Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Kindle 2—{2}{G}({2}{G}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Choose one — • Festival Sabotage deals 2 damage to any target. • Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
Flying Vanishing (At the beginning of your upkeep, remove a time counter from this permanent. When the last is removed, sacrifice it.) Ficklewing Elemental enters with a time counter on it for each card in your hand.
When Fidelity of the Pure dies, create a 1/1 green and white Elk Spirit creature token. Revive {2}{W}({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The first sun rises upon the shining faces of the world, greeting all with its warmth.
Fiery Temper deals 3 damage to any target. Madness {R}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flash When Fiery Truthseeker enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Draw two cards. Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
This spell costs {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.) Destroy all nonland, nonstoried permanents.
“They are surpassing the sun... and it should not be that way.” —The Popol Vuh, Part 2
As an additional cost to cast this spell, sacrifice a permanent. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Target player mills two cards. You draw a card and you lose 1 life. Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
This turn, players can't search libraries, bring cards from outside the game into game zones, or move cards that began the game face down in the command zone out of the command zone. (An unlocked puzzlebox cannot be unlocked again.) Draw a card.
Finish Off deals 2 damage to any target. If you've drawn two or more cards this turn, it deals 3 damage instead. Cycling {3}({3}, Discard this card: Draw a card.)
{R}, Sacrifice Firebelly Toad: It deals 3 damage to target player or planeswalker.
“In the age of stars the dragon Bathraxis swallowed the sun. The heavens punished him for his arrogance, and now his children lie wingless, the embers still searing their throats.” —Parables of the Sun
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.” (The land continues to burn after Fireheart Channeler has left the battlefield.)
Firehearth Halls enters tapped unless you control a basic Mountain. {T}: Add {R}. {R}{R}: Firehearth Halls becomes a 1/1 red Dwarf Warrior creature with double strike until end of turn. It's still a land.