15282 cards found
El, Humble Apprentice
Velir, End of All Worlds

El, Humble Apprentice {1}{G}

Legendary Creature - Elemental Monk
When El, Humble Apprentice enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
1/2
Card has other part: Velir, End of All Worlds
Velir, End of All Worlds
El, Humble Apprentice

Velir, End of All Worlds

Legendary Planeswalker - Velir
As this permanent transforms into Velir, put four loyalty counters on it.
[+1]: Draw two cards, then discard two cards unless you discard a land card.
[–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
[–4]: Exile target permanent.
Card has other part: El, Humble Apprentice
Elvish Wayfinder

Elvish Wayfinder {1}{G}

Creature - Elf Scout
Whenever Elvish Wayfinder enters or attacks, reveal the top four cards of your library. You may put a land card that doesn't share a name with a land you control into your hand. Put the rest on the bottom of your library in any order.
2/1
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters with an additional +1/+1 counter on it.
2/3
Exhaustive Harvest

Exhaustive Harvest {1}{G}

Sorcery
Choose two or four —
• Search your library for a Forest card, reveal it, put it into your hand, then shuffle.
• You may put a land card from your hand onto the battlefield tapped.
• You gain 4 life.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
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Field Tender

Field Tender {1}{G}{G}

Creature - Human Peasant
You may play lands from your graveyard.
Whenever a land you control enters, create a 1/1 white Peasant creature token.
The sun rises, the sun sets, thus swiftly do the years, seasons, and generations fly.
1/2
Gorganith, Ruin Maw

Gorganith, Ruin Maw {4}{G}{G}

Legendary Creature - Hydra
Reach, trample
Improve {1}{B/G} ({1}{B/G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever one or more +1/+1 counters are put on Gorganith, Ruin Maw, you may search your library and/or graveyard for a creature card with mana value equal to or less than the number of +1/+1 counters on Gorganith and put it onto the battlefield. If you search your library this way, shuffle.
6/6
Inquisitive Tracker

Inquisitive Tracker {G}

Creature - Badger Druid
Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
{T}: Add {C}.
“Badger, badger, badger, badger, badger, badger, badger, badger, badger, badger, badger, mush-mushroom.”
0/1
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Mob Rallier

Mob Rallier {3}{G}{G}

Creature - Human Citizen
Other creatures you control get +2/+2.
Like a pebble sets off an avalanche, one zealous voice can create a revolution.
5/5
Mother of Monsters

Mother of Monsters {4}{G}{G}

Creature - Chimera
Codex — Leyran Alpha, Fungal Whomper, Plated Crusher, Towering Hydraffe, The Terror of Shady Cove. (As this enters, conjure its contents into a shuffled face-up additional library.)
When Mother of Monsters enters, you gain 6 life.
When Mother of Monsters dies, draw a card.
6/6
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Muse of Summer Revelry

Muse of Summer Revelry {2}{G}{G}

Legendary Creature - Faerie God
Trample
Whenever Muse of Summer Revelry enters or you cast a spell with power 4 or greater, choose one —
• You gain 3 life.
• Create a 2/2 green Wolf creature token.
• Draw a card.
4/3
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Natural Philosopher

Natural Philosopher {2}{G}{G}

Creature - Human Wizard
This spell can't be countered.
Creatures you control have ward {2}. (Whenever one becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Natural Philosopher enters, you gain 2 life for each creature you control with power 4 or greater.
4/3
Performer of Growth
Rei, the Supplanter

Performer of Growth {1}{G}

Creature - Squirrel Actor
{T}: Add {G}. When that mana is used to cast a spell with mana value 5 or greater, you may untap Performer of Growth and transform it.
1/3
Card has other part: Rei, the Supplanter
Rei, the Supplanter
Performer of Growth

Rei, the Supplanter

Legendary Creature - Squirrel Scout Actor
(Color indicator: Rei, the Supplanter is green)
Rei, the Supplanter gets +1/+1 for each Forest you control.
At the beginning of each player's end step, if that player didn't play a land this turn, create a Forest token.
3/3
Card has other part: Performer of Growth
Primordial Artisan

Primordial Artisan {4}{G}{G}{G}

Creature - Giant
Reach
When Primordial Artisan enters and at the beginning of your upkeep, look at the top card of your library. If it's a permanent card with mana value less than or equal to your devotion to green, you may put it onto the battlefield. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
7/7
Rova, the Fleshweaver

Rova, the Fleshweaver {4}{G}{G}{G}

Legendary Creature - Elder Horror
Once each turn, when Rova, the Fleshweaver enters or you attack with one or more Horrors, you may put a +1/+1 counter on each creature you control. Then if Rova isn't a token, untap each land you control. Until your next turn, you may cast permanent spells as though they had flash.
{2}{G}{G}, Discard Rova: Create a token that's a copy of Rova, the Fleshweaver, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Runebound Disciple

Runebound Disciple {G}

Creature - Human Warlock
You may spend mana as though it were mana of any color to cast spells with mana value 5 or greater or to activate abilities of permanents or permanent cards with mana value 5 or greater.
{T}: Add {C}.
0/1
Vassal of the Wild

Vassal of the Wild {G}

Creature - Human Druid
{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature.
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
1/1
Verdant Sanctuary

Verdant Sanctuary {1}{G}

Enchantment
You may play basic land cards you own from outside the game.
Some say nothing is sacred. Nature provides evidence to the contrary.
Victory Over Phyrexia
Legacy of Communion

Victory Over Phyrexia {1}{G}

Sorcery
Choose one —
• Destroy target artifact or enchantment with mana value 3 or less.
• You gain 3 life. Draw a card.
Card has other part: Legacy of Communion
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Card has other part: Victory Over Phyrexia
Vivien the Sagittar

Vivien the Sagittar {3}{G}{G}

Legendary Planeswalker - Vivien
[+1]: Mill four cards, then return up to one creature card milled this way to your hand. You may activate a different loyalty ability Vivien has this turn.
[+1]: Create a 2/2 green Cat Spirit creature token with “When this creature dies, you gain 2 life.”
[–3]: Choose target creature you don't control. If it has flying, destroy it. Otherwise, up to one target creature you control deals damage equal to its power to that creature.
[–9]: Create four 4/4 green Hydra creature tokens. Creatures you control gain trample and haste until end of turn.
Loyalty:
4
Wildlife Sketches

Wildlife Sketches {G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Wildlife Sketches enters, reveal the top five cards of your library. Put a creature card from among them into your hand and the rest on the bottom in any order.
{1}{G}: Carnation Petals
You may cast creature spells as though they had flash.
{3}{G}: Pecking Order
At the beginning of your upkeep, you may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
Xira, Scatterer of Seeds

Xira, Scatterer of Seeds {G}

Legendary Creature - Dryad
Ferocious — Whenever a creature with power 4 or greater you control enters, untap all lands you control.
“Xira is to the forest as the moon is to the tides.”
—Ing'Wei Zhang
0/1
Yeshin of New Humanity

Yeshin of New Humanity {2}{G}{G}

Legendary Artifact Creature - Construct
{1}{G}: Create a 1/1 colorless Construct artifact creature token.
{2}{G}{G}: Target creature you control becomes 4/4. (This lasts indefinitely.)
{4}{G}{G}{G}{G}: Put four +1/+1 counters on each creature you control with power 4 or greater.
4/4