Hexproof, crew 6 (Tap any number of creatures you control with total power 6 or greater: This Vehicle becomes an artifact creature until end of turn.) Whenever The Ark Project deals combat damage to an opponent or planeswalker, gain control of target creature until The Ark Project leaves the battlefield. Whenever The Ark Project blocks a creature, gain control of that creature.
This spell can't be countered. For each spell you've cast this turn, search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle.
Reconstruct {4}{B}{B}{B}(You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.) Destroy all creatures. If The Afterlife Takes Its Due was reconstructed, create an X/X black Zombie Horror creature token, where X is the number of creature cards that have been put into graveyards this turn.
Choose target creature you control and target creature you don't control. Flip a coin. If the coin comes up heads, put one of those creatures on top of its owner's library. Otherwise, put both of them on top of their owners' libraries.
When Aether Sculptor enters, create a tapped colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Glitch {2}(Remove one [restriction] for each time you pay the glitch cost.) Target [attacking] creature gets +2/+2 and gains indestructible until end of turn.
“Some say glitch magic is too dangerous to dabble in. Just wait until they see what the power of the old gods can do.”
Exile the top card of your library and up to one target permanent card from your graveyard. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
When Varakna Wurm enters, it deals X damage to target creature an opponent controls, where X is the total number of creature cards you own in exile and in your graveyard. Cycling {2}({2}, Discard this card: Draw a card.)
Put target nonland permanent on top of its owner's library. If you control a Wizard, you may put that permanent on the bottom of its owner's library instead.
Whenever you cast a noncreature spell, put a quest counter on Align the Astrolabe. At the beginning of your upkeep, create a 1/1 colorless Construct artifact creature token for each three quest counters on Align the Astrolabe.
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Siltsplitter desecrates a permanent, each opponent sacrifices an artifact.
Search your library for two basic land cards and put them onto the battlefield tapped. Then they become 0/1 green Plant creatures with “This creature can't block” in addition to their other colors, types, and abilities.
Whenever you cast a noncreature spell, look at the top card of your library. You may put it into your graveyard. {4}{U}: Draw a card. At the beginning of your upkeep, if there are twenty-four or more noncreature cards in your graveyard, you win the game.
When Happily Retired enters, exile target creature you don't control with mana value 3 or less until Happily Retired leaves the battlefield. {1}, Sacrifice Happily Retired: Return target exiled creature card you own that's on an Adventure to your hand. Activate only as a sorcery.
Voidtouched Nightblade can't block. Simulacrum (When this creature dies, exile it from your graveyard. If you do, create a token that is a copy of it except it is a colorless 1/1 Crystal Elf Rogue artifact creature.)