When Volaris Tideshaper enters, look at the top four cards of your library. Put one of those cards into your hand. and the rest on the bottom of your library in a random order. Whenever you cast a noncreature spell, Volaris Tideshaper can't be blocked this turn.
Flying, haste Volcano Tyrant enters with a first strike counter on it. {2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
Colossal 3—{7}{G}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {7}{G} as a sorcery: Put three +1/+1 counters on it if it has none.) When Voracious Asvosydna's colossal ability puts one or more counters on it, you gain 5 life.
At the beginning of combat on your turn, create a token that's a copy of another target nonlegendary creature that crewed Voyager's Ark this turn. That token gains haste. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Waning Behemoth enters, you may pay {X}. If you do, put X time counters on it.
Protection from instants and from sorceries When Warbringer Titan enters or attacks, create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Motivate 3 (When this creature enters, you may motivate target creature with lesser power than this by putting three +1/+1 counters on it.) At the beginning of combat on your turn, you may have target creature you control gain vigilance until end of turn.
Flying, vigilance When Warden of Seas enters, tap all other creatures. Each opponent can't untap more than one nonland permanent during each of their untap steps.
“A whole nation that only exists in flooded caverns deep beneath the earth? Of all the stories I have heard, traveler, yours has done by far the most to erode my faith in your species' intellect. Get out of my sight.”
Flying Morph {2}{W}{W}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When you turn Wardwing Seraph face up, untap it.
“Don't waste your praise. Cherubs choose to protect. Seraphs barely have minds to choose with.” —Ghabdo, Iframite pack leader
Trample Waste Grazer can't attack unless you've descended this turn. (You descended if a permanent card was put into your graveyard from anywhere this turn.)
Haste When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
Target player mills two cards. Draw a card. Coalesce {6}{U}(You may cast this from your graveyard for {6}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying Whenever a nontoken, noncreature, nonland permanent you control enters, create a token that's a copy of that permanent except it has no mana cost and it isn't legendary.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Weaver of the Winds envisions an instant or sorcery card, draw a card.
Put two +1/+1 counters on up to one target creature. Coalesce {6}{G}{G}(You may cast this from your graveyard for {6}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying, trample When Whisper in the Rift enters, target player mills half their library, rounded down. When Whisper in the Rift dies, you may cast up to two instant, sorcery, and/or creature cards from among opponent's graveyards without paying their mana cost.