When Godwatcher enters, search any player's library for a creature card, exile it, then they shuffle their library. When Godwatcher dies, put the exiled card onto the battlefield under your control.
This spell costs {1} less to cast for each permanent you control that's a Dragon or a Hound. Flying, haste Whenever Gold Retriever attacks, abound. (You may cast a nonland card that costs less than this from your hand without paying its mana cost.)
“Dragons and dogs aren't so different. They both need love, exercise, and regular scratches behind the ears.” —Flynn Skara
Golden Company Valiant can block any number of creatures. At the beginning of combat on each opponent's turn, Golden Company Valiant gets +1/+1 until end of turn for each creature that player controls.
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
Enchant land When Grace of Timber enters, put a +1/+1 counter on target creature you control. Enchanted land has “{T}: Add two mana of different colors.”
As an additional cost to cast this spell, exile two cards from your graveyard with the same mana value. Search your library for a card with the same mana value as the exiled cards, reveal it, put it into your hand, then shuffle.
When Graygulch Turncoat enters, you may post a bounty on target creature. If you do, each opponent loses life equal to the number of bounty counters on creatures. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Whenever a creature dies, put a +1/+1 counter on Grim Armory. Whenever a creature you control enters, you may move a +1/+1 counter from Grim Armory onto it.
“I remember when I lost my mind. There was something so pleasant about that place.” —Marcello Vitale, AOSE Turncoat
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped. {T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Whenever Grin, Scourge of Goresand attacks, when you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy. Dash {2}{R}(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Target creature gets +2/+2 until end of turn. Landfall — If you had a land you control enter this turn, that creature gets +4/+4 until end of turn instead.
First strike Whenever Guardian of the Eclipse attacks, you may exile another target attacking creature you control, then return it to the battlefield under your control tapped and attacking.