12496 cards found
Reckless Cultivator

Reckless Cultivator {3}{R/G}{R/G}

Creature - Human Noble
{T}, Sacrifice a land: Untap up to three target lands.
“Where you see a forest, I see wood for aqueducts, or channels, or tools.”
3/5
  • A Tourney at Whiterun
Reckless Dunerider

Reckless Dunerider {R}

Creature - Human Warrior
Haste
Whenever Reckless Dunerider attacks, if it's enchanted or equipped, you may draw a card. If you do, discard a card.
“Sails reach top speeds just over that of a sphinx, which makes it very useful for escaping after you've told one a knock-knock joke.”
1/1
  • Riddles of Revio
Reckless Exemplar

Reckless Exemplar {2}{R}

Creature - Human Warrior
Trample
When Reckless Exemplar attacks, if its power is greater than its base power, target creature an opponent controls can't block this turn.
...Or die trying.
3/2
  • End of Wollensie
Reckless Experiment
Professor Haldean

Reckless Experiment {1}{U/R}{U/R}

Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may cast nonland cards exiled this way.
{3}{U}{R}: Return Reckless Experiment from your graveyard to the
battlefield tapped and transformed.
Card has other part: Professor Haldean
  • Feanav: The Apothecary's Progress
Reckless Festivities

Reckless Festivities {2}{B}{R}

Sorcery
Starting with you, each player either passes or reveals the top card of their library. Each player that revealed a card this way pays life equal to its mana value. If a player can't, that player passes. Then each player who hasn't passed yet puts that card into their hand. Repeat this process until each player has passed.
  • Carpe Arcanum
Reckless Guardian

Reckless Guardian {2}{R}

Creature - Elemental Berserker
Rhapsody {4}{R}{R} (Pay {4}{R}{R} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
When Reckless Guardian dies, create X 1/1 colorless Servo artifact creature tokens, where X is Reckless Guardian's power.
“I wanna start a fight.”
2/3
  • Animus Vox
Reckless Impulse

Reckless Impulse {1}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
“If you wanted precise measurements, you should've asked a Meletian hack!”
—Throjax, Akroan weaponsmith
  • Theros Triumphant
Reckless Mutationist

Reckless Mutationist {R}

Creature - Human Scientist
{T}: Target creature gains haste until end of turn.
{1}{R}, {T}, Sacrifice a Human: Create a token that's a copy of the sacrificed creature, except it's a 3/2 colorless Horror. It gains haste until end of turn. Activate only as a sorcery.
It's hard to tell if the experiment was a success.
1/1
  • Toll Midnight
Reckless Pyremage

Reckless Pyremage {2}{R}

Creature - Human Wizard
Haste
Whenever Reckless Pyremage becomes tapped, it deals 1 damage to each creature and each player.
“We're all familiar with the tragedies of pyre magic. I cannot let you encourage our best mages to martyr themselves on your cursed expedition.”
—Kazimir, to Masha
2/2
  • The Unraveling
Reckless Rage

Reckless Rage {R}

Instant
Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
No mercy, no recognition, no remorse. Only fire, and an all-consuming fury.
  • Descent from the Highlands
Reckless Research

Reckless Research {U}

Enchantment - Project
[progress 2+] At the beginning of your end step, mill two cards.
[progress 7+]
At the beginning of your upkeep, choose target instant or sorcery card in your graveyard. You may cast it from your graveyard this turn.
  • Rail War
Reckless Ride

Reckless Ride {1}{R}

Sorcery
Target creature gets +3/+0 and gains haste and winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
  • Ophorio
Reckoner of Man

Reckoner of Man {5}{R}{R}

Creature - Dragon
Trial 6 (As you cast this spell, an opponent of your choice may pay 6 life. If they don't, they fail the trial.)
Flying
When Reckoner of Man enters, if the trial was failed, it deals 3 damage to each creature you don't control.
6/6
  • Mious
Reclaim Relics

Reclaim Relics {1}{W}

Sorcery
Return target artifact or enchantment card from a graveyard to its owner's hand. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Reclaim the Devout

Reclaim the Devout {1}{B}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Return target creature or planeswalker card from your graveyard to your hand. If this spell's tithe was paid, return that card to the battlefield instead.
  • Eralou
Reclaim the World

Reclaim the World {1}{G}

Sorcery - Revelation
Return up to three target land cards from your graveyard to your hand.
Coalesce {6}{G} (You may cast this from your graveyard for {6}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6
  • Rail War
Reclaimed Kalak

Reclaimed Kalak {3}{B}

Creature - Troll Shaman
{2}{B}: Reclaimed Kalak gains indestructible until end of turn.
Revive {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
4/2
  • Ophorio
Reclaimed by Nature

Reclaimed by Nature {1}{G}

Instant
Put target artifact, enchantment, or card in a graveyard on the bottom of its owner's library.
“I don't understand why these humans don't believe in fragility.”
—Kalyn, Wildkin Envoy
  • Seasons of War
Reclamation Project

Reclamation Project {2}{W}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent or planeswalker, put a technology counter on Reclamation Project.
Remove X technology counters from Reclamation Project: You may cast target artifact or creature card with mana value X from your graveyard this turn. That creature enters as an artifact in addition to its other types. X can't be 0.
  • Lovi Awoken
Reclusive Archmage

Reclusive Archmage {4}{U}

Creature - Human Wizard
Flash
{U}, Return another creature you control to its owner's hand: Reclusive Archmage can't be blocked this turn and gains hexproof until end of turn. Activate only once each turn.
“At my skill level, there aren't peers, just charlatans who want to steal your research.”
4/3
  • Discoveries of Akieva
Reclusive Augur

Reclusive Augur {B}

Creature - Human Shaman
{2}{B}{B}, Exile Reclusive Augur from your graveyard: Return another target creature card from your graveyard to the battlefield. Activate only during your turn.
1/1
  • Beyond Our Ken
Reclusive Boggan

Reclusive Boggan {1}{G}{G}

Creature - Faerie
Flash
Horrified as they are by the senseless suffering of mortals, some fae are pained more by the joy they witness.
3/3
  • Feanav: The Apothecary's Progress
Reclusive Copse

Reclusive Copse

Land - Animus
Reclusive Copse enters tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: Until end of turn, Reclusive Copse becomes an Insect creature with deathtouch in addition to its other types.
Scavenge {B}{G}
1/2
  • Panxiou
Reclusive Horror

Reclusive Horror {2}{B}{B}

Creature - Horror
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Menace
“Sure, a large enough corpse might attract it. But why would you want to?”
—Igsby, scavenging alchemist
6/3
  • Arkadai
Reclusive Mermaid

Reclusive Mermaid {2}{U}

Creature - Merfolk
Hexproof
Paranoia {1}{U} (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Once, she dreamed fondly of the world above. The Great Fear turned each dream into a nightmare.
1/3
  • Kaleidoscope