15282 cards found
Tunnel Moles

Tunnel Moles {1}{R}

Creature - Mole
Haste
Whenever Tunnel Moles attacks, you may have it phase out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Whenever Tunnel Moles phases in, it gets +2/+2 until end of turn and can't be blocked by creatures with flying this turn.
2/1
  • Monsters of Chikyu
Turin's Study

Turin's Study {R}{R}

Enchantment - Study
Archive 5 (As this enters the battlefield, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
When you get your eighth research counter, exile Turin's Study, then you may cast any number of nonland cards from the archived library without paying their mana costs.
  • MSEM Masters 2021
Twinning Psionic

Twinning Psionic {2}{U}{R}

Creature - Beast
Hexproof
Whenever Twinning Psionic harnesses an instant or sorcery spell, you may copy that spell. If you do, you may choose new targets for the copy.
The humans of Chikyu like to think themselves the smartest of the plane. It likes them to think that too.
4/2
  • Monsters of Chikyu
Twister of Shadows

Twister of Shadows {2}{B}{B}

Creature - Spirit
Cast this spell only if you have 10 or less life.
Flying, trample
The pain of a ghost's favor is rivaled only by the pain of its disfavor.
7/7
  • Monsters of Chikyu
Unburdened

Unburdened {2}{W}

Instant
Destroy target artifact or enchantment. You gain life equal to its mana value.
  • Monsters of Chikyu
Uncommon Grit

Uncommon Grit {3}{W}

Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on that creature.
Death and defeat were never options.
Undecided Mimic

Undecided Mimic {2}{U}{U}

Creature - Ooze Shapeshifter
You may have Undecided Mimic enter or phase in as a copy of any creature on the battlefield, except it has this ability and “{2}{U}{U}: Undecided Mimic phases out.” (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
“You weren't quite what I expected, but I must say, I'm pleasantly surprised.”
—Lucien, the duelist
0/0
  • Monsters of Chikyu
Undying Watcher

Undying Watcher {3}{B}{B}

Creature - Fungus Zombie
When Undying Watcher enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Sacrifice another creature: Undying Watcher gains indestructible until end of turn.
3/2
Unearthly Grace

Unearthly Grace {2}{U}

Enchantment
Whenever a creature you control dies, you may return all cards that were inscribed onto that creature and all Auras that were attached to that creature to their owners' hands.
Unleash the Dragon

Unleash the Dragon {1}{R}

Sorcery
Unleash the Dragon deals 1 damage to any target for each spell cast this turn.
Another inglorious end for another “chosen” one.
Unstoppable Weed

Unstoppable Weed {1}{G}{G}

Creature - Plant
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Unstoppable Weed gets +1/+1 for each +1/+1 counter on other creatures you control.
2/2
  • Monsters of Chikyu
Veil of Flames

Veil of Flames {3}{R}{R}

Enchantment - Aura
Enchant creature
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Enchanted creature gets +3/+0 and has menace.
  • Monsters of Chikyu
Veilborn Stalker

Veilborn Stalker {2}{B}{B}

Creature - Horror
Menace
Whenever another creature dies, put a +1/+1 counter on Veilborn Stalker.
The Banished cannot sustain themselves independently on the mortal side of the Veil. A constant stream of life energy is essential for their survival.
2/2
Verdant Expanse

Verdant Expanse {1}{G}{G}

Enchantment
You may play an additional land on each of your turns.
Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Victory Road

Victory Road

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you control a creature with a +1/+1 counter on it.
Aspiring rangers of Chikyu prove their skills by traveling the treacherous cave.
  • Monsters of Chikyu
Viper Ambush

Viper Ambush {2}{B}

Instant
If two or more creatures an opponent controls are attacking, you may pay {B} rather than this spell's mana cost.
Create a 1/1 black Snake creature token with deathtouch. It gains first strike until end of turn.
  • Monsters of Chikyu
Volt Vermin

Volt Vermin {4}{R}

Creature - Elemental Mouse
Haste
When Volt Vermin enters, it deals damage to target player or planeswalker equal to the number of creatures with flash and/or haste you control.
“Shocks from the biggest of them can knock out an elephant. I guess that's why they're scared of mice.”
—Karina Oblay, field notes
3/3
  • Monsters of Chikyu
Waking Pollution

Waking Pollution {1}{B}

Creature - Ooze
Deathtouch
When Waking Pollution enters, you may move all counters from target permanent onto Waking Pollution.
“First the magnet monsters, now this... thing. Something is wrong, and I'm going to find it.”
—Professor Maple
1/1
  • Monsters of Chikyu
Wandering Dragonfly

Wandering Dragonfly {3}{U}

Creature - Insect
Flying
Whenever Wandering Dragonfly or another creature you control enters, you may draw a card. If you do, discard a card.
The big-eyed bug flies around wildly, the world a blur of color to enjoy for but a moment.
2/3
  • Monsters of Chikyu
Wandering Hamlet

Wandering Hamlet

Land - Forest Plains
({T}: Add {G} or {W}.)
Wandering Hamlet enters tapped unless you control two or more basic lands.
“There are rumors of monsters so big entire towns live on them. I haven't seen it, but I believe it.”
—Karina Oblay, field notes
  • Monsters of Chikyu
Warband Commander

Warband Commander {2}{R}

Creature - Cat Berserker
Glorious end — When Warband Commander dies, if it was tapped, put a +1/+1 counter on each creature you control that attacked this turn.
3/3
Warden of Seas

Warden of Seas {4}{W}{U}

Legendary Creature - Bird Avatar
Flying, vigilance
When Warden of Seas enters, tap all other creatures.
Each opponent can't untap more than one nonland permanent during each of their untap steps.
4/5
  • Monsters of Chikyu
Warning Birds

Warning Birds {2}{B}

Creature - Bird
Flying, lifelink
“Don't stray any further from the villages than the crows do. In the wilderness beyond them live the true monsters, who will attack you as soon as look at you. Stay to the roads, and you'll be safe.”
—Professor Maple
1/2
  • Monsters of Chikyu
Warpblade Warrior

Warpblade Warrior {1}{B}

Creature - Mutant Warrior
Discard a card: Warpblade Warrior gets +1/+1 and gains menace until end of turn. Activate only once each turn.
“Even I don't know what move I'll make next. How will my enemies?”
2/2
Weapon Smash

Weapon Smash {1}{R}

Instant
Destroy target artifact.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
No legion, however well-trained, could win a war with splintered hilts and patchwork armor.