Hozen Shrine enters tapped. {T}: Add {U} or {B}. {U/B}, {T}, Sacrifice Hozen Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
As Humble Abode enters, choose a creature or planeswalker type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast spells of the chosen type.
{T}: Add {C}. Ascend—Tap ten untapped permanents you control. (Tap ten untapped permanents you control: Exile this land, then return it to the battlefield transformed. Ascend only as a sorcery.)
When Hunter's Arsenal enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.) {1}, {T}, Sacrifice Hunter's Arsenal: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Huolin Shrine enters tapped. {T}: Add {R} or {W}. {R/W}, {T}, Sacrifice Huolin Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
{T}: Add {C}. {3}{U}: Until end of turn, I's Observatory becomes a 1/4 creature. It's still a land. It has menace if {B} was spent to activate this ability, has first strike if {R} was spent, and assigns combat damage equal to its toughness rather than its power if {G} was spent.
Flying Whenever Idol of the Dead God deals combat damage to a player, search your library for any number of creature cards named Idol of the Dead God, reveal them, put them into your hand, then shuffle.
{T}: Add {C}. {2}: Idravir becomes a 2/2 creature with undying in addition to its other types until end of turn. (When that creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Igneous Pulverizer desecrates a permanent, destroy target nonland permanent.
As long as it's your turn, equipped creature has first strike and deathtouch. If equipped creature would deal damage to a player or planeswalker, it deals four times that damage to that player or planeswalker instead. Equip {4}
Immolated Grave enters tapped. {T}: Add {R}. {2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
As Imperial Barracks enters, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters tapped. {T}: Add {R} or {W}.
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.) {1}, {T}: Add one mana of any color. When you do, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)