8944 cards found
Viashino Glutton

Viashino Glutton {3}{R}

Creature - Lizard Warrior
When Viashino Glutton enters, you may have it consume. If you do, create two 1/1 red Goblin creature tokens. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Goblins scavenging on its leftovers often become the next meal.
3/3
  • Alara
Vibrant Balloon

Vibrant Balloon {3}

Artifact - Vehicle
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
When the balloons went up was Mother Mertle's cue to go inside, before the bashful youth could bond over dropping raw eggs on her.
3/1
  • Harvest Festival
Victims of Graygulch

Victims of Graygulch {3}{B}{B}

Creature - Spirit
When Victims of Graygulch enters, target player loses life equal to the number of Spirits you control. You gain life equal to the life lost this way.
The west was born from endless souls, and it might soon die from them too.
2/4
  • High Noon
Victory Approaches

Victory Approaches {2}{R}

Sorcery
As an additional cost to cast this spell, you may pay {1}{R}.
Put a double strike counter on target creature you control.
If this spell's additional cost was paid, untap each creature you control that attacked this turn instead. After this main phase, there is an additional combat phase followed by an additional main phase.
  • Seasons of War
Vidal's Conjurant

Vidal's Conjurant {3}{R}

Creature - Elemental Dragon
Flying, haste
Whenever Vidal's Conjurant attacks, reveal the top six cards of your library. You may put an enchantment card with mana value 3 or less from among them onto the battlefield. If you do, sacrifice that enchantment at the beginning of the next end step. Put the rest on the bottom of your library in a random order.
3/3
  • Over the Horizon
Vidal, Rune Thief

Vidal, Rune Thief {1}{R}{R}

Legendary Creature - Human Wizard
Haste
When Vidal enters, reveal cards from the top of your library until you reveal an enchantment card with mana value 3 or less. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice that enchantment at the beginning of the next end step.
4/2
  • The Unraveling
  • MSEM Champions 28 28
Vigil Invoker

Vigil Invoker {3}{W}{W}

Creature - Reflection
Vigilance
{6}: You may tap or untap target creature.
Forgotten by the lone cats and splintering reflections, some still keep watch.
4/4
  • Oirohpo
Vigor from the Vein

Vigor from the Vein {2}{R}

Sorcery
Exile the top two cards of your library and put a blood counter on each of them. Until the end of your next turn, you may play cards you own in exile with blood counters on them.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Vigorous Caldera

Vigorous Caldera {3}{R}{R}

Enchantment
Whenever you attack, create an X/X red Elemental creature token that's tapped and attacking, where X is the number of attacking creatures.
Fleeting {1}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
  • End of Wollensie
Vigorous Tracker

Vigorous Tracker {2}{G}

Creature - Human Scout
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
3/3
  • Tides of War
Vikalden, Syndicate Thug

Vikalden, Syndicate Thug {2}{B}{B}

Legendary Planeswalker - Vikalden
[+1]: Each player discards a card or sacrifices a creature.
[–3]: Vikalden deals X damage to any target and you gain X life, where X is the number of Swamps you control.
[–5]: You get an emblem with “{B}, Pay 2 life: Draw a card.”
Loyalty:
3
  • MSEM Masters Cube
Viking Greataxe

Viking Greataxe {3}

Artifact - Equipment
When Viking Greataxe enters, attach it to target creature you control.
Equipped creature gets +2/+1.
Equip {3}
  • Glacia: Hail to the Queen
Viking Packleader

Viking Packleader {3}{G}

Creature - Human Warrior
Dominance — When Viking Packleader enters, create a 2/2 green Wolf creature token if you control the creature with the greatest power or tied for the greatest power.
3/3
  • Glacia: Hail to the Queen
Vile Infiltrator

Vile Infiltrator {2}{U}

Creature - Horror
Whenever you cast a spell during an opponent's turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“The dullard has taken to the donor brain. Not quite man nor mer, yet smarter than either.”
—Doctor Hitana
2/3
  • Villains: The Musical
Vile Progenitor

Vile Progenitor {4}{G}

Creature - Beast Horror
When Vile Progenitor enters, create a 3/2 colorless Horror creature token.
As long as you control five or more lands, Horrors you control get +1/+1 and have trample.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3/2
  • Toll Midnight
Villains: The Musical

Villains: The Musical {2}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a creature you control enters, each opponent loses 1 life.
I, II — Create a 1/1 black Actor creature token with lifelink.
III — Each opponent loses life equal to the number of tokens you control. You gain life equal to the life lost this way.
And Saia's plan took to the stage to keep her enemies engaged.
  • Villains: The Musical
Villainy

Villainy {B}{B}{B}

Enchantment
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life.
Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
It seemed wherever the angel went, a trail of bodies was soon to follow.
Vilted Crown

Vilted Crown {2}{B}

Sorcery
Target opponent exiles two cards from their hand. If that player is cursed, they lose 3 life.
Where Nox sought their promised dominion, Mayar hosted no such compassion for their captor.
  • Beyond the Blackwall
Vindictive Abbot

Vindictive Abbot {1}{B}{B}

Creature - Human Cleric
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
When Vindictive Abbot enters, you may have target creature get -1/-1 until end of turn. If Vindictive Abbot's tithe was paid, destroy that creature.
2/2
  • Eralou
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands
Vinecreeper

Vinecreeper {2}{G}

Creature - Elemental
They are born from torn roots and pods, and are living proof that Medranos always finds a way for life to keep spreading.
4/2
  • K15 Core Set
Vinehorn Stag

Vinehorn Stag {2}{G}

Creature - Elk
As long as Vinehorn Stag has a +1/+1 counter on it, it can't be blocked by more than one creature.
“Ing'Wei, I cannot thank you enough. The forest has been reborn.”
—Kou T'ien
3/2
  • Nangjiao In Bloom
Violent Collapse

Violent Collapse {1}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
The bigger the army, the more soldiers you can kill in one fell swoop.
Violent Feeding

Violent Feeding {2}{B}{B}

Instant
Destroy target creature or planeswalker. Each player loses life equal to that permanent's mana value.
“Vampires never really bother to learn the art of subtlety. It's much scarier that way.”
—“Wild Night Out”
  • Video Horror System
Violent Offensive

Violent Offensive {3}{R}{R}

Instant
This spell costs {1} less to cast for each creature that attacked this turn.
Violent Offensive deals 4 damage to any target.
  • Tides of War