1527 cards found
Mystery of the Dying Herds
Eta, Experimental Doctor

Mystery of the Dying Herds {W}

Enchantment - Mystery
(As you complete a condition, decode it. After all are decoded, you solve the mystery and transform it.)
When Mystery of the Dying Herds enters, create a 0/2 white Ox creature token.
A creature you control dies.
You have 4 or more life than your starting life total.
Card has other part: Eta, Experimental Doctor
  • Over the Horizon
Mystic Mackerel

Mystic Mackerel {U}

Enchantment Creature - Fish
When Mystic Mackerel enters, you may have target player mill two cards.
{3}{U}, Sacrifice Mystic Mackerel: Return target enchantment, instant, or sorcery card from your graveyard to your hand.
0/3
  • Elmare: Into the Abyss
Nacatl Skirmisher

Nacatl Skirmisher {R}

Creature - Cat Warrior
Stampede — Whenever Nacatl Skirmisher and a creature with greater power attack, creatures you control get +1/+0 until end of turn.
{R}, Sacrifice Nacatl Skirmisher: Destroy target artifact.
1/2
Nameless Drifter

Nameless Drifter {U}

Creature - Spirit Rogue
{2}{U}, Sacrifice Nameless Drifter: Draw a card for each creature that left the battlefield this turn.
“I've known more thieves without names than with. Nameless means you're no one. That you're untouchable.”
—Roxite, of Nightrail
1/1
  • High Noon
Natural Cure

Natural Cure {G}

Instant
Return target creature you control to its owner's hand. You gain life equal to its power.
“Every time I lose sight of something, it seems to come back good as new. Finally, some proper challengers.”
—Lucien, the duelist
  • Monsters of Chikyu
Nature's Claim

Nature's Claim {G}

Instant
Destroy target artifact or enchantment. Its controller gains 4 life.
“How much did we lose that we needed to lose? How much did we gain that we never should have?”
—Cunam, high priest of New Tezmodo
Nature's Defiance

Nature's Defiance {G}

Instant
Put a +1/+1 counter on target creature.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Nebula's Blessing

Nebula's Blessing {W}

Instant
Exile target permanent you control, then return that card to the battlefield under your control.
Stardust and hope, sunlight and joy, sweet dreams are made of these.
  • Animus Vox
Nebula's Call

Nebula's Call {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Add one mana of any color.
“The way the stars are shifting is a startling sign; fate has finally found me.”
—Glitch, Galactic Muse
  • Love Song
Nel Toth Shaman

Nel Toth Shaman {B}

Creature - Human Shaman
Deathtouch
When Nel Toth Shaman enters, mill two cards.
“Jund will feed upon itself and bathe in its own blood.”
—Meren, Bane of the Cairns
1/1
  • Alara
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall
Neutralize

Neutralize {U}

Instant
Counter target instant or sorcery spell unless its controller pays {3}.
With a simple wave of his hand, arcane energy filled the air in vibrant waves, choking off the magic at the source.
Never Give Up

Never Give Up {G}

Sorcery
Return target creature card from your graveyard to your hand. If that card is a Human, you gain 3 life.
Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
New Alores Fiddler

New Alores Fiddler {W}

Creature - Human Bard
Harmony — You gain 2 life.
When New Alores Fiddler enters, harmonize. (Trigger up to one harmony of one permanent you control.)
1/2
  • Eralou
New Members

New Members {B}

Sorcery - Adventure
Create a 1/1 white and black Badger Cleric creature token with lifelink. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Slipsand Ritualist
  • Adventurers of Onora
Ni'Ama's Emissary

Ni'Ama's Emissary {B}

Creature - Human Cleric
Menace
Ni'Ama's Emissary gets +1/+1 as long as you control a red or white permanent.
“Grant me will to spread temperance in this world.”
1/1
  • Mious
Nimblefoot

Nimblefoot {U}

Creature - Mouse Rogue
Nimblefoot can't be blocked.
“I love disabling traps, especially the ones that come with cheesy treats.”
1/1
Card has other part: Lockpick
  • Adventurers of Onora
Nimbus Fae

Nimbus Fae {U}

Creature - Faerie Wizard
Flying
{3}{U}, Sacrifice Nimbus Fae: Put target creature on top of its owner's library.
1/1
  • Zero
Nimbus Glider

Nimbus Glider {W}

Creature - Human Scout
Flying
Sacrifice Nimbus Glider: Creatures you control gain flying until end of turn.
“Surf's up!”
1/1
Nip at the Heel

Nip at the Heel {R}

Sorcery
Nip at the Heel deals 1 damage to any target. Create a 1/1 red Hound creature token.
Shabil's knights mobilized for war, content knowing their homes would be kept well safe in their absence.
  • Kahembo: Olde Dawn
Nitrous Renewer

Nitrous Renewer {G}

Creature - Insect
When Nitrous Renewer enters, you may put a land card from your hand onto the battlefield tapped.
{3}{G}, Exile Nitrous Renewer from your graveyard: Return target land card from your graveyard to your hand. Activate only as a sorcery.
0/1
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah