15897 cards found
Pyramid Lord

Pyramid Lord {3}{R}

Creature - Wizard Illusion
Flash
When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Mirage {1}{R}{R} (You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/1
Pyre Apostle

Pyre Apostle {4}{R}{R}

Creature - Dragon
Flying
When Pyre Apostle enters, discard your hand, then draw three cards.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
  • Dark Seas of Shiryen
Pyre Trap

Pyre Trap {2}{R}

Sorcery - Trap
Pyre Trap deals 2 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Pyre Trap deals 4 damage instead, and you may cast it as though it had flash.
  • Spark of Revolution
Pyremage's Knack

Pyremage's Knack {1}{R}

Enchantment
When Pyremage's Knack enters or leaves the battlefield, it deals 2 damage to any target.
Whether in victory or in defeat, a pyremage unleashing their inner destruction is always a spectacle.
  • The Unraveling
Pyremage's Last Rite

Pyremage's Last Rite {3}{R}

Sorcery
Create two 1/1 red Elemental creature tokens. They get +1/+0 and gain haste until end of turn.
Flashback—{1}{R}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
A quiet grief. A noble fury. A fiery vengeance.
  • The Unraveling
Pyres-Guild Rallier

Pyres-Guild Rallier {1}{R}

Creature - Goblin Warrior
Whenever another Goblin you control attacks, you may pay {1}. If you do, it gets +1/+0 until end of turn.
Members of the Pyres Guild of Rysela work together for similar goals, often lighting fires and putting themselves in danger.
1/1
  • Spark of Revolution
Pyresong Incendiary

Pyresong Incendiary {3}{R}

Creature - Elf Shaman
Trample
Whenever you attack, target creature gains first strike until end of turn. If you control a Dwarf and an Elf, that creature gains double strike until end of turn instead.
“We borrow Gamhaugen's flames to reduce our shared enemy to ashes.”
—Sinaid, Llosg Crann pyromancer
3/3
  • The Petals Wilt
Pyrespike Familiar

Pyrespike Familiar {1}{R}

Creature - Elemental Lizard
{T}: Pyrespike Familiar deals 1 damage to target player or planeswalker.
Menagerie — As long as there are five or more creature types among creatures you control, if a red source you control would deal damage, it deals that much damage plus 1 instead.
1/3
  • Adventurers of Onora
Pyretic Cyclone

Pyretic Cyclone {3}{R}{R}

Instant
You may pay {1}{R}{R} and exile a red card from your hand rather than pay this spell's mana cost.
Pyretic Cyclone deals 3 damage to each creature.
  • MSEM Masters 2019
Pyroclastic Maw

Pyroclastic Maw {4}{R}{R}

Creature - Elemental Wurm
When Pyroclastic Maw enters, destroy target land. If that land was nonbasic, Pyroclastic Maw gains haste until end of turn.
“If you ask me, that thing was just trying to clean up its home a little.”
—Rogg, Chaos Treader
4/4
  • Worlds Away
Pyrodancer

Pyrodancer {1}{R}

Creature - Human Shaman
Harmony — Pyrodancer deals 1 damage to each opponent.
When Pyrodancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Pyromancer Apprentice

Pyromancer Apprentice {R}

Creature - Human Wizard
Haste (This creature can attack and {T} as soon as it comes under your control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0/1
  • K15 Core Set
Pyromancer's Fury

Pyromancer's Fury {4}{R}{R}

Sorcery
Mill three cards. Pyromancer's Fury deals damage to any target equal to the number of instant and sorcery cards in your graveyard.
  • Aftermath
Pyromantic Duo
Mayhem Tandem

Pyromantic Duo {1}{R}{R}

Creature - Human Shaman Werewolf
Your opponents can't gain life.
If a source you control would deal damage to an opponent, it deals that much damage plus 1 instead.
{3}{R}: Transform Pyromantic Duo. Activate only if it's attacking.
2/3
Card has other part: Mayhem Tandem
  • Innistrad In Memoriam
Pyromantic Expertise

Pyromantic Expertise {R}{R}

Sorcery
Choose one —
• Target creature gets +4/+2 until end of turn.
• Pyromantic Expertise deals 4 damage to target creature or planeswalker.
Pyromanticore

Pyromanticore {3}{R}{R}

Creature - Elemental Manticore
Flying
When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
3/2
  • Theros Triumphant
Pyrophoric Blast

Pyrophoric Blast {1}{R}

Instant
Pyrophoric Blast deals 3 damage to target creature. If that creature would die this turn, exile it instead.
“Mixture of magic and chemistry has yielded far more vibrant warfare.”
—Professor Micheal Haldean
  • Feanav: The Apothecary's Progress
Pyrostorm

Pyrostorm {5}{R}{R}{R}

Sorcery
Pyrostorm deals 10 damage divided as you choose among any number of targets.
The other barbarian clans knew to fear the Itava, for their leader could wield pure devastation as easily as they could wield their axes.
  • Zero
Pyrus, the Undying Flame
Performer of Desire

Pyrus, the Undying Flame

Legendary Creature - Phoenix Actor
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste
Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end.
{1}{R}: Pyrus gets +1/+0 until end of turn.
4/4
Card has other part: Performer of Desire
Qilan Raiders

Qilan Raiders {2}{R}

Creature - Centaur Warrior
Menace
“They have not had the warmest welcome since we came to the west, but I find we have a common enemy in Striking Dawn. Will you join us?”
—Creed, of Graygulch
3/2
  • High Noon
Qilan Stormers

Qilan Stormers {3}{R}

Creature - Centaur Warrior
Haste
When Qilan Stormers enters, it gets +X/+0 until end of turn, where X is the number of creatures you control.
3/3
Qilan Warrior

Qilan Warrior {3}{R}

Creature - Centaur Warrior
Trample
Among the once solitary centaurs, some turn to crush the rising civilization.
3/3
  • High Noon
Quantum Bit

Quantum Bit {R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, you may conjure two duplicates of it into your main library, then shuffle. Then if there are two or more cards in your graveyard that share a name with that spell, copy it. You may choose new targets for the copy.
Quantum Stream

Quantum Stream {X}{R}{R}

Sorcery
Exile twice X cards from the top of your library. During your next turn, you may play cards exiled this way.
With an endless supply of computational power the future becomes deterministic.
  • Beyond the Blackwall
Quick Brown Fox

Quick Brown Fox {1}{R}

Creature - Fox Beast
Haste (This creature can attack and {T} as soon as it comes under your control.)
Quick Brown Fox can't be blocked by Hounds.
2/1
  • Adventurers of Onora