awoken
Gold Farmer

Gold Farmer {1}{G}

Creature - Elf Druid
When Gold Farmer enters, create a Treasure token.
“The earth yields its treasures freely to those who but think to ask.”
0/3
  • Arkadai
Golden Grizzly

Golden Grizzly {2}{G}

Creature - Bear
When Golden Grizzly enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Oftentimes, the most beautiful things in nature are the hardest to find.
3/2
  • Surging Tide
Goliath Tamer

Goliath Tamer {2}{G}

Creature - Human Druid
Spells you cast with mana value 4 or greater cost {1} less to cast.
Only a small portion of Arpechia's staff are dedicated educators. Many are tasked only with making sure the vast nature preserves are safe for visitors without disrupting the natural cycles.
2/4
  • Arcanum Academia
Golna's Heart
Blessing of Golna

Golna's Heart

Artifact Creature - Construct Monument
(Color indicator: Golna's Heart is green)
Trample
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on Golna's Heart.
“Seeds gained through hatred will always bear bitter fruit. Seeds gained through peace will sustain the future forever.”
—Golna, the First Shah
2/2
Card has other part: Blessing of Golna
  • Alkabah
Golna, the First Shah
The Path of Greatness

Golna, the First Shah {2}{G}

Legendary Creature - Human Noble
When Golna, the First Shah enters, create Shir, a legendary 3/3 white Cat creature token with trample.
Monument {5}{G}{G} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
1/1
Card has other part: The Path of Greatness
  • Alkabah
Gorandu's Majesty

Gorandu's Majesty {5}{G}

Instant
Target creature gets +2/+2 until end of turn. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
“Gorandu is one of the most ferocious, yet most gentle creatures I've ever met. Him fighting for us is a blessing.”
—Fatresya of Rammaneth
  • Tides of War
Gorgon's Gaze

Gorgon's Gaze {4}{G}

Instant
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
Target creature you control deals damage equal to its power to target creature you don't control.
  • Harvest Festival
Goriana Naturalist

Goriana Naturalist {5}{G}

Creature - Ox Shaman
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
4/4
Gorilla Tactics

Gorilla Tactics {1}{G}

Instant
Target creature you control and each other creature in its pack deal damage equal to their power to target creature or planeswalker. (Two or more creatures you control with equal power are in a pack.)
  • Panxiou
Gorillas in the Mist

Gorillas in the Mist {4}{G}{G}

Creature - Ape
Flash (You may cast this spell any time you could cast an instant.)
When Gorillas in the Mist enters, prevent all combat damage that other creatures would deal this turn.
3/4
  • Tides of War
Grace of Gendra

Grace of Gendra {3}{G}

Creature - Dryad
Other Dryad creatures you control get +1/+1 and have hexproof.
Gendran dryads are well known for their solidarity towards themselves and the rest of the world.
2/2
  • Aftermath
Grace of Timber

Grace of Timber {2}{G}

Enchantment - Aura
Enchant land
When Grace of Timber enters, put a +1/+1 counter on target creature you control.
Enchanted land has “{T}: Add two mana of different colors.”
Grand Historian

Grand Historian {1}{G}

Creature - Construct Druid
Vigilance
Whenever the final chapter ability of a Saga you control resolves, you may return a non-Saga card at random from your graveyard to your hand.
1/4
  • The Stage Presents: The Neverending Act
Grand Pilgrimage

Grand Pilgrimage {3}{G}

Sorcery
You may pay {1}{G} and tap an untapped Scout you control rather than pay this spell's mana cost.
Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. You may put a creature card from among them into your hand. Put the rest on the top and/or bottom of your library in any order.
  • Adventurers of Onora
Grand Tourney

Grand Tourney {3}{G}{G}

Enchantment
Whenever a creature enters, it fights another target creature of its controller's choice.
Open only to those of noble birth or who have already proven themselves in the Minor Melee, the Grand Melee is considered the greatest test of a warrior's talent possible short of an actual war.
  • A Tourney at Whiterun
Grapple with the Past

Grapple with the Past {1}{G}

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Lhosei came to Urshad in desperation, seeking a way to slay a monster and save her family.
  • Scriptures of Urshad
Grasp of the Stageless

Grasp of the Stageless {10}{G}{G}

Creature - Spirit
This spell costs {1} less to cast for each counter on permanents you control.
Trample
{G}{G}, Remove ten counters from among permanents you control, Exile Grasp of the Stageless from your graveyard: Create a token that's a copy of Grasp of the Stageless. Activate only as a sorcery.
8/8
  • The Stage Presents: The Neverending Act