1196 cards found
Ravik, Still-Smoke Seer

Ravik, Still-Smoke Seer {B}{R}{G}

Legendary Creature - Human Shaman
Tap X untapped Shamans you control: Ravik, Still-Smoke Seer deals X damage to any target and you gain X life.
“Our paragon disappeared into the ocean weeks ago. I lead us now, and I'm not sure we can survive on our own.”
— Ravik, to Hadik
3/3
  • Beyond Our Ken
Ready for Battle

Ready for Battle {1}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature or Equipment card revealed this way into your hand. Then put the rest on the bottom of your library in any order.
  • Plagues of Fretport
Ready the Jousts

Ready the Jousts {G}{W}

Enchantment
Knight creatures you control have vigilance.
{2}{G}{W}: Put a +1/+1 counter on each creature you control.
Two days of the Common Jousts, followed by two days of the Noble Jousts. And in the end, a single champion.
  • A Tourney at Whiterun
Recalculation

Recalculation {1}{U}

Instant
Counter target spell unless its controller pays {1}. If they do, draw a card.
As spell after spell was harmlessly dispelled by Felice's wards, Aerida was forcibly reminded that her foe had always been as talented as her.
  • Memorium Arcanum
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Reckless Festivities

Reckless Festivities {2}{B}{R}

Sorcery
Starting with you, each player either passes or reveals the top card of their library. Each player that revealed a card this way pays life equal to its mana value. If a player can't, that player passes. Then each player who hasn't passed yet puts that card into their hand. Repeat this process until each player has passed.
  • Carpe Arcanum
Reclusive Augur

Reclusive Augur {B}

Creature - Human Shaman
{2}{B}{B}, Exile Reclusive Augur from your graveyard: Return another target creature card from your graveyard to the battlefield. Activate only during your turn.
1/1
  • Beyond Our Ken
Recollection Revelation

Recollection Revelation {W}

Enchantment
When Recollection Revelation enters, rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
{1}{W}, Sacrifice Recollection Revelation: Return another target artifact or enchantment card from your graveyard to your hand.
  • Arcanum Academia
Red Pelt Hart

Red Pelt Hart {2}{R}

Creature - Elk
Trample, haste
When Red Pelt Hart deals combat damage to a player, return it to its owner's hand.
At the beginning of your end step, sacrifice Red Pelt Hart.
4/3
  • A Tourney at Whiterun
Reduce to Naught

Reduce to Naught {1}{B}

Instant
Target player sacrifices a creature. Then you gain 3 life if that player doesn't control any creatures.
An empty sun above an empty world.
Reflect Upon the Past

Reflect Upon the Past {2}{B/G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment you control.
As tensions rose between the Daelish and Cauldish knights, King Visserine retired to the woods to reflect upon the long forgotten slights that led to centuries of war and wondered whether his peace could ever hope to last.
  • A Tourney at Whiterun
Reflect on Serenity

Reflect on Serenity {2}{W}{B}

Enchantment
At the beginning of your upkeep, return target enchantment card from your graveyard to your hand.
Whenever Reflect on Serenity or another enchantment you control enters or leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Refracted Thoughts

Refracted Thoughts {1}{B}

Instant
Choose target player. Until end of turn, if a spell or ability that player controls would cause them to draw a card, each of their opponents draws a card instead.
“There was a plan. There was a plan. There was a plan. The-”
  • Memorium Arcanum
Reminiscing Youth

Reminiscing Youth {1}{R}

Creature - Human Citizen
Whenever another creature named Reminiscing Youth you control enters, you may discard a card. If you do, draw a card.
2/2
  • Harvest Festival
Remnant of the Hunt

Remnant of the Hunt {1}{G}

Creature - Spirit Warrior
When Remnant of the Hunt leaves your graveyard, create a token that's a copy of it, except it has no mana cost.
Revive {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/2
  • Beyond Our Ken
Repent's Champion

Repent's Champion {R}{W}

Creature - Human Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
  • New Horizons
Repent, Daughter of Fallacy

Repent, Daughter of Fallacy {1}{R}{W}{B}

Legendary Creature - Human Knight
Lifelink
Whenever Repent, Daughter of Fallacy blocks or becomes blocked, it deals 3 damage to any target.
Beyond leading Adira's survivors, Repent carried the burden of healing what her mother had scarred.
3/3
Requiem of the Fallen

Requiem of the Fallen {2}{B/G}

Enchantment
Whenever a creature you control dies, you may search your library for an enchantment card or a card with fabled, reveal it, put it into your hand, then shuffle.
As weeks and months passed, the bodies refused to rot, remaining a monument to the senseless carnage of war.
Resource Management

Resource Management {1}{U}

Enchantment - Aura
Enchant permanent
Whenever a counter is removed from enchanted permanent, you may put a counter of that type on another target permanent.
  • Plagues of Fretport
Resplendent Bearing

Resplendent Bearing {R}{R}

Enchantment - Aura
Enchant creature
Enchanted creature and other Soldier creatures you control get +1/+1.
Whenever enchanted creature attacks, you may tap or untap target creature you don't control.
  • Plagues of Fretport
Resplendent Substratum

Resplendent Substratum

Land - Forest Plains
({T}: Add {G} or {W}.)
Whenever Resplendent Substratum becomes tapped, you lose 1 life unless you control two or more basic lands.
Restless Hedonist

Restless Hedonist {4}{R}{R}

Creature - Human Noble
Bleed {2}{R}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
When Restless Hedonist enters, discard your hand, then draw three cards.
2/3
  • A Tourney at Whiterun
Reveal Eternities

Reveal Eternities {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Revelation Sanctum

Revelation Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{U}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Revelry Reverie

Revelry Reverie {1}{R}

Instant
As an additional cost to cast this spell, discard a land card.
Draw two cards.
  • Plagues of Fretport