15897 cards found
Dragonwall Samurai

Dragonwall Samurai {2}{W}

Creature - Human Samurai
Flash
When Dragonwall Samurai enters, prevent all combat damage target creature would deal this turn.
2/1
  • Imperial Legacies
Hand of the Harvest
Liege of Sabne

Hand of the Harvest {G}{G}

Creature - Pangolin
Trample
At the beginning of your upkeep, if your fealty to Forests is five or greater, transform Hand of the Harvest. (Each Forest you control counts towards your fealty to Forests.)
3/2
Card has other part: Liege of Sabne
  • Al Tabaq
Clinging Mire

Clinging Mire {2}{B}

Instant
Target creature gets -4/-4 until end of turn.
Once you've wandered into the northern marshes, there's only one way back out.
  • Oirohpo
Data Smuggler

Data Smuggler {3}{R}

Creature - Human Rogue
When Data Smuggler enters, if an opponent is cursed, exile the top card of your library. You may play that card until the end of your next turn.
“You're ambitious kid, I like it. Let's see how far that gets you out there.”
5/2
  • Beyond the Blackwall
Kizoku Valiant

Kizoku Valiant {2}{G}

Creature - Human Samurai
When Kizoku Valiant enters or dies, you gain 2 life.
Art of war — At the beginning of your end step, if Kizoku Valiant dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
  • Path of Shadows
Rolling Homestead

Rolling Homestead {3}

Artifact - Vehicle
Whenever Rolling Homestead becomes a creature, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
1/1
In the Nick of Time

In the Nick of Time {W}

Instant
Target creature you control gets +2/+2 until end of turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Coax Under

Coax Under {2}{U}

Instant
Submerge each creature you control. At the beginning of the next end step, you may turn any number of face down creatures you control face up. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
  • Goliaths of Nangjiao
Swarming Midden

Swarming Midden

Land
Swarming Midden enters tapped unless you control a basic Swamp.
{T}: Add {B}.
{1}{B}{B}: Swarming Midden becomes a 2/3 black Rat creature with menace until end of turn. It's still a land. Whenever it attacks this turn, create a 1/1 black Rat creature token with “This creature can't block.”
Nightsong Swan
Bitter Duckling

Nightsong Swan

Creature - Bird
(Color indicator: Nightsong Swan is blue and black)
Flying
At the beginning of your upkeep, mill seven cards, then you may cast an instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead.
If you would draw a card while your library has no cards in it, you win the game instead.
Not everyone has to.
3/3
Card has other part: Bitter Duckling
  • MSEM Masters 2021
Unmatched Vanity

Unmatched Vanity {U}{B}{R}{G}

Sorcery
Gain control of target nonland permanent if you control a permanent with a greater mana value. Otherwise, destroy that permanent.
“They say age before beauty. I prefer both.”
— I, Queen of Eons
  • Sparks of a Multiverse
Something in the Woods

Something in the Woods {3}{G}

Enchantment
When Something in the Woods enters or at the beginning of your upkeep, Something in the Woods explores. If it explores a creature card, you may have it become a copy of that card. (It loses this ability. To explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
  • Karina's Explorations
Oracle's Disciple

Oracle's Disciple {U/R}{U/R}

Creature - Human Wizard Knight
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
“Symmetry precludes mystery. Only where it is broken by imbalance can we find something to puzzle over.”
2/2
Abscond

Abscond {X}{U}

Sorcery
Gain control of target noncreature, nonland permanent with mana value X.
“You deserve only what you're strong enough to keep.”
—Selene the Heartless
Bonereader

Bonereader {B}

Creature - Human Wizard
Whenever another creature you control dies, you may pay {1}. If you do, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“Death rules this forsaken world. Might as well take advantage of it.”
1/1
  • K15 Core Set
Veil of Flames

Veil of Flames {3}{R}{R}

Enchantment - Aura
Enchant creature
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Enchanted creature gets +3/+0 and has menace.
  • Monsters of Chikyu
Daring Cavalier

Daring Cavalier {3}{G}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Daring Cavalier is renowned, it has trample.
4/2
  • Rail War
Sanctification

Sanctification {2}{W}

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, you may draw a card.
The Healer's Oath guarantees protection to clerics in the field. Those who violate the oath soon find themselves on the losing side of history.
  • Seasons of War
Reweave Reality

Reweave Reality {1}{U}{U}

Instant
Choose target spell. If it's an instant, a sorcery, or you cast this spell from exile, copy it. You may choose new targets for the copy.
Prophecy {2}{U}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
The rest of the world was black and white
But we were in screaming color
Substack Tap

Substack Tap {2}{U}

Sorcery
This spell costs {1} less to cast and has flash as long as there are four or more card types among cards in your graveyard.
Draw two cards.
“CySec is isolating all Blackwall racks. If I didn't know better, I'd say they're running scared. Either way, keep awake, Atlas.”
  • Beyond the Blackwall
The Dreadmoon Ascendancy

The Dreadmoon Ascendancy {2}{B}

Legendary Enchantment
When The Dreadmoon Ascendancy enters, you may put two -1/-1 counters on target creature.
Whenever you put one or more counters on one or more other permanents, you may put a bale counter on The Dreadmoon Ascendancy.
{B}, Pay 1 life, Remove a bale counter from The Dreadmoon Ascendancy: Draw a card.
  • The Petals Wilt
Backstabbing Courtiers

Backstabbing Courtiers {5}{U}

Creature - Human Noble Advisor
Backstabbing Courtiers can't attack unless you foretold a card or cast a foretold spell this turn.
Lord Yaran's regency led to a shift amongst the courts of Yroncaster, from open oration to shadowed whispers.
6/6
  • Quest for the Roseblade
Bloodboil Harlequin

Bloodboil Harlequin {2}{R}{R}

Creature - Mutant Shaman
Haste
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
4/2
  • Al Tabaq
The Moon Rises

The Moon Rises {1}{B}

Enchantment
When The Moon Rises enters, exile all opponent's graveyards.
At the beginning of your upkeep, each opponent loses 1 life.
  • Imperial Legacies
Amber Hills

Amber Hills

Land
As Amber Hills enters, you may pay 2 life. If you don't, Amber Hills enters tapped.
{T}, Sacrifice Amber Hills: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.