15282 cards found
Fungal Whomper

Fungal Whomper {4}{G}{G}

Creature - Fungus
When Fungal Whomper enters, you gain 4 life.
When Fungal Whomper leaves the battlefield, germinate four times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
4/4
Fury Swipes

Fury Swipes {2}{R}

Instant
Fury Swipes deals 2 damage divided as you choose among one or two targets. Scry 2.
“It's not the size of the monster that determines its power, but its bravery despite the odds.”
—Masaru, aspiring champion
Galloping Blaze

Galloping Blaze {1}{R}

Creature - Elemental Horse
Trample
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“The flames only burn those it doesn't trust. Seems to be common among the ‘monsters.'”
—Karina Oblay, field notes
1/1
  • Monsters of Chikyu
Garden Guardian

Garden Guardian {1}{G}

Creature - Insect
Flash
The best way to keep monsters from eating all of your food is to train up a loyal monster and let it eat some of your food.
1/3
  • Monsters of Chikyu
Gateway Statues

Gateway Statues {3}

Artifact
When Gateway Statues enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
Gene Pool

Gene Pool

Land
{T}: Add {C}.
{T}: Choose a color from among permanents you control. Add one mana of that color.
“Anything is possible here. Well, at least eight things are, anyways.”
—Professor Maple
  • Monsters of Chikyu
Ghastly Spirit

Ghastly Spirit {2}{U}{B}

Creature - Spirit
Flying
When Ghastly Spirit enters, mill four cards, then return a nonland card from your graveyard to your hand.
It delights in pain of all sorts, rewarding those that scream the best.
3/2
  • Monsters of Chikyu
Gift to the Gloam

Gift to the Gloam {B}{R}

Instant
Sacrifice a creature. At the beginning of the next end step, return that card from a graveyard to the battlefield under your control with two +1/+1 counters on it, except it's a black Demon instead of its other colors and types.
Gleaming Mirrorweaver

Gleaming Mirrorweaver {2}{G}{U}{R}

Legendary Creature - Spirit
Flying
Whenever an opponent casts a spell, copy it. You may choose new targets for the copy.
3/3
Goriana Naturalist

Goriana Naturalist {5}{G}

Creature - Ox Shaman
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
4/4
Grace of Timber

Grace of Timber {2}{G}

Enchantment - Aura
Enchant land
When Grace of Timber enters, put a +1/+1 counter on target creature you control.
Enchanted land has “{T}: Add two mana of different colors.”
Grim Botanist

Grim Botanist {1}{B}{G}

Creature - Human Druid
When Grim Botanist enters, create a 1/1 green Saproling creature token.
Whenever a nontoken creature you control dies, populate. (Create a token that's a copy of a creature token you control.)
2/2
  • MSEM Masters 2021
Grinding

Grinding {G}

Enchantment - Aura
Enchant creature
Enchanted creature has experience. (Whenever it attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Once a trainer has outgrown the Chikyu leagues, they begin skirmishes into the violent wilds beyond the villages.
  • Monsters of Chikyu
Groundswell

Groundswell {G}

Instant
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land you control enter this turn, that creature gets +4/+4 until end of turn instead.
Gruff Clutch

Gruff Clutch {4}{R}{R}

Creature - Egg
Gruff Clutch enters with six +1/+1 counters on it.
{R}, Remove a +1/+1 counter from Gruff Clutch: It deals 1 damage to any target.
“A meal and an explosive? I feel like we were made for each other.”
—Lucien, the duelist
0/0
  • Monsters of Chikyu
Gym Leader

Gym Leader {1}{W}

Creature - Human Ranger
No more than one creature can attack each combat.
No more than one creature can block each combat.
“Let me see your best. If you're lucky, you'll get to see me at mine.”
2/2
  • Monsters of Chikyu 13 254
Hall of Random Access Memories

Hall of Random Access Memories

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Hall of Random Access Memories: Return target artifact, instant, or sorcery card from your graveyard to your hand.
Harbinger of Growth

Harbinger of Growth {1}{G}

Creature - Elemental
When Harbinger of Growth enters, create a 1/1 green Saproling creature token.
{1}{G}, Sacrifice Harbinger of Growth: Populate. (Create a token that's a copy of a creature token you control.)
1/1
Hazy Moorland

Hazy Moorland

Land - Island Swamp
({T}: Add {U} or {B}.)
Hazy Moorland enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Healing Center

Healing Center

Land
When Healing Center enters, you gain 2 life.
{T}: Add {C}.
“Each of these villages has a house or two set aside like our own hospitals, but run by families in place of medical teams.”
—Ema, the traveler
  • Monsters of Chikyu
Heartless Trainer

Heartless Trainer {1}{B}

Creature - Human Ranger
At the beginning of your upkeep, if you have less life than an opponent, you lose 1 life and you draw a card.
“What did I ever do to get stuck with a bunch of chumps like you?”
2/2
  • Monsters of Chikyu
Heat of the Moment

Heat of the Moment {3}{R}{R}

Sorcery
Until end of turn, gain control of target creature and it gains haste and shimmer. Untap it. (Whenever it attacks this turn, create a tapped and attacking token that's a copy of it. Exile that token at the beginning of the end step.)
Heavy Moneybag

Heavy Moneybag {1}

Artifact
{1}, {T}: Add one mana of any color.
{1}, {T}, Sacrifice Heavy Moneybag: Post a bounty on target creature or planeswalker. Activate only as a sorcery. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Hellhound Alpha

Hellhound Alpha {1}{B}{R}

Creature - Dog
Menace
{1}{B}{R}: Creatures you control get +1/+0 until end of turn.
“Some trainers go for the wildest of monsters and put all their effort into restraining them. Their lack of trust is their greatest weakness.”
—Masaru, aspiring champion
3/2
  • Monsters of Chikyu