15897 cards found
Thassa's Shoreguards

Thassa's Shoreguards {2}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Thassa's Shoreguards, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
Whenever Thassa's Shoreguards deals combat damage to a player, draw a card.
There are lines drawn in sand that even waves cannot erase.
3/1
  • Theros Triumphant
The Amaranthine Eye

The Amaranthine Eye {3}

Legendary Artifact
Once each turn, if a triggered ability of another legendary permanent you control would trigger, you may have it trigger an additional time.
“Dream big, start small.”
  • MSEM Masters: Legends
The Ancestors Pass Judgment

The Ancestors Pass Judgment {1}{W}{B}

Instant
At the beginning of the next end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of creatures that died this turn.
Reconstruct {2}{W}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
2/3
  • MSEM Masters: Legends
The Art of War

The Art of War {1}{R}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Art of War enters, if a source you control would deal damage this turn, it deals double that damage instead.
{2}{R}{R}: Laying Plans
Whenever you attack for the first time each turn, untap each creature you control. After this phase, there is an additional combat phase.
{2}{R}{R}: Waging War
Whenever a creature you control attacks, create a token that's a copy of it that's tapped and attacking, except the token isn't legendary. Exile those tokens at end of combat.
The Banishment of Seh'a

The Banishment of Seh'a {1}{W/B}{W/B}

Enchantment - Saga
I — Exile target creature an opponent controls until The Banishment of Seh'a leaves the battlefield.
II — Exile up to three cards from target opponent's graveyard.
III — You gain life equal to the number of cards in exile.
  • Kahembo: Olde Dawn
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Instant
Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade
  • The Unraveling
The Blight Beyond

The Blight Beyond {1}{B}{G}

Legendary Planeswalker - Blight Xaro
[+1]: Remove up to one loyalty counter from each other planeswalker. Up to one target player loses 1 life for each counter removed this way.
[–1]: For each other player and permanent, remove a counter from it or give it another counter of a kind that permanent or player already has.
[–4]: Put target nonland permanent on the bottom of its owner's library.
Loyalty:
3
  • Ophorio
The Bliss of Ignorance Dies

The Bliss of Ignorance Dies {2}{B}

Sorcery
You draw two cards and you lose 2 life.
Reconstruct {3}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Everybody got this broken feeling like their father or their dog just died.
The Bloodline Endures

The Bloodline Endures {2}{B}

Sorcery
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to two target creature cards from your graveyard to your hand.
  • Quest for the Roseblade
The Clocktower Project

The Clocktower Project {2}{U}

Enchantment
When The Clocktower Project enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap seven untapped artifacts you control: Draw three cards.
Director Sah gazed up at the half-built golem. “Get me Volta Hearth. He's the only one who can finish this.”
  • Discoveries of Akieva
The Death of King Mervin

The Death of King Mervin {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature you don't control with the greatest power.
II — Until your next turn, prevent all damage that would be dealt to you and planeswalkers you control.
III — Exile target card from a graveyard. You gain 2 life.
  • The Stage Presents: The Neverending Act
The Dragon's Madness

The Dragon's Madness {1}{B}{B}

Sorcery
Target player discards two cards.
Ferocious — That player discards two cards at random instead if you control a creature with power 4 or greater.
Zhun stood still, transfixed on the dragon slowly disappearing into the mist before him, oblivious to his surroundings slowly slipping away as well.
  • Goliaths of Nangjiao
The Dreadmoon Ascendancy

The Dreadmoon Ascendancy {2}{B}

Legendary Enchantment
When The Dreadmoon Ascendancy enters, you may put two -1/-1 counters on target creature.
Whenever you put one or more counters on one or more other permanents, you may put a bale counter on The Dreadmoon Ascendancy.
{B}, Pay 1 life, Remove a bale counter from The Dreadmoon Ascendancy: Draw a card.
  • The Petals Wilt
The Flesh Becomes Soil

The Flesh Becomes Soil {2}{W}

Sorcery
Destroy target tapped creature.
Reconstruct {4}{W} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“Our Father covered this world in his design. Now, it covers us in itself.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken
The Forgotten

The Forgotten {2}{U}

Legendary Planeswalker
[+1]: Create a 0/1 blue Illusion creature token.
[–2]: Put target creature on top of its owner's library.
[–6]: You get an emblem with “Whenever you draw a card, target opponent mills six cards.”
Loyalty:
2
  • Sparks of a Multiverse
The Frontier Beckons

The Frontier Beckons {2}{G}

Enchantment
While searching your library, you may play basic land cards from your library.
You may play an additional land each turn.
The Grand Conchport Heist

The Grand Conchport Heist {1}{U}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
At the beginning of your end step, if you have more cards in hand than an opponent, add a quest counter.
1, 2 — Target opponent exiles the top card of their library. You may play that card for as long as it remains exiled. (You still pay its costs.)
3 — Create three Treasure tokens.
  • Adventurers of Onora
The Highest Stakes

The Highest Stakes {2}{R}

Instant
Target opponent may have The Highest Stakes deal 4 damage to them. If that player doesn't, you draw two cards.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
The Lead Falls Short

The Lead Falls Short {1}{U}{U}

Instant
Counter target spell. You may put a lore counter on a Saga you control.
“Alas for all she wrought and all she knew,
Young Marva's home would still be but a ruin.”
—The Infinite Calls to Marva, Act IV
  • The Stage Presents: The Neverending Act
The Lonely Hunter

The Lonely Hunter {2}{G}

Legendary Creature - Possum Cat
Deathtouch, hexproof from non-Adventure
Whenever a creature dealt combat damage by a creature you controlled this turn dies, draw a card.
2/3
Card has other part: Apex Predator
  • Karina's Explorations
The Long Road North

The Long Road North {1}{W}{U}

Enchantment
Whenever you cast an enchantment spell, you may put target creature on the bottom of its owner's library.
“This number keeps going down, and if it reaches zero, I'm done for it. I just want to find a way off this train.”
— Tulip Olsen
The Mad Sage's Scroll

The Mad Sage's Scroll {2}{U}

Instant
Counter target spell unless its controller pays {3}. That spell's controller mills three cards.
As a spellscribe and sage, Zhao Xue had many talents. Organization was not one.
  • Goliaths of Nangjiao
The Marrow Lord

The Marrow Lord {1}{B}{R}

Legendary Creature - Skeleton Noble
When The Marrow Lord enters, search your library for a card with arise, put that card into your graveyard, then shuffle.
Whenever you activate an ability of a card in your graveyard or a creature you control enters from a graveyard, this creature deals 1 damage to any target.
3/3
  • The Petals Wilt
The Mist Thirsts for Silence

The Mist Thirsts for Silence {2}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Reconstruct {3}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken