1218 cards found
Runecrested Valley

Runecrested Valley

Land
{T}: Add {C}.
{4}, {T}: Look at the top two cards of your library. You may put one of them into your graveyard. Put the rest back on top in any order. If you control eight or more lands, draw a card.
Runed Servitor

Runed Servitor {2}

Artifact Creature - Construct
When Runed Servitor dies, each player draws a card.
It roams the palace grounds, filled with ancient secrets no living being could ever hope to decrypt.
2/2
  • Al Tabaq
Runic Pillars

Runic Pillars {4}

Artifact
Runic Pillars enters tapped.
{T}: Add {C}{C}{C}.
{2}: Add one mana of any color.
Runner's Harness

Runner's Harness {2}

Artifact - Equipment
Equipped creature can't be blocked except by enchantment creatures.
Whenever equipped creature deals combat damage to a player, you may search your library for a card, exile it, then shuffle. If you don't search your library this way, you may play a card exiled with Runner's Harness.
Equip {1}
  • Beyond the Blackwall
Rupture Spire

Rupture Spire

Land
Rupture Spire enters tapped.
When Rupture Spire enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Scriptures of Urshad
Rustshell Crustacean

Rustshell Crustacean {3}

Artifact Creature - Crab
Rustshell Crustacean gets +1/+1 for each artifact you control.
Whenever Rustshell Crustacean attacks, choose one —
• Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle.
• Create a Treasure token.
0/0
  • Elmare: Into the Abyss
S-40 Wallbreaker

S-40 Wallbreaker {4}

Artifact Creature - Construct
Whenever S-40 Wallbreaker attacks, create a 1/1 colorless Construct artifact creature token.
{X}, Sacrifice X artifacts: S-40 Wallbreaker deals X damage to each opponent.
4/4
  • MSEM Masters Cube
Saber of Defiled Rites

Saber of Defiled Rites {1}

Artifact - Equipment
Equipped creature gets +2/+0 and can't be blocked.
Whenever a Rogue you control attacks, you may pay {1}. If you do, attach Saber of Defiled Rites to it.
Equip {5}
  • Al Tabaq
Saboteur's Amulet

Saboteur's Amulet {3}

Artifact
Spells you cast during combat cost {1} less to cast.
Spells your opponents cast during combat cost {1} more to cast.
A true mastermind knows how to tilt the balance of war in his favor.
  • Khaliz-Dorahn
Sacred Summits

Sacred Summits

Land
Sacred Summits enters tapped.
{T}: Add one mana of any color among the color identity of legendary creatures and planeswalkers you control or legendary cards in your command zone.
  • Seasons of War
Sage's Ashes

Sage's Ashes {1}

Artifact
Sage's Ashes enters tapped.
{T}, Sacrifice Sage's Ashes: Put target card from a graveyard on top of its owner's library.
{3}, Exile Sage's Ashes from your graveyard: Draw a card.
Saishuteki Castle

Saishuteki Castle

Legendary Land
{T}: Add {C}.
{2}, {T}: Put target Aura or Equipment card from your graveyard on top of your library.
  • Path of Shadows
Salvation Engine

Salvation Engine {9}

Legendary Artifact
{3}: Create a 9/9 colorless Angel artifact creature token with flying and lifelink.
“Our prayers were answered.”
Sandstone Archivist

Sandstone Archivist {3}

Artifact Creature - Golem Wizard
Storied spells you cast cost {1} less to cast. (Enchantments and legendary cards are storied.)
The archives at Nereba chronicle timeless tales of ancient myth, which mortal minds have long since forgotten.
2/4
  • Over the Horizon
Sandstone Construct

Sandstone Construct {5}

Artifact Creature - Construct
Hexproof
“Remnants of the time before the Calamity, constructs guarded the Qalami people from danger. With the people gone, all they guard is their ruins.”
—The Great Calamity: A History
4/4
  • Riddles of Revio
Sandswept Bazaar

Sandswept Bazaar

Land - Desert
When Sandswept Bazaar enters, you gain 2 life.
{T}: Add {C}.
Trading posts pop up throughout the desert, selling essential wares to feeble travelers for far too much gold.
  • Al Tabaq
Sandswept Monument

Sandswept Monument

Land - Desert
{T}: Add {C}.
{5}, {T}, Sacrifice Sandswept Monument: Create a tapped 4/4 colorless Golem artifact creature token.
Ancient guardians slumber beneath the sands at Nereba.
  • Over the Horizon
Sannurian Sentinel

Sannurian Sentinel {6}

Artifact Creature - Construct
Trample
“The life I create helps my people to prosper. Why doesn't the life that springs from the ankuliths do the same?”
—Balasi, Sannurian edificer
5/5
  • Scriptures of Urshad
Savrios' Masterpiece

Savrios' Masterpiece {3}

Artifact
Creature spells you cast cost {2} less to cast.
Whenever a creature you control enters, if it doesn't have vanishing, put four time counters on it and it gains vanishing.
Scabrous Automaton

Scabrous Automaton {3}

Artifact Creature - Construct
When Scabrous Automaton dies, draw a card, then add {C}{C}. Until end of turn, you don't lose this mana as steps and phases end.
“What is it? Who knows. But I do know I'll miss it when it's gone.”
—Menna Al-Mejjat
2/2
  • Al Tabaq
Scales of Seishin

Scales of Seishin {3}

Artifact - Equipment
Equipped creature gets +1/+1.
Equipped creature has “When this creature dies, if it's not a token, create a token that's a copy of it except it's a colorless Spirit Dragon with flying in addition to its other abilities.”
Equip {2}
  • Tales of Old Jidai
Scanning Module

Scanning Module {2}

Artifact - Equipment
When Scanning Module enters, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
Equipped creature gets +1/+1.
Equip {1}
Finding all the Slyten, and working overtime.
  • Animus Vox
Scavenger Holdout

Scavenger Holdout

Land
Scavenger Holdout enters tapped.
When Scavenger Holdout enters, you may pay {3}. If you do, create two 1/1 green Scout creature tokens.
{T}: Add {C}.
  • Lovi Awoken
Scavenger's Wagon

Scavenger's Wagon {3}

Artifact - Vehicle
{3}, {T}: Draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
5/5
  • Scriptures of Urshad
Scavengermobile

Scavengermobile {1}

Artifact - Vehicle
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Whenever Scavengermobile deals combat damage to a player, choose land or nonland, then rediscover a card of that kind. (Look at the top card of your library. You may reveal it and put it into your hand if it's a card of the chosen type. Otherwise, put it back or into your graveyard.)
2/2
  • Lovi Awoken