981 cards found
Stormcaller Sentinel

Stormcaller Sentinel {U}{U}

Enchantment - Deity
Beckon Drake {2}{U}{U} ({2}{U}{U}: This noncreature Deity permanently becomes a Drake creature in addition to its other types.)
Flying
Other creatures you control with flying get +1/+1.
3/3
  • New Horizons
Strangle to Death

Strangle to Death {2}{B}

Instant
Target creature gets -3/-3 until end of turn.
“The world is ending. Sadly you won't be here to see it when the time comes.”
—Rallios, to Mutren
  • Khaliz-Dorahn
Strategic Retreat

Strategic Retreat {G}{W}

Instant
Target creature gets +2/+2 until end of turn. Untap it.
Being a good warrior is knowing when to fall back and regroup.
  • Khaliz-Dorahn
Strength of the Phalanx

Strength of the Phalanx {W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+2.
“Prosanian phalanxes rely on their precision and tightness, they clearly have to have some sort of Danuri ancestry.”
—Omenn of the Triumvirate
  • Aftermath
Strike from Above

Strike from Above {1}{W}

Instant
Target creature gets +2/+0 and gains flying and first strike until end of turn.
“Hey, you! I'm up here!”
  • Khaliz-Dorahn
Stronghold Recruit

Stronghold Recruit {2}{G}

Creature - Human Soldier
Bulwark — {2}{G}: Stronghold Recruit gets +2/+2 until end of turn. Activate only once each turn and only if you control a creature with toughness 4 or greater.
“Each one of us is trained to fight a group of ten and emerge victorious.”
3/3
  • Aftermath
Stunning Jolt

Stunning Jolt {2}{U}

Instant
Return target nonland permanent to its owner's hand. If you control an artifact, draw a card.
“They've already started implementing measures to impede us from reclaiming what they've already conquered. The war is close...”
—Jeska, Neolition Leader
  • Tides of War
Subturgian Bloodhunter

Subturgian Bloodhunter {2}{B}

Creature - Vampire
Lifelink
Raids into Allagras' Domains are usually led by more youthful vampires. They bring captives back to Subturgia and have to wait until their masters are fully sated before they can begin feasting on the remains.
3/1
  • Aftermath
Subturgian Legionnaire

Subturgian Legionnaire {4}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Subturgian Legionnaire this turn dies, create a 1/1 black Vampire creature token with lifelink.
3/3
  • Aftermath
Subturgian Proliferator

Subturgian Proliferator {2}{B}

Creature - Zombie Warrior
Engorge (As this enters the battlefield, mill three cards, then exile a card from among the milled cards.)
At the beginning of your upkeep, if Subturgian Proliferator engorged a creature card, you may pay {3}{B}. If you do, create a black Zombie creature token with power equal to the engorged card's power and toughness equal to that card's toughness.
3/2
  • Aftermath
Sudden Changes

Sudden Changes {1}{U}{R}

Instant
Switch each creature's power and toughness until end of turn.
“I made a choice and I'll stand by it, even if it means my own people will despise me.”
—Logayr, Lafterii Magistrate
  • Khaliz-Dorahn
Suffocating Growth

Suffocating Growth {3}{G}

Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control.
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Suicidal Impulse

Suicidal Impulse {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Some Nimunotians, resigned to their fates, leave the “safety” of their homes and offer themselves as willing victims.
  • K15 Core Set
Summon to the Cause

Summon to the Cause {4}{G}{G}

Sorcery
Scry X, where X is the highest toughness among creatures you control, then reveal the top card of your library. If it's a creature with mana value X or less, you may put it onto the battlefield.
  • Aftermath
Summoner's Bane

Summoner's Bane {2}{U}{U}

Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
“You should learn never to try and outsmart me.”
—Merkurio Zellurys, Lafterii Renegade
  • K15 Core Set
Sungrace Meadows

Sungrace Meadows

Land - Forest Plains
({T}: Add {G} or {W}.)
Sungrace Meadows enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Sureshot Recruit

Sureshot Recruit {2}{G}

Creature - Human Soldier Archer
Identity — Sureshot Recruit has reach as long as you control at least two other creatures that share a creature type with it.
“I am honored to have been chosen to defend the Shield and, with the help of my brothers, I shall let none pass.”
3/3
  • Khaliz-Dorahn
Surge of Depravity

Surge of Depravity {1}{R}

Sorcery
Target creature gets +2/+2 and gains trample until end of turn.
Reprise {2}{R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
  • Aftermath
Surge of the Fellors

Surge of the Fellors {1}{R}

Enchantment
As Surge of the Fellors enters the battlefield, choose Fellor or Lafterii.
• Fellor — Warriors you control have haste.
• Lafterii — Wizard creatures you control have “{2}{R}, {T}: This creature deals 1 damage to target player or planeswalker.”
  • Khaliz-Dorahn
Surprise Strike

Surprise Strike {W}

Instant
Until end of turn, target creature gets +1/+1 and gains lifelink.
A good strategist uses the element of surprise, a great strategist completely reinvents it.
  • K15 Core Set
Survive the Wreckage

Survive the Wreckage {1}{B}

Sorcery
Return up to one target creature card and up to one target land card from your graveyard to your hand.
The group awoke in the Unknown Continent with significant losses. As they started to regroup, Allagras got to them, ready to repel the intruders.
  • Aftermath
Swallowed by the Earth

Swallowed by the Earth {3}{R}

Instant
Swallowed by the Earth deals 4 damage to target creature. Destroy all Equipment attached to that creature.
“I never thought the day would come when I was afraid of the ground.”
—Koth of the Hammer
  • Aftermath
Swamp

Swamp

Basic Land - Swamp
Swiftclaw Griffin

Swiftclaw Griffin {3}{W}

Creature - Griffin
Flying, first strike
When Swiftclaw Griffin enters the battlefield, return a creature you control to its owner's hand.
Some Fellors train their speed by provoking wild griffins and getting away before they get snatched.
3/2
  • Khaliz-Dorahn
Swiftfoot Elk

Swiftfoot Elk {1}{G}

Creature - Elk
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
It steps so silently through the brush that even the most expert hunters have trouble tracking it.
2/1
  • K15 Core Set