15897 cards found
Scourge of the Last Dance
Blade of the First Stare

Scourge of the Last Dance

Creature - Demon Noble
(Color indicator: Scourge of the Last Dance is red)
Double strike
Creatures you control have trample.
Excess noncombat damage that would be dealt by sources you control to permanents an opponent controls is dealt to that player instead.
“All this and more is possible, if only you say yes.”
2/2
Card has other part: Blade of the First Stare
  • The Empty Throne of Feanav
Voice of Gaalia

Voice of Gaalia {3}{W}

Creature - Human Cleric
Identity — Human creatures you control have lifelink as long as you control at least two creatures that share a creature type with Voice of Gaalia.
The Gaali are the most empathic Danuri. Not only heal their people, they also inspire them.
3/3
  • Khaliz-Dorahn
Valdez, Leafdown Vagabond

Valdez, Leafdown Vagabond {3}{B}

Legendary Creature - Raccoon Rogue
As long as an opponent has one or fewer cards in hand, Valdez gets +2/+0 and has menace.
2/3
Card has other part: Pinch Pennies
Butcher of Shallow Graves

Butcher of Shallow Graves {3}{B}{B}

Creature - Crocodile Warlock
Deathtouch
Once each turn, you may cast a creature spell from your graveyard by paying life equal to its mana value rather than paying its mana cost.
5/6
  • Kahembo: Olde Dawn
Devouring Flame

Devouring Flame {R}

Creature - Elemental
Menace
Sacrifice a creature: Devouring Flame gets +2/+0 until end of turn.
0/2
Seto San, Forlorn Savior

Seto San, Forlorn Savior {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Distribute two +1/+1 counters among any number of target creatures you control.
[–1]: Create two 1/1 white Monk creature tokens.
[–6]: Until your next turn, you choose which creatures attack or block and how those creatures attack or block.
Loyalty:
4
  • Glacia: Hail to the Queen
Immortal Child

Immortal Child {W}

Creature - Human
Indestructible
Immortal Child can't block creatures with greater power.
“How sweet. How innocent. How pure. I'm going to vomit.”
—Taran Joy
1/1
  • Arkadai
Woven Network

Woven Network

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast Aura or Aurashaper spells.
  • Worlds Away
Speedreading

Speedreading {2}{R}

Sorcery
Exile up to three target instant and/or sorcery cards from your graveyard. Until end of turn, you may cast cards exiled this way.
Exile Speedreading.
Tortle Trader

Tortle Trader {1}{G}

Creature - Turtle Scout
{G}, {T}: Add one mana of any color. When a creature enters this turn, if that mana was spent to cast it, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
0/2
  • Karina's Explorations
Valorous Stance

Valorous Stance {1}{W}

Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
Mikkino had always known he was destined for greatness. He just, you know... never expected he'd have to prove it so soon.
  • Adventurers of Onora
Fierce Lunge

Fierce Lunge {2}{G}

Instant
Choose one —
• Destroy target creature with flying.
• Target creature you control gets +2/+2 until end of turn.
Nowhere on Chikyu is safe for long.
  • Monsters of Chikyu
Master of No Quarter

Master of No Quarter {2}{R}{R}

Creature - Human Soldier
Trample
Disgraced 2 (This enters with two -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever a creature an opponent controls blocks, Master of No Quarter deals 2 damage to that creature.
5/4
  • The Empty Throne of Feanav
Ingredient Scroungers

Ingredient Scroungers {3}{G}

Creature - Elf Shaman Scout
When Ingredient Scroungers enters, if you control a creature with deathtouch, return target permanent card from your graveyard to your hand.
“Five wurm legs, check. Twenty owlbear wings, check. Twelve hun—we need how many spider teeth?!”
2/5
  • Arkadai
Compulsory Studies

Compulsory Studies {1}{W}

Enchantment
When Compulsory Studies enters, exile target creature until Compulsory Studies leaves the battlefield. Each player draws a card.
“Is it important? I'm a bit busy with this.” Dayang glanced up at Ardy, and her tone turned faintly hopeful. “Is it important?”
  • Arcanum Academia
Undead Archivist

Undead Archivist {2}{U}{U}

Creature - Zombie Wizard
When Undead Archivist enters, return target instant or sorcery card from your graveyard to your hand.
Revive {5}{U} ({5}{U}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
0/3
Counsel of Bahet

Counsel of Bahet {2}{G}

Sorcery
Purge, then you may tap an untapped creature you control. If you do, purge again. (To purge, exile two cards that share a type from graveyards. If you do, draw a card.)
The gods show themselves to mortals only once a century, if even then. Their worshipers learn their will from either the angels or from subtle cues within the world itself.
  • Mious
Journey's End

Journey's End {1}{W}

Instant
Put target creature or planeswalker on the bottom of its owner's library. Its controller may scry 1.
“The greatest stories end in a mystery, spurring the reader to make stories of their own.”
—Faisal, Siamang minstrel
Ashe of the Winged Steed

Ashe of the Winged Steed {1}{R}{R}

Legendary Creature - Human Shaman
First mate — Twelve or more cards in your starting deck are Dragons or have “Dragon” in their printed rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Dragon spells you cast cost {1} less to cast.
Whenever Ashe attacks, it deals X damage to any target, where X is the number of Dragons you control.
3/3
Tamiyo, Lunar Arcanist

Tamiyo, Lunar Arcanist {1}{G}{U}

Legendary Planeswalker - Tamiyo
[+1]: Scry 1. Untap up to one target creature.
[–2]: Mill a card for each card type among permanents you control, then you may return a land card and/or a nonland card milled this way to their owner's hand.
[–6]: Until end of turn, you may cast spells from your hand and graveyard without paying their mana costs. If a card would be put into your graveyard from anywhere this turn, exile it instead.
Loyalty:
3
HO-20 Rising Sun

HO-20 Rising Sun {3}{R}

Artifact Creature - Phoenix
Flying
Ward—Pay 4 life.
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, return HO-20 Rising Sun from your graveyard to the battlefield tapped.
4/2
  • Animus Vox
Noble Birthright

Noble Birthright {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature attacks, you may put a creature card with mana value 2 or less from your hand or graveyard onto the battlefield tapped and attacking.
  • Elmare: Into the Abyss
Lose Composure

Lose Composure {2}{U}

Instant
Return target nonland permanent to its owner's hand.
Dominance — If you control the creature with the greatest power or tied for the greatest power, you may put that permanent on top of its owner's library instead.
  • Glacia: Hail to the Queen
Stoneshrine Guardian

Stoneshrine Guardian {2}{W}

Creature - Turtle Monk
Whenever you cast a spell, if it isn't your main phase, you may have Stoneshrine Guardian's base power and toughness become 4/1 or 1/4 until end of turn.
“When insurgents disturb the Stoneshrine, I put the stones— and the insurgents— back in their rightful place.”
1/4
  • Adventurers of Onora
Sword of Silver and Gold

Sword of Silver and Gold {3}

Artifact - Equipment
Equipped creature gets +2/+2 and has protection from colorless and from multicolored. This effect doesn't remove Sword of Silver and Gold. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything colorless or multicolored.)
Whenever equipped creature deals combat damage to a player, you create a 2/2 colorless Spirit creature token and that player exiles the top three cards of their library.
Equip {2}
  • Path of Shadows