15897 cards found
Blossom-Ash Trance

Blossom-Ash Trance {2}{W}

Enchantment
When Blossom-Ash Trance enters, you gain 3 life.
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
“An oracle serves her people. And right now, the people need a reason for hope.”
  • The Unraveling
Circling Predators

Circling Predators {2}{R}{R}

Instant
Circling Predators deals X damage to each creature, where X is 2 plus the number of cards with a cycling ability in your graveyard.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Fierce Howl

Fierce Howl {G}

Sorcery
Target creature you control gets +2/+2 and gains trample until end of turn.
Ferocious — You may cast Fierce Howl as though it had flash if you control a creature with power 4 or greater.
  • Surging Tide
Crypt Tutor

Crypt Tutor {1}{B}

Sorcery
Search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may cast it. It costs {2} more to cast this way if you don't control a legendary creature as you cast that spell.
Hate-Driven Arsonist

Hate-Driven Arsonist {3}{R}

Creature - Human Wizard
When Hate-Driven Arsonist enters, you may have it deal X damage to target creature or planeswalker, where X is the number of instant and sorcery cards in your graveyard.
2/2
Lakeside Park

Lakeside Park

Land - Plains Island
({T}: Add {W} or {U}.)
As Lakeside Park enters, you may pay {1}. If you don't, Lakeside Park enters tapped.
  • Eralou
Chaos Module

Chaos Module {B}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{R}: Anarchy
Exile the top three cards of your library. You may cast an enchantment, instant, or sorcery spell exiled this way until the end of your next turn.
{2}{B}: Despair
Each cursed opponent sacrifices a creature.
{1}{B}{R}: Strife
Chaos Module gains “At the beginning of your end step, each cursed opponent loses life equal to the number of Curses attached to them.”
  • Beyond the Blackwall
  • MSEM Secret Lair Drops 1214 1215
Purphoros, the Fervid Flame

Purphoros, the Fervid Flame {2}{R}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever you attack, Purphoros deals 1 damage to any target.
{3}{R}: Discard up to two cards, then draw that many cards.
6/4
  • Theros Triumphant
Fabulous Find

Fabulous Find {R}

Sorcery
Exile the top five cards of your library. You may play one of them from exile this turn.
“Isn't it funny how in the last place you'll look, you find things you were never looking for?”
—Clickity-Clackity, local crustacean
  • Elmare: Into the Abyss
Seven Seas Scourge

Seven Seas Scourge {3}{U}{U}

Creature - Snake Dragon
Flash
Menagerie — When Seven Seas Scourge enters, if there are five or more creature types among creatures you control, counter target spell with mana value 4 or less.
4/4
  • Adventurers of Onora
Pakka, the Shadowcloak

Pakka, the Shadowcloak {1}{B}

Legendary Creature - Cat Rogue
Whenever a creature dies, Pakka, the Shadowcloak deals 1 damage to each opponent.
2/1
Card has other part: Conclusion
Gift of the Sphinx

Gift of the Sphinx {4}{U}

Enchantment
Whenever you cast a spell during an opponent's turn, put a charge counter on Gift of the Sphinx.
At the beginning of your upkeep, draw a card for each charge counter on Gift of the Sphinx.
  • Pyramids of Atuum
Unbeholden to Death

Unbeholden to Death {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked.
{1}{G}: Enchanted creature gets +1/+1 and gains hexproof until end of turn.
  • Plagues of Fretport
Burning of Xiangyin Temple

Burning of Xiangyin Temple {4}{R}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Burning of Xiangyin Temple deals 5 damage to target creature or planeswalker. If you're in a renaissance, Burning of Xiangyin Temple deals 3 damage to that permanent's controller.
  • Nangjiao In Bloom
Apprentice Summoner

Apprentice Summoner {2}{G}{G}

Creature - Elf Wizard
When Apprentice Summoner enters, search your library for a creature card with mana value 1 or less, put it onto the battlefield, then shuffle.
2/2
Div of Unsettling Secrets

Div of Unsettling Secrets {1}{W}{U}{B}

Creature - Horror
Flash
When Div of Unsettling Secrets enters, exile target permanent or spell. Its controller draws two cards.
It cares not for what it steals, just for the agony that spreading it can do.
4/3
  • Alkabah: The Rise of Soli
Bleak Gorge Convoy

Bleak Gorge Convoy {1}{G}{G}

Creature - Human Scout
When Bleak Gorge Convoy enters, you may search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
2/1
  • Al Tabaq
Seto San, Forlorn Savior

Seto San, Forlorn Savior {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Distribute two +1/+1 counters among any number of target creatures you control.
[–1]: Create two 1/1 white Monk creature tokens.
[–6]: Until your next turn, you choose which creatures attack or block and how those creatures attack or block.
Loyalty:
4
  • Glacia: Hail to the Queen
Waking Watcher

Waking Watcher {2}{B}

Creature - Horror
At the beginning of your upkeep, each player discards a card.
Whenever Waking Watcher attacks, if defending player has no cards in hand, it gets +3/+3 and gains menace until end of turn.
2/1
  • Video Horror System
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
  • Riddles of Revio
Scarhide, Arsenal Crafter

Scarhide, Arsenal Crafter {W/B}{R}

Legendary Creature - Orc Warrior
Whenever Scarhide, Arsenal Crafter attacks, create a token that's a copy of an Equipment attached to Scarhide and attach the token to Scarhide. When you can't, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
“I am the plated fangs of the Ironpact.”
2/3
  • Seasons of War
Blighthorn Stallion

Blighthorn Stallion {1}{B}

Creature - Demon Unicorn
When this creature enters, put two -1/-1 counters on a creature you control.
{B}: Target creature with a counter on it gains deathtouch until end of turn.
“I'd rather meet a dozen deadwalkers on a dark night than one of those things.”
—Dereth, Stilthorpe conscript
3/4
  • The Petals Wilt
Lost Shrieker

Lost Shrieker {1}{W}

Creature - Harpy
Flying
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
1/1
  • Novea
The Symphony of Leafdown

The Symphony of Leafdown {2}{U}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you cast two or more spells this turn, add a quest counter.
1, 2 — The Symphony of Leafdown deals 2 damage to any target. Draw a card.
3 — Until the end of your next turn, instant and sorcery spells you cast cost {1} less to cast.
  • Adventurers of Onora
Serul Cove Escort

Serul Cove Escort {3}{U}

Creature - Human Wizard
Encourage ({T}: Another target creature you control gets +1/+1 until end of turn. Encourage only as a sorcery.)
Whenever Serul Cove Escort encourages a creature, that creature gains flying until end of turn.
2/3
  • Alara