1081 cards found
Speaker of Deliverance

Speaker of Deliverance {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
If you would gain life, you may put a +1/+1 counter on this creature instead.
When this creature has toughness 20 or greater, you win the game.
1/1
Spellwoven Monster

Spellwoven Monster {7}{U}{U}

Creature - Leviathan
Spellwoven Monster can't be the target of spells or abilities in any zone.
As you cast an instant or sorcery spell, reveal cards from the bottom of your library until you reveal an instant or sorcery card. You may add that card's effects to that spell. Then shuffle.
7/5
  • Oirohpo
Sphinx Paramount

Sphinx Paramount {3}{U}{U}

Artifact Creature - Sphinx
Flying
If a nonland permanent an opponent controls would be returned to its owner's hand, instead gain control of it for as long as you control Sphinx Paramount.
There is no fleeing the authority of the sphinxes.
4/4
  • Alara
Sphinx of Ill Omens

Sphinx of Ill Omens {2}{U}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Ill Omens enters, return target permanent to its owner's hand.
Discard a card: Target creature or player gains hexproof until end of turn.
4/4
Sphinx of Myriad Futures

Sphinx of Myriad Futures {3}{U}{U}

Creature - Sphinx
Flying, ward {3}
Whenever Sphinx of Myriad Futures attacks, look at the top three cards of your library and reveal one of them. The defending player may have you put the revealed card into your hand. If they don't, put the other two cards into your hand. Then put the remaining cards into your graveyard.
4/4
  • MSEM Masters: Legends
Spirit Script

Spirit Script {U}{R}

Instant
Draw two cards, then discard a card.
Whenever you cast an instant or sorcery spell, if Spirit Script is in your graveyard, you may have it become a copy of that spell until end of turn.
Spirit of the Falls

Spirit of the Falls {6}{U}{U}

Creature - Spirit
When Spirit of the Falls enters, choose a permanent type. Return all other permanents of the chosen type to their owner's hands.
Discard two land cards: Spirit of the Falls gains hexproof until end of turn.
7/5
  • High Noon
Spiritual Guidance

Spiritual Guidance {1}{W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may gain 1 life and draw a card.
{2}{W}{U}: You may tap or untap target creature or artifact.
Spirituality

Spirituality {W}{W}{W}

Enchantment
Whenever you gain life, put a +1/+1 counter or loyalty counter on up to that many target permanents.
Whenever you cast a white spell, create a 1/1 white Cleric creature token with lifelink.
Unity tempered with piety, a digital divinity forged through mortal minds. A pantheon of imagination, and the purest of hope.
  • Beyond the Blackwall
Splinter Entanglement

Splinter Entanglement {B}{B}

Enchantment
Once during each of your turns, when you sacrifice a creature, enchantment, or planeswalker, you may choose one —
• Search your library for a card that shares a card type with the sacrificed permanent, reveal it, put it into your hand, then shuffle.
• Target opponent sacrifices a permanent that shares a card type with the sacrificed permanent.
  • Beyond the Blackwall
Stalked Healer

Stalked Healer {W}

Creature - Human Cleric
Lifelink
When Stalked Healer enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/1
Stand Unassailable

Stand Unassailable {1}{G}

Sorcery - Revelation
You gain 7 life.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
6/4
Starborne Hellkite

Starborne Hellkite {5}{R}{R}

Creature - Dragon
Flying
Whenever Starborne Hellkite attacks, choose two—
• Starborne Hellkite deals 4 damage to any target.
• Destroy target artifact or land.
• Creatures you control get +2/+0 until end of turn.
“I've imagined a lot of things in space, but I never imagined dragons.”
—Lieutenant Saxon
5/5
  • Love Song
Starfall Singer

Starfall Singer {3}{W}{W}

Creature - Reflection
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
Each other creature you control gets +1/+1 for each creature you control with the same name as it. (A token's name is its creature types unless specified.)
2/2
Stolen Secrets

Stolen Secrets {B}

Sorcery
Choose a nonland card type. Target player reveals their hand. You choose a card of the chosen type from it. That player discards that card.
Stormcall Thunderbird

Stormcall Thunderbird {4}{U}{R}

Creature - Elemental Bird
Flying, haste
Whenever you cast an instant or sorcery spell, create a token that's a copy of Stormcall Thunderbird.
3/3
  • High Noon
Stormsurge

Stormsurge {2}{R}

Sorcery
Stormsurge deals 3 damage to any target.
Orchestrate {R} (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Storytime

Storytime {3}{W}{W}

Enchantment
If you would lose the game, instead sacrifice a storied permanent. If you do and your life total is less than 1, it becomes 1.
“Please, Emperor Tzhai, stay my execution just one more night. I have a story for you.”
—Azamir, Wayward Titan
Subjugator of Empires

Subjugator of Empires {3}{B}{B}

Creature - Orc Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Civilized — Whenever Subjugator of Empires attacks, if you control an artifact, a creature, and an enchantment, each opponent discards a card, sacrifices a creature, and loses 3 life.
6/6
Suisei the Southern Star

Suisei the Southern Star {3}{R}

Legendary Creature - Phoenix
Flying
Suisei the Southern Star gets +1/+1 for each comet counter you have.
Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
2/2
Summit Guardian

Summit Guardian {2}{R}{G}{W}

Creature - Beast
Vigilance, reach
Noncreature spells cost {2} more to cast.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/4
Sun King's Shadow
Shi Hou, the Sun King

Sun King's Shadow

Planeswalker - Hou
(Color indicator: Sun King's Shadow is black and red)
[+1]: Each opponent loses 1 life for each card you've drawn this turn. Then you draw a card.
[–2]: Shi Hou, the Sun King deals 2 damage to target creature or planeswalker and you gain 2 life. If that permanent was already dealt damage this turn, destroy it.
Loyalty:
5
Card has other part: Shi Hou, the Sun King
  • Panxiou
Sunfist Spirit

Sunfist Spirit {4}{W}{W}{W}

Creature - Nymph
Flying
As long as it's your turn, creatures you control get +3/+0 and have vigilance.
As long as it's not your turn, creatures you control get +0/+3 and have lifelink.
A light for a hopeless time.
4/4
  • Novea
Sunken Ambitions

Sunken Ambitions {U}

Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Sunset Herald

Sunset Herald {4}{W}{W}

Creature - Dragon
Flash
Flying
When Sunset Herald enters, if it was cast, return to the battlefield all creature cards from your graveyard that were put there from the battlefield this turn.
4/4