Flash Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When Irticull's Vanguard enters the battlefield, exile target nonland permanent an opponent controls until Irticull's Vanguard leaves the battlefield. Reprocess {1}{W}{W}{W}(Cast a copy of this from your graveyard by exiling it and paying {1}{W}{W}{W}. Spend only mana from differently named sources this way.)
Flying Morph {4}{R}{W}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ishim of Devilry is turned face up, put a +1/+1 counter on it, then each opponent loses 2 life and you gain 2 life.
Flying Morph {3}{G}{U}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Ishim of Tempest is turned face up, put a +1/+1 counter on it, draw three cards, then discard two cards.
Trample Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Isolated Guardian. It loses this ability and gains “Whenever this attacks, put two +1/+1 counters on each of up to two target creatures.”
Like the pain of a lifetime lost in a thousand days.
First strike (This creature deals combat damage before creatures without first strike.) Whenever a creature you control becomes blocked by a creature, Itava Scourge deals 1 damage to that creature's controller.
Wildcast — When Ivier, Soul of the Woods enters the battlefield, return target monocolored creature card from your graveyard to your hand. If mana from a nonland source was spent to cast Ivier, return that card to the battlefield instead.
If an enchanted permanent you control would leave the battlefield, instead destroy one of the Auras attached to it, then that permanent phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
“I'm afraid that's not how this script is meant to unfurl.”
Vigilance {3}{W}, {T}: Tap target creature. This ability costs {3} less to activate as long as J-7 Freeze Frame is a creature. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Art of war — At the beginning of your end step, if Jaakuna Betrayer dealt damage to an opponent this turn, you may discard a card. If you do, draw a card.
Vigilance Augmented — Whenever Jacque attacks, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may exile any number of target nonland permanents, then return them to the battlefield tapped under their owners' control.
“Slyten is awesome! I got telekinesis and weird visions of fractal trees.”
When Jade Empire Cartographer enters the battlefield, choose one — • Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) • Put a +1/+1 counter on target creature you control.
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its cost.) {3}{G}, Sacrifice Jade Vault Reclaimer: Destroy target artifact or enchantment.
Menace Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Jaded Guardian. It loses this ability and gains “Whenever this creature attacks, defending player sacrifices two permanents.”
Activated abilities you activate cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana. Attain {5}{U}({5}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Haste When Jetskate enters the battlefield, if you've drawn two or more cards this turn, it deals 2 damage to any target. Cycling {R}({R}, Discard this card: Draw a card.)