15897 cards found
Ephemeral Soultender

Ephemeral Soultender {W}

Creature - Spirit
Flying, lifelink
In Masabh, the desperate choose to dance with the dead, ensuring themselves an eternity of grim festivity.
1/1
  • Al Tabaq
Life's Work

Life's Work {1}{R}

Enchantment
At the beginning of your upkeep, put a brush counter on Life's Work, exile cards from the top of your library until you exile a card with mana value greater than or equal to the number of brush counters on Life's Work, then put that card into your hand.
  • Villains: The Musical
Refracting Image

Refracting Image {2}{R}

Sorcery
Create a token that's a copy of target creature, except it has haste and “At the beginning of the end step, sacrifice this permanent.”
Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“Polished bronze only captures the visage. This wondrous material captures your very soul.”
—Darakhshan, Nizevi alchemist
  • Alkabah: The Rise of Soli
Gorru Deathmask

Gorru Deathmask {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has menace.
The Gorru wear hideous masks to ward away death and the outside world, not realizing both do that on their own.
  • Novea
Mahnaz of Moonlit Blades

Mahnaz of Moonlit Blades {1}{R}{R}

Legendary Creature - Human Warrior
Armies you control attack each combat if able.
At the beginning of combat on your turn, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
“You think I give a damn about your suffering? You really think that your problems matter more than Soli? What a pity.”
2/1
  • MSEM Masters: Legends
Gloomhollow Scalesage

Gloomhollow Scalesage {3}{B}

Creature - Lizard Shaman
“What is death but a chance to live again?”
4/2
Card has other part: Ancient Rite
  • Adventurers of Onora
Uncover the Truth

Uncover the Truth {1}{U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand, then you may have any number of players each mill three cards.
“I fear this mission's success. We're so close to something better left unknown.”
—Captain's log, entry 17
  • Love Song
Lightblessed Claymore

Lightblessed Claymore {3}

Artifact - Equipment
When Lightblessed Claymore enters, attach it to target creature you control.
Equipped creature gets +2/+0 and has lifelink.
Equip {4}
Consort of Morning

Consort of Morning {2}{W}

Creature - Human Cleric
Lifelink
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“In the dew of little things, the heart finds its morning and is refreshed.”
2/2
Consumption Catalyst

Consumption Catalyst {3}{B}

Enchantment
When Consumption Catalyst enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Whenever you draw a card, each opponent loses 1 life and you gain 1 life.
  • The Empty Throne of Feanav
Pestering Imp

Pestering Imp {1}{B}

Creature - Demon Imp
Voracious 1 (As this enters, you may sacrifice an artifact or creature. If you do, it enters with a +1/+1 counter on it.)
Haste
“Demons exist of fear and for fear.”
—On Spirits and Demons
2/1
  • End of Wollensie
Seeker Taras

Seeker Taras {2}{W}

Legendary Creature - Human Soldier
As long as a creature you control has flying, creatures you control have flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
2/2
  • The Unraveling
Kurayami Butcher

Kurayami Butcher {1}{B}{B}

Creature - Zombie Samurai
Art of war — At the beginning of your end step, if Kurayami Butcher dealt damage to an opponent, you may destroy target creature that was dealt damage this turn.
3/2
  • Path of Shadows
Soul Trapper

Soul Trapper {4}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Soul Trapper enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Soul Trapper.
4/2
  • Eralou
Yangzhi Cloudpiercer

Yangzhi Cloudpiercer {2}{R}

Creature - Crocodile Archer
Reach
{T}: Yangzhi Cloudpiercer deals 1 damage to target player or planeswalker.
“Gold-tipped are my arrows, such that if they were to reach the Heavens, the Winds may smile upon me for my tribute.”
4/1
  • Panxiou
Destined Confrontation

Destined Confrontation {2}{R}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Scry 1.
“Two threads, knotted up, with only one continuing on. Which one will fray and break? The hero's, or the beast's?”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Depraved Imp

Depraved Imp {2}{B}

Creature - Demon
Flying
When Depraved Imp enters, if you control a legendary creature, put two +1/+1 counters on Depraved Imp.
By themselves, imps only spread chaos. It takes a pure demon to bring out an imp's true inner malice.
1/2
  • Surging Tide
Revenge of the Wilds

Revenge of the Wilds {3}{G}{G}

Instant
Foretell {3}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
This spell's foretell cost costs {3} less to pay if an opponent drew two or more cards this turn.
Create a 5/5 green Beast creature token with trample.
  • Quest for the Roseblade
Gather Forces

Gather Forces {1}{W}

Instant
Populate, then you gain 2 life. (Create a token that's a copy of a creature token you control.)
“As Raidragos' forces grow, so shall our means to defeat him.”
—Moreena of the High Council
  • K15 Core Set
Fretport Anarchists

Fretport Anarchists {1}{R}{R}

Creature - Human Rogue
{1}{B}, {T}, Remove a time counter from a permanent you control: Fretport Anarchists deals 2 damage to any target. You gain 2 life.
3/2
  • Plagues of Fretport
The Aetherite Saloon

The Aetherite Saloon

Legendary Land
{T}: Add {C}.
{5}, {T}, Sacrifice The Aetherite Saloon: Each player discards their hand and draws seven cards.
The Aetherite Saloon in Nightrail is the premier location for having a good time or taking someone else's.
  • High Noon
Simian Stick Fighter

Simian Stick Fighter {3}{R}

Creature - Monkey Warrior
First strike
Anything can prove a lethal weapon when placed in the right hands.
3/3
  • Goliaths of Nangjiao
Genome Mapper

Genome Mapper {1}{G}

Creature - Human Artificer
When Genome Mapper enters, create a Function token with “Create an X/X green Mutant creature token, where X is this spell's mana value.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Piece by piece, humanity is rebuilt.
1/1
  • Beyond the Blackwall
Bloodied Outcast

Bloodied Outcast {W}{B}

Creature - Vampire
As long as you've gained life this turn, Bloodied Outcast gets +1/+0 and has lifelink.
As long as an opponent has lost life this turn, Bloodied Outcast gets +0/+1 and has deathtouch.
2/2
  • Villains: The Musical
Swamp

Swamp

Basic Land - Swamp
Related card: Sinner's Solace