1189 cards found
Shifting Frontiers

Shifting Frontiers

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Shifting Frontiers: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Shiftscape Canyon

Shiftscape Canyon

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Canyon: Choose a basic land type other than Plains. Create a colorless land token that's a Plains and the chosen basic land type. Activate only during your upkeep.
Shiftscape Cascade

Shiftscape Cascade

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Cascade: Choose a basic land type other than Island. Create a colorless land token that's an Island and the chosen basic land type. Activate only during your upkeep.
Shiftscape Crag

Shiftscape Crag

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Crag: Choose a basic land type other than Mountain. Create a colorless land token that's a Mountain and the chosen basic land type. Activate only during your upkeep.
Shiftscape Grove

Shiftscape Grove

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Grove: Choose a basic land type other than Forest. Create a colorless land token that's a Forest and the chosen basic land type. Activate only during your upkeep.
Shiftscape Morass

Shiftscape Morass

Land
{T}: Add {C}.
{T}, Sacrifice Shiftscape Morass: Choose a basic land type other than Swamp. Create a colorless land token that's a Swamp and the chosen basic land type. Activate only during your upkeep.
Shikai's Redoubt

Shikai's Redoubt

Land
{T}: Add {C}.
Discard Shikai's Redoubt: Exile up to two target cards from graveyards.
“Jidai has suffered enough.”
—Hirukari, Daughter of the Sun
Shimmerhide Boots

Shimmerhide Boots {3}

Artifact - Equipment
Equipped creature has haste.
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Exile it at the beginning of the next end step.
Equip {2}
  • Seasons of War
Shimmersting

Shimmersting {4}

Legendary Artifact - Equipment
Whenever equipped creature attacks, put a charge counter on Shimmersting, then create a token that's a copy of equipped creature and that's tapped and attacking for each charge counter on Shimmersting, except the tokens aren't legendary. Exile the tokens at the beginning of the end step.
Equip {5}
  • Oirohpo
Shining Crusader

Shining Crusader {3}

Artifact Creature - Construct Knight
Shining Crusader has protection from all colors as long as you control no colored permanents.
3/2
Short Sword

Short Sword {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
“Small enough to conceal, yet just long enough to slip through a knight's platemail. Just how I like it.”
—Lysene, Aravant spymaster
Shredding Sword

Shredding Sword {3}

Artifact - Equipment
Whenever equipped creature deals damage to a creature, that creature gets -2/-2 until end of turn.
Equip {2}
Aetherlocks had largely replaced swords for their range, but nothing could replicate the pain of the old weapons.
  • High Noon
Shrine of Elder Lords

Shrine of Elder Lords

Land
Whenever you create an Idol token, put a +1/+1 counter on Shrine of Elder Lords.
{T}: Add {C}.
{3}: Put a +1/+1 counter on Shrine of Elder Lords, then you may have it become a 0/0 Elemental creature with vigilance until end of turn. It's still a land.
  • Nangjiao In Bloom
Shrine of the Six Pillars

Shrine of the Six Pillars

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you've cast a noncreature spell this turn.
Shrine to Those Gone

Shrine to Those Gone

Land
{T}: Add {C}.
{T}: Choose a color. Add one mana of that color unless you control a permanent of that color. Spend this mana only to cast a permanent spell.
The callous call it an empty gesture, but to the devout it is a holy place all the same.
  • Alkabah
Shrine to the Shrouded

Shrine to the Shrouded {3}

Artifact
Colorless creatures you control get +1/+1.
“Pray that when the next veil lifts, the thing it hid will be kind.”
—Kalifa, village elder
  • Mious
Shrouded Sanctuary

Shrouded Sanctuary

Land
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Sanctuary can be carved out of even the wildest of places.
Shroudwing Seraph

Shroudwing Seraph {8}

Creature - Angel
This spell costs {2} less to cast for each face-down creature you control.
Flying
“Much of Mious is covered by “veils”: blurry masses of magic that repel touch and eye contact. They hide what the gods want hidden: little else is known, and even less is asked.”
—Planeswalker's Guide to Mious
4/4
  • MSEM Secret Lair Drops
  • Mious
Sigil of the Skyward Eye

Sigil of the Skyward Eye {2}

Artifact - Equipment
Equipped creature has “{T}: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.”
Equip {2}
“Of course it's genuine.”
—Gwafa Hazid, profiteer
  • Alara
Sigiled Scrollcase

Sigiled Scrollcase {1}

Artifact - Equipment
As long as Sigiled Scrollcase is attached to a creature you control, you have no maximum hand size.
Whenever equipped creature dies, draw a card.
Equip {1}
  • Path of Shadows
Signet Ring

Signet Ring {1}

Artifact
When Signet Ring enters, scry 1.
{2}, {T}, Sacrifice Signet Ring: Add two mana of different colors.
“Endless possibilities carried as a trinket.”
—Nakia, Infinite Seer
  • Alkabah
Silent Wanderer

Silent Wanderer {0}

Creature - Spirit Samurai
They took no sides, only lives.
1/1
Silt Conduit

Silt Conduit {2}

Artifact Creature - Golem
{T}: Add {C}.
“Hard to imagine,” mused Sannah, leaning against the golem, “such an ugly rock inspiring such greed.”
1/1
  • Al Tabaq
Silt Miner

Silt Miner {2}

Artifact Creature - Fish
When Silt Miner enters, you may salvage an artifact or creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
2/1
  • Elmare: Into the Abyss
Silt-Trench Brute

Silt-Trench Brute {4}

Artifact Creature - Golem
Concord — Silt-Trench Brute gets +3/+3 and has trample as long as there are four or more card types among permanents you control.
“Today we mourn our fallen brother Moroq, tragically killed in the desert by falling rocks...”
3/3
  • Al Tabaq