When Gilded Authority enters, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”) Creatures your opponents control get -1/-0.
{T}: Add {C}. {T}, Sacrifice Gilded Gulch: Add one mana of any color. When you discard Gilded Gulch, you may pay {1}. If you do, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
At the beginning of combat on your turn, create a 1/1 green Elf creature token. That token gains haste until end of turn and attacks this combat if able. At the beginning of your postcombat main phases, if three or more creatures you control dealt combat damage to a player or planeswalker this turn, add three mana of any one color.
{T}, Pay 1 life: Add {U}. {T}, Pay 1 life, Sacrifice Gleaming River: Search your library for an Island card, put it onto the battlefield tapped, then shuffle.
When Glimpse in the Static enters, exile target creature an opponent controls until Glimpse in the Static leaves the battlefield. At the beginning of your upkeep, target player creates a token that's a copy of the exiled card, then exiles that token.
Flying (This creature can't be blocked except by creatures with flying or reach.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your first main phase, choose one — • Artifact spells cost {1} less to cast until your next turn. • Nonartifact spells cost {1} more to cast until your next turn.
Converge — Glitch enters with an additional loyalty counter on her for each color of mana spent to cast her. [+1]: Create two 1/1 blue Elemental creature tokens with flying. [–3]: Draw two cards. When you do, Glitch deals damage to any target equal to the number of cards in your hand. [–10]: Destroy all lands, enchantments, and artifacts you don't control.
At the beginning of your upkeep, you may discard a card. If you do, draw a card. {T}: You may put a creature card from your hand onto the battlefield. If you do, put a +1/+1 counter on that creature.