14928 cards found
Ruinous Proselyte

Ruinous Proselyte {1}{R}{R}

Creature - Skeleton Warrior
{1}, Sacrifice Ruinous Proselyte: Destroy target artifact or nonbasic land.
“As death itself is treason, it is not difficult to make the dead into traitors.”
—Giradrus, Ashen Master
3/2
Ruinous Vagrants

Ruinous Vagrants {3}{R}

Creature - Rogue Warrior
“Worst rat infestation we've had in years, no doubt. But mark my words, when those so-called ‘adventurers' come to wipe them out, we'll have a far more pressing vermin problem on our hands.”
—Toren, town elder
5/3
  • Arkadai
Run & Gun

Run & Gun {2}{R}

Enchantment
At the beginning of your end step, Run & Gun deals damage to each opponent equal to the number of tapped creatures you control.
A burst of speed, an ounce of precision, and a lack of self preservation make for a powerful cocktail.
  • Toll Midnight
Rune-Scribe's Trap

Rune-Scribe's Trap {1}{R}

Enchantment
Whenever a creature or planeswalker enters under an opponent's control, sacrifice Rune-Scribe's Trap unless you pay {R}. If you sacrifice it, it deals 6 damage to that permanent.
Following the seekers' escape, Kazimir made sure Vidal's heist would never be replicated.
  • The Unraveling
Runes of Ralora

Runes of Ralora {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Whenever enchanted creature deals combat damage to a player, discard a card, then draw a card.
  • Novea
Runner's Release

Runner's Release {R}

Instant
Discard a card, draw a card, then conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
“Tell me you aren't looking to leave, and I will stay here forever.”
Related card: Data-Point
  • Beyond the Blackwall
Rush of Adrenaline

Rush of Adrenaline {R}

Instant
Target creature gets +2/+1 and gains trample until end of turn.
“What do you truly fear?” Asked Asil. “The fall, or what awaits you below?”
“Both,” replied Mujah, and he leapt.
  • Al Tabaq
Rush of Strength

Rush of Strength {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Nothing drives a warrior like hatred.
  • K15 Core Set
Rush of Thought

Rush of Thought {R}{R}

Instant
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
  • Zero
Rush of Wonder

Rush of Wonder {1}{R}

Instant
As an additional cost to cast this spell, put a card from your hand on the bottom of your library.
Draw two cards.
The last of orange leaves stood in stark contrast against the backdrop of fresh snow, and Selma couldn't help but laugh as she looked at the beauty of it.
  • Harvest Festival
Rush to Revelry

Rush to Revelry {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. Then create two 1/1 red Satyr creature tokens with “This creature can't block.” Creatures you control gain haste until end of turn.
“We mourn for Xenagos's death and drink to his memory. Our wake will never end!”
—Kyriakos, satyr firedancer
  • Theros Triumphant
Ruthless Blademaster

Ruthless Blademaster {1}{R}

Creature - Orc Warrior
First strike
Ruthless Blademaster gets +1/+0 for each Equipment attached to it.
“They say death will only bring more death, but they say nothing when death stays with us alone.”
—Scarhide, Arsenal Crafter
2/1
Ruthless Mastiff

Ruthless Mastiff {R}

Creature - Hound
{2}{R}: Ruthless Mastiff gets +3/+0 until end of turn.
A guard hound never loses a scent until its prey is trapped in its firm jaws.
1/2
  • Kahembo: Olde Dawn
Rylei Wakebreaker

Rylei Wakebreaker {2}{R}{R}

Legendary Creature - Avatar
If a player taps a nonbasic land for mana, that land produces {C} instead of any other type.
Whenever Rylei Wakebreaker attacks, it and another target creature you control each get +1/+0 until end of turn for each attacking creature you control.
3/3
  • MSEM Secret Lair Drops
  • Novea
Sadistic Sparkmage

Sadistic Sparkmage {1}{R}

Creature - Human Wizard
Reach
{T}: Sadistic Sparkmage deals 1 damage to each opponent.
“Raw lightning kills much too quickly. I have crafted it into something more
. . . exquisite.”
1/3
  • Alara
Sage of Staves

Sage of Staves {5}{R}

Creature - Panda Bear Monk
Reach
When Sage of Staves enters, choose one —
• Sage of Staves deals 3 damage to target player or planeswalker.
• Put a +1/+1 counter on target creature you control.
3/5
  • Panxiou
Sahra Wrecker

Sahra Wrecker {3}{R}

Creature - Demon Soldier
Menace
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Still becoming accustomed to leading Avaz, Reha maintains the wrecker's abilities of destroying all in their path.
4/1
  • Alkabah
Salty Swab

Salty Swab {1}{R}

Creature - Human Pirate
When Salty Swab enters, exile the top three cards of your library.
Resolute — You may play cards exiled with Salty Swab as long as Salty Swab's power is greater than its base power.
“Yo ho ho, and a bottle of blood.”
1/3
  • Dark Seas of Shiryen
Sandbluff Assailant

Sandbluff Assailant {1}{R}

Creature - Spirit Soldier
When Sandbluff Assailant enters, it deals 1 damage to target player or planeswalker.
Sandbluff stands tall as the largest city to dismiss Bearidge's laws.
2/1
  • High Noon
Sandbluff Duelist

Sandbluff Duelist {2}{R}

Creature - Spirit Soldier
First strike
Spells you cast during combat cost {1} less to cast.
Don't try to out-draw a ghost. They've had two lifetimes to practice.
2/1
  • High Noon
Sandbluff Slinger

Sandbluff Slinger {2}{R}

Creature - Human Soldier
{R}, {T}: Sandbluff Slinger deals 1 damage to any target.
Quickdraw {1}{R} (When a creature you control blocks or becomes blocked, you may cast this spell for {1}{R}.)
2/2
  • High Noon
Sandburst

Sandburst {3}{R}

Sorcery
Destroy target land. Sandburst deals 1 damage to each creature without flying your opponents control.
Farming by the old desert.
—Urshadi saying meaning “to have a death wish”
  • Scriptures of Urshad
Sanding

Sanding {1}{R}

Sorcery
Destroy target land. Its controller creates a colorless Desert land token with “{T}: Add {C}.”
Sandmouth Dragon

Sandmouth Dragon {3}{R}{R}

Creature - Dragon Illusion
When Sandmouth Dragon enters, another target creature you control gets +3/+0 until end of turn.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/3
  • Pyramids of Atuum
Sandstorm Charm

Sandstorm Charm {1}{R}

Instant
Choose one —
• Target creature gets +4/+0 until end of turn.
• Sandstorm Charm deals 1 damage to target creature. It can't block this turn.
• Scry 1, then draw a card.
  • Riddles of Revio