15897 cards found
Settled Giant

Settled Giant {4}{G}

Creature - Giant Peasant
This creature can't be blocked by creatures with power less than the number of creatures you control.
{3}{G}: Create a 1/1 white Peasant creature token.
After the Rose War, Norwick adopted him on the condition that he didn't eat all their cattle.
4/5
  • The Petals Wilt
Severed Hands

Severed Hands {3}{U}

Creature - Zombie
When Severed Hands enters, surveil 2.
Whenever one or more cards leave your graveyard, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“Need a hand? I have several!”
—Mattis, Havengul stitcher
2/5
  • Innistrad In Memoriam
Shackled Memories

Shackled Memories {3}{U}

Enchantment
When Shackled Memories enters, return target instant or sorcery card from your graveyard or card with flashback you own from exile to your hand.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 1/1 white Spirit creature token with flying.
  • Innistrad In Memoriam
Sheltering Gargantuan

Sheltering Gargantuan {2}{G}{G}

Creature - Beast
When this creature enters, draw a card, then put a creature you control on top of its owner's library.
If the oncoming swarm of zombies was a tide, the gargantuan was a dam; one far sharper than stone.
5/6
  • The Petals Wilt
Shilgengar's Harvester

Shilgengar's Harvester {4}{B}

Creature - Demon
Flying
When Shilgengar's Harvester enters, each opponent discards a card and loses 2 life.
As famine spread across Stensia, the alchemist Edgar Markov took it upon himself to find a solution.
3/3
  • Innistrad In Memoriam
Sigarda's Shepherd

Sigarda's Shepherd {4}{W}

Creature - Angel
Flying
When Sigarda's Shepherd enters, another target creature you control gets +1/+1 and gains indestructible until end of turn.
“The dead were upon us, and I whispered my final prayers. But I was heard.”
—Diary of Cathar Berenhart
3/4
  • Innistrad In Memoriam
Sigarda, Dawn of Mercy

Sigarda, Dawn of Mercy {1}{G}{W}{W}

Legendary Creature - Angel
Flying
Other creatures you control enter with an additional +1/+1 counter on them.
If a spell or ability an opponent controls causes you to discard Sigarda, Dawn of Mercy, put it onto the battlefield instead of putting it into your graveyard.
4/4
  • Innistrad In Memoriam
Silverblade Cathar

Silverblade Cathar {2}{W}

Creature - Human Knight
First strike
Whenever Silverblade Cathar and at least two other creatures attack, draw a card.
The pommel is inlaid with moonstone, the hilt fashioned from his father's armor, and the blade was touched by Avacyn herself.
2/3
  • Innistrad In Memoriam
Silvershot Crossbow

Silvershot Crossbow {1}{R}

Artifact - Equipment
When Silvershot Crossbow enters, it deals 3 damage to target creature an opponent controls. If that creature is transformed, Silvershot Crossbow deals 13 damage to it instead.
Equipped creature has reach and “{T}: This creature deals 1 damage to each opponent.”
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Innistrad In Memoriam
Sinister Thicket

Sinister Thicket

Land
{T}, Sacrifice Sinister Thicket: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{4}, Exile Sinister Thicket from your graveyard: Draw a card. Activate only as a sorcery.
  • Innistrad In Memoriam
Skaab Grappler

Skaab Grappler {4}{U}

Creature - Zombie Warrior
Vigilance
When Skaab Grappler enters, you may exile two creature cards from your graveyard. When you do, return another target creature to its owner's hand.
“Surprisingly good form.”
—Makodonis
5/4
  • Innistrad In Memoriam
Skirsdag Edict

Skirsdag Edict {1}{B}

Sorcery
Choose one —
• Each opponent sacrifices a creature.
• Each opponent sacrifices a planeswalker.
• Each opponent sacrifices an enchantment.
Flashback—{4}{B}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Skullbark Defiler

Skullbark Defiler {3}{B}

Creature - Skeleton Horror
Menace
When this creature enters, put a -1/-1 counter on a creature you control.
“Many among us turned their back on Coirchanh, and embraced the humans. But they must still pay for their transgressions.”
—Melitige, Bloodbriar druid
5/4
  • The Petals Wilt
Skullbriar, Death's Mockery
Wesgoth Cemetery

Skullbriar, Death's Mockery

Legendary Land Creature - Zombie Elemental
Trample, haste
Skullbriar gets +1/+1 for each creature card in all graveyards.
{T}: Add {B} or {G}.
Skullbriar, Death's Mockery remains transformed as it moves to any zone other than a player's hand or library.
0/0
Card has other part: Wesgoth Cemetery
  • Innistrad In Memoriam
Sky Commander Esmerie

Sky Commander Esmerie {1}{W}{U}

Legendary Creature - Human Knight
Flash
Flying
Whenever you cast a spell during an opponent's turn, create a Weapon token. When you do, you may attach it to another target creature with flying. (It's an Equipment artifact token with equip {2} and “Equipped creature gets +1/+1”.)
3/2
  • The Petals Wilt
Skyfall

Skyfall {U}

Sorcery
Return up to one target creature to its owner's hand. Then if this spell was foretold, you may destroy all creatures.
Foretell {1}{W}{W}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Only the paranoid, the foolish or the lucky would ever predict such a stroke of fate.
  • The Petals Wilt
Skysworn Companion

Skysworn Companion {3}{W}

Creature - Griffin
Flying
When this creature enters, target creature gains flying until end of turn.
Arise {3}{W}{W} ({3}{W}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
Loyal till the end, and past it.
3/2
  • The Petals Wilt
Slayer's Grimoire

Slayer's Grimoire {3}{W}

Artifact
When Slayer's Grimoire enters, exile target non-Human creature an opponent controls until Slayer's Grimoire leaves the battlefield.
{2}{W}, {T}: You gain 2 life.
Learn within the ways of the righteous.
  • Innistrad In Memoriam
Slip Beyond Fate's Grasp

Slip Beyond Fate's Grasp {2}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Smuggler's Requisition

Smuggler's Requisition {3}{U}

Sorcery
Target nonland permanent's owner puts it on the top or bottom of their library.
Under Kahra's orders, Yaran's old Aravanti allies had his body smuggled out of Yroncaster and readied for her.
  • The Petals Wilt
Snag Apparition

Snag Apparition {1}{U}

Sorcery
You may reveal a creature card with flying you own from outside the game and put it into your hand. Exile Snag Apparition.
Like the tides, the Nebelgast is influenced by lunar phases. Geists are pulled from the beyond when the silver moon is at its fullest.
  • Innistrad In Memoriam
Soaring Pridelord

Soaring Pridelord {3}{W}{W}

Creature - Cat
Flash
Flying
Whenever this creature enters or you cast a spell during an opponent's turn, you may exile target non-Cat permanent you control, then return that permanent to the battlefield tapped under its owner's control.
4/4
  • The Petals Wilt
Sofia's Stormchaser

Sofia's Stormchaser {2}{R}

Creature - Human Pirate
Whenever you cast a noncreature spell, this creature gets +1/+0 and gains first strike until end of turn. Surveil 1.
“My captain feels ill winds blowing, and I'm not one to argue with fate.”
2/3
  • The Petals Wilt
Sofia, Haunted by Fortune

Sofia, Haunted by Fortune {R}{W}{B}

Legendary Creature - Human Pirate
When Sofia enters, if it wasn't cast from your hand, it gains lifelink and haste until end of turn.
Whenever Sofia deals combat damage to a player, exile the top card of that player's library face down and look at it. After the current turn has ended, you may cast that spell from exile by paying life equal to its mana value rather than paying its mana cost. If you do, the spell is foretold.
Foretell {B}{R/W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
3/4
  • The Petals Wilt
Solemn Bastion

Solemn Bastion

Land
Solemn Bastion enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {W} or {B}.
At day, an ancient ruin. At night, a haunt for the desperate.
  • Innistrad In Memoriam