15282 cards found
Trauma Spike

Trauma Spike {1}{U}{B}

Sorcery
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles. For each card exiled from their hand this way, you discard a card.
Center of Culture

Center of Culture

Land
{T}: Add {C}.
Civilized — {T}: Add {C}{C}. Activate only if you control an artifact, a creature, and an enchantment.
Jade Temple

Jade Temple

Land
{T}: Add {C}.
{T}: Add {C}{C}. You can't spend this mana to cast spells or activate abilities of lands.
Warden of Time

Warden of Time {G}{U}

Legendary Creature - Faerie Avatar
Flash
Flying
If an effect an opponent controls would cause them to take an extra turn, you take an extra turn instead.
{G}{U}: Return another creature you control to its owner's hand. Activate this ability only once each turn.
2/2
Rip Apart

Rip Apart {R}{W}

Sorcery
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
“The truth requires making sacrifices.”
—Maria
Ivy Kissinger, Sharpshooter

Ivy Kissinger, Sharpshooter {G}{W}

Legendary Creature - Human Soldier Detective
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever Ivy Kissinger, Sharpshooter attacks, choose a creature you control. For each kind of counter among creatures you control, you may put a counter of that kind on the chosen creature.
2/2
Wave Racer

Wave Racer {U}{U}

Creature - Merfolk Wizard
Each other creature you control that's a Merfolk or an Elemental gets +1/+1.
Whenever you cast an instant, sorcery, or Merfolk spell, you may pay {1}. If you do, create a 1/0 blue Elemental creature token.
2/1
Thrasios's Endeavor

Thrasios's Endeavor {1}{U}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Counter target creature or planeswalker spell with mana value 4 or less.
• Exile target permanent you control, then return that card to the battlefield under your control.
• Target player draws two cards, then discards two cards and mills two cards.
Vivien's Endeavor

Vivien's Endeavor {1}{G}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Counter target activated or triggered ability from a nonland source.
• Vivien's Endeavor deals 6 damage to target creature with flying.
• Target player searches their library for a creature card with colossal, reach, trample, or vigilance, reveals it, puts it into their hand, then shuffles.
A Most Important Prince

A Most Important Prince {1}{B}{B}

Creature - Construct Noble
Menace
Whenever you cycle A Most Important Prince or it attacks, each opponent with two or more cards in hand discards a card.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
The saddest thing, about my whole machine
She says, and she's right
It depends on me
3/2
Sadistic Indulgence

Sadistic Indulgence {1}{B}

Enchantment
When Sadistic Indulgence enters, create three 1/1 white Human creature tokens with “This creature can't attack or block.”
Pay 1 life: Destroy target nonland permanent you control.
Arrive, Surrounded by Petals

Arrive, Surrounded by Petals {G}

Enchantment - Aura
Enchant land
When Arrive, Surrounded by Petals enters, audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
Enchanted land has “{T}: Add one mana of any color.”
Deform Sanity

Deform Sanity {B}

Sorcery
As an additional cost to cast this spell, discard a nonland card.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Dragon's Breath Throatsinger

Dragon's Breath Throatsinger {R}

Creature - Human Bard Shaman
Instant, sorcery, and Dragon cadence (Whenever you cast an instant, sorcery or Dragon spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
{R}, {T}, Discard a card: Draw a card.
1/2
Herald of Desolations

Herald of Desolations {3}

Artifact Creature - Horror
Lands you control are colorless lands named Wastes with “{T}: Add {C}” and lose all other card types and abilities.
It whispers of cracked earth and shattered skies, of blighted waters and broken lives.
6/3
Related card: Wastes
Host of the Celebration

Host of the Celebration {U}{R}{W}

Creature - Horror
Whenever you cast a noncreature spell, any number of target creatures you control get +1/+1 until end of turn.
Whenever a creature you control deals an amount of combat damage exactly equal to its mana value to a player or planeswalker, draw a card.
3/3
Hell's Bells

Hell's Bells {1}{R}

Sorcery
Destroy target artifact or land. If a land was destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Cephalovorous Flukes
Deepdrinker's Domain

Cephalovorous Flukes {1}{U}

Creature - Worm Horror
Flash
When Cephalovorous Flukes enters, counter target spell or ability that targets you or a permanent you control.
1/1
Card has other part: Deepdrinker's Domain
Deepdrinker's Domain
Cephalovorous Flukes

Deepdrinker's Domain

Land
(Color indicator: Deepdrinker's Domain is blue)
Deepdrinker's Domain enters tapped.
{T}: Add {U}.
“The waters glow with such alluring colors. Compared to this wasteland it is an oasis, and therefore I must avoid it at all costs.”
Card has other part: Cephalovorous Flukes
Crucify

Crucify {2}{B}

Instant
You may pay {B} and 4 life rather than pay this spell's mana cost.
Target creature gets -5/-5 until end of turn.
Waltz on a Nimbus

Waltz on a Nimbus {1}{W}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile target nonland permanent you don't control until Waltz on a Nimbus leaves the battlefield.
II — Create a 1/1 white Soldier creature token with “This creature gets +1/+1 for each enchantment you control.”
III — Search your library for a non-Saga enchantment card and reveal it. You may cast that card. Then shuffle.
Phantasmal Owl

Phantasmal Owl {U}

Enchantment Creature - Bird
Flying
Whenever Phantasmal Owl attacks, it gets +1/+1 until end of turn for each other creature you control with flying.
1/1
Vir of the Starskipper

Vir of the Starskipper {W}{U}{B}{R}{G}

Legendary Creature - Human Pilot
First mate—Your starting deck contains one or more cards of exactly each color and each color pair. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
During each of your turns, you may cast a card of each color from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
5/5
Polis's Demise

Polis's Demise {3}{R}{R}

Sorcery
This spell can't be countered.
Polis's Demise deals 5 damage to each creature. Destroy all artifacts.