1191 cards found
Salva Tore

Salva Tore {3}{B}{B}

Legendary Planeswalker - Salva
[+1]: Scry 1, then draw a card. You lose 1 life.
[–2]: Target player sacrifices a creature, then loses life equal to the greatest power among creatures they control.
[–5]: Choose a nonland card name. Exile all creatures and planeswalkers with that name, then search target player's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles.
Salva Tore's Study

Salva Tore's Study {1}{B}{B}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from another one of your libraries, you draw a card from the archived library and you lose 1 life.
  • Carpe Arcanum
Salva Tore's Vexation

Salva Tore's Vexation {1}{B}{B}

Salva Tore's Vexation deals X damage to target creature or planeswalker, where X is that permanent's mana value. You gain X life.
“Congratulations; you've made a mess of my notes. I may have agreed to keep the peace, but surely no one will miss one failed thief.”
—Salva Tore
  • Carpe Arcanum
Satisfied Gleaner

Satisfied Gleaner {2}{G}

Creature - Human Citizen
When Satisfied Gleaner enters the battlefield, you may search your library for a basic land card, put it onto the battlefield, then shuffle.
  • A Tourney at Whiterun
Scaletongue Mistress

Scaletongue Mistress {4}{R}{R}

Creature - Human Shaman
Whenever you cast a noncreature spell, create a 3/3 red Dragon creature token with flying.
  • Carpe Arcanum
Scarred Brawler

Scarred Brawler {3}{G}

Creature - Human Warrior
{2}{G}: Scarred Brawler gets +2/+2 until end of turn.
For every wound she's gotten there have been ten she's given.
  • A Tourney at Whiterun
Scatter Riches

Scatter Riches {1}{U}{U}{U}

Counter target spell. Tap all lands that spell's controller controls and that player loses all unspent mana.
  • Plagues of Fretport
Scintillating Tome

Scintillating Tome {2}

When Scintillating Tome enters the battlefield, choose a nonbasic card name.
{T}: Scry 1, then you may reveal the top card of your library. If a card with the chosen name is revealed this way, put it into your hand.
  • Arcanum Academia
Scion of the Wild

Scion of the Wild {1}{G}{G}

Creature - Elemental
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
  • Harvest Festival
Scraps of Memory

Scraps of Memory {U/R}

Look at the top X cards of your library, where X is the number of instant and sorcery cards in your graveyard. You may reveal an instant or sorcery card from among them and put it on top of your library. Then put the rest on the bottom of your library in a random order.
  • A Tourney at Whiterun

Scrollsnatcher {U}{B}

Creature - Human Rogue
Scrollsnatcher can't block and can't be blocked.
Whenever Scrollsnatcher deals combat damage to a player, look at the top card of each library, then put any number of those cards into their owner's graveyards.
  • Harvest Festival
Seal the Tomb

Seal the Tomb {B}

Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Scry 1.
Seasoned Packfather

Seasoned Packfather {3}{G}{W}

Creature - Hound Scout
Other creatures you control enter the battlefield with an additional +1/+1 counter on them.
{2}{G}{W}: Nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
  • Harvest Festival
Secluded Wildborn

Secluded Wildborn {1}{B}

Creature - Human Mutant
Defender (This creature can't attack.)
Adorned — Secluded Wildborn can attack as though it didn't have defender as long as it's equipped and/or enchanted.
“No one's ever given me a gift before. Thank you.”
—Harriet, to Declan
  • A Tourney at Whiterun
Sedate Tundra

Sedate Tundra

Land - Plains Island
({T}: Add {W} or {U}.)
Whenever Sedate Tundra becomes tapped, you lose 1 life unless you control two or more basic lands.
Seek Glory
Warforged Hero

Seek Glory {W}

Target creature gets +1/+1 and gains first strike until end of turn.
Fabled {3}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Warforged Hero
Seek Refuge

Seek Refuge {2}{G}

Look at the top five cards of your library. You may reveal a creature card or a land card from among them and put it into your hand. Put the rest into your graveyard.
Abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
  • Memorium Arcanum
Seek Salvation

Seek Salvation {1}{W}{W}{W}

At the beginning of your upkeep, you gain 1 life. Then if your life total is greater than or equal to your starting life total, you gain an additional 1 life and scry 1. Then if your life total is greater than or equal to three times your starting life total, you win the game.
  • Plagues of Fretport
Seeker of Communions

Seeker of Communions {1}{U}

Creature - Human Shaman
When Seeker of Communions enters the battlefield, choose target player. If that player is poisoned, draw a card. Otherwise, that player gets a poison counter.
“Open your mind to us.”
  • Beyond Our Ken
Seeker of Horizons

Seeker of Horizons {3}{G}{W}

Creature - Human Warrior
When Seeker of Horizons enters the battlefield, reveal the top three cards of your library. You may put a permanent card from among them into your hand. Put the rest on the bottom of your library in any order.
Recite {1}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters the battlefield or if it would leave the battlefield.)
  • Memorium Arcanum
Seeker of New Truths

Seeker of New Truths {1}{G}{W}

Creature - Elf Druid
Revelation spells you cast cost {1} less to cast.
As much as Mishka and Hadik tried to keep the whispers at bay and the clan together, every few days saw another soul leave the settlement in search of something more.
  • Beyond Our Ken
Seeking Sword

Seeking Sword {2}

Artifact - Equipment
Equipped creature gets +1/+1.
At the beginning of your end step, if you don't control a creature, create a 1/1 white Human creature token and attach Seeking Sword to it.
Equip {1}
It calls to the wayward and adrift, demanding to be wielded.
  • Memorium Arcanum
Selective Prophecies

Selective Prophecies {3}{U}{U}

Reveal the top five cards of your library. Put one of those cards into your hand. Target opponent chooses two of those cards. Exile the chosen cards, then put the rest into your hand.
  • Plagues of Fretport
Selma Lappowen

Selma Lappowen {1}{R}

Legendary Creature - Human Citizen
Instant and sorcery spells you cast cost {1} less to cast.
Rapport — Whenever Selma Lappowen and at least one other creature you control become tapped, exile the top card of your library. Until end of turn, you may play that card.
Sending Stones

Sending Stones {2}{W}{W}

When Sending Stones enters the battlefield, harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
If you would harmonize, you may trigger a harmony of a permanent card in your graveyard instead.