15589 cards found
Neo-Soul Prophet

Neo-Soul Prophet {G}{W}

Enchantment Creature - Avatar
Whenever another enchantment you control enters, put a +1/+1 counter on Neo-Soul Prophet and conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“The vessel speaks, and we listen.”
2/2
Related card: Data-Point
  • Beyond the Blackwall
Neon Claw Assassin

Neon Claw Assassin {1}{R}

Creature - Human Assassin
Neon Claw Assassin gets +1/+0 and has first strike as long as you've discarded a card this turn.
“Welcome to Oyatke. It's a shame you won't be around for the Dream Moon festival, it's truly a beauty.”
2/1
  • Beyond the Blackwall
Neon Claw Enforcer

Neon Claw Enforcer {2}{U}

Creature - Human Rogue
Whenever you discard a card, tap up to one target creature.
“We've watched you for quite some time, Ms Alec. You're not from Dusk City, are you?”
3/2
  • Beyond the Blackwall
Neon Claw Knight

Neon Claw Knight {1}{R}

Artifact Creature - Droid Knight
Whenever Neon Claw Knight enters or attacks, choose one. Create a Function token with that effect. (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
• This spell can't be countered.
• This spell costs {R} less to cast.
• If this spell would deal damage to a permanent or player, it deals that much damage plus 1 instead.
3/1
Neophyte of the Old Gods

Neophyte of the Old Gods {2}{B}

Creature - Human Cleric
Deathtouch
When Neophyte of the Old Gods enters, rediscover a sorcery card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a sorcery card. Otherwise, put it back or into your graveyard.)
“Sign by sign, power by power, our true gods give me the life I was meant to live.”
2/2
  • Lovi Awoken
Nephalia Inquisitors

Nephalia Inquisitors {1}{U}{U}

Creature - Human Soldier
Flash
When Nephalia Inquisitors enters, draw a card for each creature that died this turn.
“We're just here to inspect the carnage. Cleaning it is up to the seas.”
3/2
  • Innistrad In Memoriam
Nephilim Wisdomancer

Nephilim Wisdomancer {1}{U}

Creature - Nephilim Wizard
When Nephilim Wisdomancer enters, mill three cards. Then you may pay {W}{B}. If you do, return a nonland card from your graveyard to your hand.
“Look into the future and all will become clear. Chaos always settles and the past is forgotten in time.”
1/4
  • Alkabah: The Rise of Soli
Nereba, Sandchoked Archives

Nereba, Sandchoked Archives

Legendary Land - Desert
{T}: Add {C}.
Wanderlust — {6}, {T}: Draw two cards. Activate only if you control four or more differently named lands.
Nessian Recluse

Nessian Recluse {2}{G}

Creature - Spider
Colossal 2—{4}{G} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {4}{G} as a sorcery: Put two +1/+1 counters on it if it has none.)
Reach
“What a beaut of a spider, this one is!”
—Vivien Reid
2/3
  • Theros Triumphant
Nest Matriarch

Nest Matriarch {4}{W}

Creature - Bird
Flying
When Nest Matriarch enters, put a +1/+1 counter on another target creature you control. That creature gains lifelink until end of turn.
3/3
Nestled Delta

Nestled Delta

Land - Desert
Nestled Delta enters tapped unless you control another Desert.
{T}: Add {G} or {U}.
“Empires have been built on less.”
—Sumun, Azutah's Heart
  • Over the Horizon
Nestraider

Nestraider {1}{B}

Enchantment Creature - Horror
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Each player loses 1 life.
[Lore III] Create a 1/1 black Harpy creature token with flying.
3/2
  • Theros Triumphant
Netcrawler

Netcrawler {1}{G}{G}

Enchantment Creature - Spider
Reach
Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Netcrawler.
Even an ecosystem born in silicon is bound to have an apex predator.
2/4
  • Beyond the Blackwall
Nether Fiend

Nether Fiend {4}{B}{B}

Creature - Demon
Flying, trample
Nether Fiend enters with a lifelink counter on it.
{B}{B}, Pay 6 life, Remove a lifelink counter from Nether Fiend: Draw six cards.
6/6
Netherform

Netherform {4}{W}{B}

Sorcery
Return target permanent card from your graveyard to the battlefield. If that permanent is storied, Netherform becomes an Aura enchantment with enchant permanent. Attach it to that permanent. (Enchantments and legendary permanents are storied.)
Enchanted permanent has indestructible.
  • Kahembo: Olde Dawn
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall
Nettlehowler

Nettlehowler {3}{G}

Creature - Plant Wolf
When Nettlehowler enters, exile up to one target card from a graveyard.
If a creature dealt damage by Nettlehowler this turn would die, exile it instead.
“Life is a savage circle. The soil that feeds us will swallow us in the end.”
—Krendel of Kessig
4/4
  • Innistrad In Memoriam
Network Sabotage

Network Sabotage {1}{B}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact you control.
Target player discards two cards.
  • Tides of War
Neural Contagion

Neural Contagion {3}{U/B}{U/B}

Enchantment - Aura Curse
Enchant opponent
Enchanted player plays with the top card of their library revealed.
You may cast the top card of enchanted player's library, and you may spend mana as though it were mana of any type to cast it.
Neural Dreams

Neural Dreams {G}{U}

Enchantment
Whenever you conjure a card, if its name isn't noted for Neural Dreams, you may note its name.
Spells you cast with a name noted for Neural Dreams cost one mana of any color less to cast. (If it doesn't have a colored mana symbol in its cost, it costs {1} less.)
  • Beyond the Blackwall
Neural Hijack

Neural Hijack {5}{B}{B}{B}

Enchantment - Aura Curse
Enchant opponent
You control enchanted player except during their extra turns.
At the beginning of enchanted player's end step, if it isn't an extra turn, they take an extra turn after this one.
  • Beyond the Blackwall
Neutral Citystate

Neutral Citystate

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}, {T}: Add one mana of any color.”
While many of the smaller cities pledge themselves to one of the great Satrapies, there are some that attempt to foster good relations with all, and to make as much coin as possible from each.
  • Alkabah
Neutralize

Neutralize {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
With a simple wave of his hand, arcane energy filled the air in vibrant waves, choking off the magic at the source.
Never Enough

Never Enough {X}{G}{G}

Sorcery
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Reconstruct {X}{G}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
You can't sacrifice creatures or lands to pay Never Enough's reconstruct cost.
  • Animus Vox
Never Give Up

Never Give Up {G}

Sorcery
Return target creature card from your graveyard to your hand. If that card is a Human, you gain 3 life.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam