15897 cards found
Sound

Sound {W}

Instant
If target creature would leave the battlefield this turn, return it to its owner's hand instead.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Safe
  • Oirohpo
Akkrixian Assailants

Akkrixian Assailants {2}{G}

Creature - Insect Warrior
Trample
Wanderlust — Whenever Akkrixian Assailants attacks, if you control four or more differently named lands, put a +1/+1 counter on it.
3/2
Glorious Rebirth

Glorious Rebirth {X}{W}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Return to the battlefield up to X target nonland permanent cards from your graveyard that were put there from the battlefield this turn.
5 | If a permanent entering the battlefield causes an ability of a permanent you control to trigger this turn, that ability triggers an additional time.
  • Panxiou
Tempt with Gifts

Tempt with Gifts {1}{U}

Instant
Tap target creature. Put a stun counter on it.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ineptitude whispered sweet words into the young Kahroba's ears. With that, the prince was hers to mold.
Whitetusk Charger

Whitetusk Charger {3}{W}{W}

Creature - Elephant
After accidentally ruining the fields and scaring half the citizenry away, the captain trained the wild elephant to do the same to their enemies.
4/5
  • Zero
Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Alrathan Outcast

Alrathan Outcast {1}{R}{R}

Creature - Human Warrior
Double strike
Whenever an opponent casts a spell that targets you or a spell or permanent you control, Alrathan Outcast deals damage equal to twice its power to that player.
Alrathan Outcast gets +1/+1 for each Aura and Equipment you control.
1/2
  • Riddles of Revio
Voidbringer

Voidbringer {2}{B}

Riddle Enchantment Creature - Spirit
If you would draw a card while your library has no cards in it, you win the game instead.
“I can feel terror in the air. The dunes whisper of darkness. The Duneborn grow stronger. There is only one explanation: the Calamity is upon us once more.”
—Ciel, the Raider King
2/2
Surestrike Elite

Surestrike Elite {1}{R}

Creature - Elf Archer
Prowess
Whenever you cast a noncreature spell, Surestrike Elite gains first strike until end of turn.
2/1
Bleeding Bear

Bleeding Bear {5}{R}

Creature - Bear
Picking fights with bears is a dead man's favorite pastime.
6/4
  • High Noon
Teikoku Captain

Teikoku Captain {3}{W}

Creature - Human Samurai
When Teikoku Captain enters, create a 2/2 colorless Spirit creature token.
Colorless creatures you control have first strike.
2/2
  • Path of Shadows
Involuntary Care

Involuntary Care {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, can't be sacrificed, and its activated abilities can't be activated.
Some rebels were considered to have poisoned hearts and minds—but nothing that modern medicine couldn't cure.
  • The Empty Throne of Feanav
Tactician's Journal

Tactician's Journal {2}

Artifact
Whenever you attack, you may draw a card. If you do, discard a card.
“Another giant spider?! Vosh, grab the aggro and make sure it doesn't shoot webs. Selvar, you take care of the adds. I'll start my DPS rotation.”
—Lelin, the Wise
Dragon Queen's Disciple

Dragon Queen's Disciple {3}{R}{R}

Creature - Human Monk
Haste
Dominance — {T}: Create a 5/5 red Dragon creature token with flying. Activate only if you control the creature with the greatest power or tied for the greatest power.
1/1
  • Glacia: Hail to the Queen
Amulet Coin

Amulet Coin {2}

Artifact
Whenever one or more creatures you control deal combat damage to a player, put a charge counter on Amulet Coin.
{T}: Add {C} for each charge counter on Amulet Coin.
The amulet is guaranteed to bring good luck, or at least sell well in the next town.
  • Monsters of Chikyu
Syrina, the Dragon Queen

Syrina, the Dragon Queen {4}{U}{U}

Legendary Creature - Dragon
Flying
When Syrina, the Dragon Queen enters, gain control of target nonland permanent for as long as you control Syrina, the Dragon Queen.
{2}{U}: Exile Syrina, the Dragon Queen. Return her to the battlefield at the beginning of the next end step.
5/6
Tanya's Study

Tanya's Study {2}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever a source you control deals noncombat damage to a player, draw a card from the archived library.
“It's simple, really. We just blow up the moon!”
  • Sparks of a Multiverse
Charming Nereid

Charming Nereid {R}

Creature - Merfolk
Creatures your opponents control have haste.
Many have chased her. All have failed.
2/2
  • Novea
Kai'Shi's Spellgorgers

Kai'Shi's Spellgorgers {1}{B}

Creature - Devil Wizard
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
Whenever an instant or sorcery card you own is exiled from anywhere, you gain 1 life.
2/2
  • Over the Horizon
Generated Genius

Generated Genius {3}{U}{U}

Instant
Draw two cards.
You may cast an instant or sorcery spell with mana value 3 or less from your hand or graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Commander of the War Song

Commander of the War Song {4}{R}

Creature - Human Rebel Warrior
{R}: You may put a Rebel creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
“Charge forward!”
3/4
  • Tides of War
Featherfall Ascetic

Featherfall Ascetic {1}{W/U}{W/U}

Creature - Human Monk
When Featherfall Ascetic enters, create a 1/1 white and blue Bird creature token with flying.
Whenever a nontoken Aura enters enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
0/1
Verdant Sanctum

Verdant Sanctum

Land
Verdant Sanctum enters tapped unless you control two or more green and/or white permanents.
{T}: Add {G} or {W}.
  • Zero
Fiery Reckoning

Fiery Reckoning {1}{W}{W}

Sorcery
Target opponent chooses up to one creature. Destroy the rest.
The village offered to the vengeful vikings an innocent scapegoat to sate their bloodlust. She alone survived.
  • Glacia: Hail to the Queen
Finishing Blow

Finishing Blow {2}{R}

Sorcery
Rouse 1. Finishing Blow deals X damage to any target, where X is the greatest power among creatures you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia