14405 cards found
Pretty Savage

Pretty Savage {G}{G}

Sorcery
Search your library for a creature card, reveal it, put it into your hand, then shuffle. Then if you control a creature with power 4 or greater, you may pay {4}. If you do, you may put a creature card from your hand onto the battlefield.
Prey Upon

Prey Upon {G}

Sorcery
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
  • Zero
Preying Mantis

Preying Mantis {2}{G}

Creature - Insect
Haste
At the beginning of your end step, return Preying Mantis to its owner's hand.
The massive mantis flickered in and out of the trees, delivering strike after strike while dodging any counterattacks.
4/3
  • Monsters of Chikyu
Price of Memories

Price of Memories {U}{U}

Instant
Counter target spell unless its controller pays {1} for each card in their graveyard.
Price of Performance

Price of Performance {W}{B}{G}

Enchantment
{1}, Sacrifice a creature: Each opponent loses 1 life.
Whenever a creature dies, you gain 2 life.
Behind every perfect scene is unseen disappointment — the pain of hundreds cut and rejected.
  • The Stage Presents: The Neverending Act
Price of Power

Price of Power {2}{W}

Instant
Destroy target creature with power 3 or greater.
In the fifteen years of peace between Daeland and Caulder, the two kingdoms grew rich off trade. And where there are riches, there is greed.
  • A Tourney at Whiterun
Price of Wisdom

Price of Wisdom {1}{U}

Sorcery
Draw two cards, then discard two cards. Then if you cast Price of Wisdom from your graveyard, create a 3/3 blue Sphinx creature token with flying.
Flashback {4}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Pride Ridge

Pride Ridge

Land - Animus
Pride Ridge enters tapped.
{T}: Add {G} or {W}.
{2}{G}{W}: Until end of turn, Pride Ridge becomes a Cat creature with vigilance in addition to its other types.
Scavenge {2}{G}{W}
3/3
  • Panxiou
Pride of Thorns

Pride of Thorns {1}{G}{G}

Creature - Cat Elemental
Flash
When Pride of Thorns enters, it gets +3/+3 until end of turn.
2/2
  • Novea
Prideful Gentleman

Prideful Gentleman {R}

Creature - Human Noble
As an additional cost to cast this spell, pay {2} or reveal an instant or sorcery card from your hand.
When Haldean proposed to her, Leticia thought she had finally understood her life's purpose; her gift and curse.
2/2
  • Feanav: The Apothecary's Progress
Priest of Forbiddance

Priest of Forbiddance {2}{W}{W}

Creature - Human Cleric
Spells your opponents cast cost {2} more to cast for each card with the same name as that spell in that player's graveyard and for each nonland permanent on the battlefield with the same name as that spell.
Very few can actually get around his will and determination.
1/6
  • Aftermath
Priest of Nylea

Priest of Nylea {2}{G}

Creature - Human Shaman
Vigilance
Whenever another creature you control enters, scry 1.
{T}: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
2/3
  • Theros Triumphant
Priest of Profanities

Priest of Profanities {2}{B}{B}

Creature - Zombie Cleric
{2}, {T}, Sacrifice a creature: Each opponent loses 2 life. You gain life equal to the life lost this way.
2/4
  • Zero
Priest of Tunu

Priest of Tunu {R}{R}

Creature - Human Cleric
Prowess, haste
Whenever you cast an instant or sorcery spell, you may shuffle the cards in your hand into your library, then draw that many cards.
Though worship of Tunu, the oldest Caica god, mostly ended after his untimely death, he is not forgotten.
2/1
  • Road to Carü Mapu
Priest's Altar

Priest's Altar

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {W}.
Priestess of Menhet

Priestess of Menhet {3}{U}

Creature - Human Cleric
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“Granted wings to experience the heavens.”
1/4
  • Pyramids of Atuum
Priestess of Simplicity

Priestess of Simplicity {1}{W}

Creature - Elf Cleric
Each player can't untap more than one nonbasic land during their untap step.
“Sartha's optimism has no place here. There are those who should not be understood, merely taken care of.”
2/1
  • Villains: The Musical
Primal Caribou

Primal Caribou {2}{R}

Creature - Elk
Haste
{4}{R}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
They suffer no usurper to their territory, undead or otherwise.
3/1
  • Glacia: Hail to the Queen
Primal Channeler

Primal Channeler {1}{G}

Creature - Human Druid Wizard
{T}: Add {C}.
Whenever you tap Primal Channeler for mana, the next creature spell you cast this turn can be cast as though it had flash.
1/2
  • Tales of Old Jidai
Primal Dominion

Primal Dominion

Land - Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.)
Primal Dominion enters tapped.
The Chikyu wilderness offered a beautiful landscape to explore, tempered by the fearsome monsters that were the only living things for miles.
Primal Echo

Primal Echo {4}{G}

Enchantment Creature - Elk
Reach
You may cast a copy of Primal Echo from your graveyard by exiling it and paying {2} in addition to its other costs. (The copy enters as a token.)
An image of a time without masters, when nature was yet untamed.
4/4
  • Beyond the Blackwall
Primal Evocation

Primal Evocation {4}{G}{G}

Sorcery
Reveal the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. Then flip a coin. If you win the flip, return Primal Evocation to its owner's hand.
  • Zero
Primal Resurgence

Primal Resurgence {G}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Add {G}{G}.”
“Behold the pride of our future, grown from the seeds of our past.”
—Havdan, Dawnglade Elde
Primal Ruffian

Primal Ruffian {G}

Creature - Elf Druid
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever Primal Ruffian attacks, if it has a +1/+1 counter on it, other creatures you control get +1/+1 until end of turn. (If it had no counters on it when it attacked, this ability does not trigger.)
0/1
Primation

Primation {4}{G}{W}

Sorcery
Distribute a vigilance, trample, first strike, and lifelink counter among up to four target creatures you control, then distribute four +1/+1 counters among those creatures.
  • Kahembo: Olde Dawn