Destroy target nonland permanent. If it had flying, put a flying counter on a creature you control. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature's owner may have you draw three cards. If they do, sacrifice Take For Ransom.
Basic lands you control have all basic land types. Augmented — Whenever you cast an instant or sorcery spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it. You may choose new targets for the copy.
When Taken Away enters, target opponent reveals their hand. You choose a nonland card from it and exile that card until Taken Away leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
Until end of turn, noncreature lands you control become 3/3 Elemental creatures with haste and trample. Orchestrate {1}{G}(You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) III — For each color, return up to one target creature card of that color from your graveyard to your hand.
Reach, trample Tallowkeep enters with two wax counters on it. Whenever Tallowkeep attacks, remove a wax counter from it. Then if Tallowkeep has no wax counters on it, sacrifice it. Whenever another artifact you control enters, put a wax counter on Tallowkeep.
[+1]: Scry 1. Untap up to one target creature. [–2]: Mill a card for each card type among permanents you control, then you may return a land card and/or a nonland card milled this way to their owner's hand. [–6]: Until end of turn, you may cast spells from your hand and graveyard without paying their mana costs. If a card would be put into your graveyard from anywhere this turn, exile it instead.
Trample {3}{B}{G}, Discard two cards: Return Tammil and Sulei, the Guides and another target creature card from your graveyard to the battlefield tapped.
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever a source you control deals noncombat damage to a player, draw a card from the archived library.
Deathtouch Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.) Whenever an opponent has less life or fewer cards in their main library than the number of Curses attached to them, they lose the game.
Choose three. You may choose the same mode more than once. • Tap target nonland permanent. It doesn't untap during its controller's next untap step. • Exile target creature you control, then return it to the battlefield under your control. • Target creature gets +1/+0 and gains lifelink and first strike until end of turn.
Art of war — At the beginning of your end step, if Teikoku Daimyo dealt damage to an opponent this turn, put a +1/+1 counter on each creature you control that attacked this turn.
When Teikoku Songcrafter enters, create a 2/2 colorless Spirit creature token. Whenever a colorless creature you control enters, put a +1/+1 counter on it.