15282 cards found
Rini, Sundial Archcleric

Rini, Sundial Archcleric {6}{W}{W}

Legendary Creature - Human Cleric
This spell costs {1} less to cast for each instant and/or sorcery card in your graveyard.
Once each turn, when you cast an instant or sorcery spell, you may create a 4/4 white Angel Cleric creature token with flying and vigilance.
Under her guidance, the select few can perform the Cosmic Ascension ritual, Rini's most coveted secret.
3/4
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Imitator of Success

Imitator of Success {2}{U}{U}

Creature - Shapeshifter
You may have Imitator of Success enter as a copy of any creature on the battlefield, except it has no mana cost and base power and toughness 1/1 if it's a token.
Successor {1}{U}{U} ({1}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost and base power and toughness 1/1. Succeed only as a sorcery.)
0/0
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Insipid Metamorph

Insipid Metamorph {1}{U}

Creature - Shapeshifter
You may have Insipid Metamorph enter as a copy of any other creature on the battlefield, except it's 1/1.
0/0
Volta the Innovator

Volta the Innovator {1}{U}{U}

Legendary Planeswalker - Volta
Whenever you innovate, put a loyalty counter on Volta the Innovator. (You innovate as you cast a spell, draw a card, or have a land enter beyond the first of each in a turn.)
[–2]: If you would draw a card this turn beyond the first, draw twice that many cards instead.
[–3]: Whenever you cast your second spell this turn, copy it. You may choose new targets for the copy.
Loyalty:
3
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Conspiracy of Ravens

Conspiracy of Ravens {B}

Enchantment
Vanishing 1 (This permanent enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When the last time counter is removed from Conspiracy of Ravens, target player reveals their hand. You choose a nonland card from it. That player discards that card.
Epic Fail

Epic Fail {B}

Enchantment
If an effect would cause an opponent to discard one or more cards while they have fewer than that many cards in hand, they lose life equal to three times the difference instead of discarding the excess cards.
As mages began experimenting with glitch magic, an unfortunate few ran into hard limits to their very existence.
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Sagi Aysan

Sagi Aysan {2}{B}{B}

Legendary Planeswalker - Sagi
[+1]: Until end of turn, you may cast a creature card from your graveyard. Creature spells cast this way cost {2} less to cast.
[–2]: Each player discards a card. For each player who discarded a creature card this way, create a 2/1 black Horror creature token.
[–6]: For each player, you may put a creature card from that player's graveyard onto the battlefield under your control.
Loyalty:
3
Thin the Veil

Thin the Veil {2}{B}{B}

Sorcery
Search your library for a nonland card not named Thin the Veil, exile it, then shuffle. If it has mana value less than or equal to the number of card types among cards in your graveyard, you may cast it without paying its mana cost. If you don't, put it into your hand.
Aquilifer Axelius

Aquilifer Axelius {R}

Legendary Creature - Human Soldier
Other creatures you control can't attack or block alone.
2/2
Carnival Daredevil

Carnival Daredevil {R}

Creature - Azra Actor
Haste
Whenever Carnival Daredevil deals combat damage to a player, exile the top card of your library.
Duet — You may play cards exiled with Carnival Daredevil as long as you control exactly two tapped creatures.
1/1
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Roggar the Furious

Roggar the Furious {1}{R}{R}

Legendary Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
{1}{R}, Discard a red card: Roggar deals 2 damage to any target. This damage can't be prevented.
{2}{R}, Exile a red card from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
2/1
Thunderlash Mystic

Thunderlash Mystic {2}{R}{R}

Creature - Human Wizard
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}{R}, {T}: Exile an instant card with mana value 3 or less from your graveyard, then cast a copy of a card exiled with Thunderlash Mystic without paying its mana cost.
2/2
Tunu, Ancient Shaper

Tunu, Ancient Shaper {1}{R}{R}{R}

Legendary Planeswalker - Tunu
Mountains you control have “{T}: Add {R}{R}.”
[+1]: Exile the top card of your library. You may play that card until the end of your next turn.
[–2]: Conjure six cards named Scorch. Shuffle them and your hand into your library, then draw two cards.
Loyalty:
3
Related card: Scorch
Beckon the Damned

Beckon the Damned {2}{G}

Sorcery
Return up to one target creature card and up to one target noncreature permanent card with total mana value 4 or less from your graveyard to the battlefield.
Exile Beckon the Damned.
“A fickle god this Paragon is, enacting judgment at whim. Your souls will find shelter here.”
— Morgrim Fel
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Earthenlore Disciple

Earthenlore Disciple {4}{G}

Creature - Elf Druid
When Earthenlore Disciple enters, you may destroy target artifact, enchantment, or land.
3/3
Mavisa, Wayfinder

Mavisa, Wayfinder {4}{G}

Legendary Planeswalker - Mavisa
[+1]: Untap up to two target creatures and/or lands.
[–2]: Choose a color. Draw cards equal to the number of creatures you control of the chosen color.
[–7]: Reveal the top ten cards of your library. Put all creature and land cards revealed this way onto the battlefield and the rest into your hand.
Loyalty:
4
Sundew Tender

Sundew Tender {3}{G}

Creature - Elemental
Whenever a land you control enters or a land card is put into your graveyard from anywhere, create a 0/1 green Plant creature token.
{3}{G}{G}: Put a +1/+1 counter on each other creature you control.
4/4
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Glimpse in the Static

Glimpse in the Static {1}{W}{U}

Enchantment
When Glimpse in the Static enters, exile target creature an opponent controls until Glimpse in the Static leaves the battlefield.
At the beginning of your upkeep, target player creates a token that's a copy of the exiled card, then exiles that token.
Here one moment, gone the next.
Karaja Hetegex

Karaja Hetegex {1}{U}{B}

Legendary Planeswalker - Karaja
{1}{U}{B}, Discard Karaja Hetegex: You may activate one of her loyalty abilities without paying its loyalty cost.
[–1]: Return target artifact, enchantment, or spell to its owner's hand.
[–1]: Target creature gets -2/-2 until end of turn.
[–1]: Scry 1, then draw a card.
Loyalty:
3
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Bessie, the Muscle

Bessie, the Muscle {4}{R}{G}

Legendary Planeswalker - Bessie
[+2]: Create a 3/3 red Wurm creature token.
[–2]: Up to three target creatures each get +2/+2 until end of turn. Bessie deals 2 damage to each of up to three target creatures.
[–9]: You get an emblem with “Creatures you control have base power and toughness 7/7 and have indestructible.”
Loyalty:
5
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Bahum, Penitent

Bahum, Penitent {1}{B}{G}

Legendary Planeswalker - Bahum
[+1]: Discard a card. If you do, up to one target player gains 5 life.
[–3]: Discard a card. You draw X cards and you lose X life, where X is that card's mana value.
[–7]: Exile your hand, then put all cards from your graveyard into your hand and all cards exiled this way into your graveyard.
Loyalty:
3
Warden of Lives

Warden of Lives {4}{R}{W}

Legendary Creature - Phoenix Avatar
Flying
Whenever Warden of Lives attacks, you may cast a creature card from your graveyard. If you do, that creature enters tapped and attacking.
If Warden of Lives would die, it phases out instead.
4/3
Breyga, Frontier Expert

Breyga, Frontier Expert {1}{R/W}{G}

Legendary Creature - Human Scout
If you would draw a card, you may instead choose creature or land and exile cards from the top of your library until you exile a card of the chosen kind. Put that card into your hand and put all other cards exiled this way on the bottom of your library in a random order.
“Trust me, the only thing you'll find that way is a backside full of arrows and a face full of mud.”
3/3
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As Sorcerous Spyglass enters, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Tempered Ankulim

Tempered Ankulim {2}

Artifact Creature - Elemental
When Tempered Ankulim enters, choose one —
• You gain 2 life.
• Each opponent loses 2 life.
2/2