1166 cards found
Queenscoming Feast

Queenscoming Feast {2}{G}

Enchantment - Aura
Enchant creature
When Queenscoming Feast enters, draw a card.
Whenever enchanted creature attacks, create a 1/1 white Peasant creature token.
  • Quest for the Roseblade
Queenscoming Pageantry

Queenscoming Pageantry {3}{W}

Sorcery
Create three 1/1 white Peasant creature tokens. Scry 1.
When Asamund arrived in Norwick the villagers held a pageant in celebration, unaware of the danger her presence might bring to their door.
  • Quest for the Roseblade
Queensguard

Queensguard {1}{W}

Creature - Human Soldier
Whenever Queensguard attacks, another target attacking Knight or Soldier gains indestructible until end of turn.
“No, stay. I need you to make sure I still have a kingdom to come back to when all this is over.”
—Queen Asamund, to Vel
3/1
  • Quest for the Roseblade
Questant's Beginning

Questant's Beginning {2}{W}{W}

Legendary Artifact
When this artifact enters, create a 2/1 white Soldier creature token. It seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
Whenever an enchantment you control enters, draw a card.
At the Roseblade's tomb, they seek new purpose.
  • The Petals Wilt
Rabudan Chiseler

Rabudan Chiseler {3}{W}

Creature - Human Artificer
When Rabudan Chiseler enters, you may search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
The craftspeople of Rabudan Square are the foundation stones of Sannuria.
2/2
  • Scriptures of Urshad
Ragtatter Collector

Ragtatter Collector {3}

Artifact Creature - Scarecrow
When this creature enters, create a Treasure token.
Discarded elven trinkets from the Rose War hang thread-to-thread around its neck with cracked finger bones from Yaran's skeletal legions.
2/2
  • The Petals Wilt
Raintouched Basin

Raintouched Basin

Land - Desert
Raintouched Basin enters tapped.
{T}: Add {U}.
Desertcycling {1}{U} ({1}{U}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
  • Over the Horizon
Rallios's Champion

Rallios's Champion {2}{R}{R}

Creature - Human Warrior
Trample
When Rallios's Champion enters, look at the top six cards of your library. You may put a Warrior card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Warriors you control get +1/+1.
2/3
  • Over the Horizon
Rally the Railguard

Rally the Railguard {2}{W}{W}

Instant
Create three 1/1 white Soldier creature tokens. If you control an attacking creature, they're tapped and attacking. If you control a blocking creature, they're blocking target attacking creature.
Quickdraw {2}{W} (When a creature you control blocks or becomes blocked, you may cast this for {2}{W}.)
  • Over the Horizon
Rallying Banners

Rallying Banners {1}

Artifact
As this artifact enters, choose a creature type.
{T}: Put a muster counter on this artifact.
{T}: You may put a creature card of the chosen type with mana value equal to the number of muster counters on this artifact from your hand onto the battlefield.
  • The Petals Wilt
Rallying Flag

Rallying Flag {1}{G}

Artifact - Equipment
Equipped creature gets +2/+1 and has trample.
Whenever equipped creature attacks, other Citizens and Peasants you control get +2/+1 and gain trample until end of turn.
Equip {3}
  • Quest for the Roseblade
Raloran Insurgent

Raloran Insurgent {4}{U}

Creature - Merfolk Rogue
Deception {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Raloran Insurgent deals combat damage to a player, abound. (You may cast a spell that costs less than this from your hand without paying its mana cost.)
4/4
  • Over the Horizon
Rampart Ballista

Rampart Ballista {2}

Artifact Creature - Wall
Defender, reach
Bulwark — {X}, {T}: Rampart Ballista deals X damage to each opponent. X can't be greater than the number of creatures you control with toughness 4 or greater.
0/4
  • Over the Horizon
Ramzi, Traveling Merchant

Ramzi, Traveling Merchant {1}{G}

Legendary Creature - Human Scout Merchant
When Ramzi, Traveling Merchant enters, adjudicate land. (Create a white enchantment Aura token with enchant land and “Sacrifice this token: Untap enchanted land.” attached to target land.)
Whenever an Aura becomes attached to a land you control, create a 1/1 green Antelope creature token.
0/2
Rancid Plagueherald

Rancid Plagueherald {2}{B}

Creature - Rat Mutant
When this creature enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
“Come-come, my brothers and sisters! This is an omen! The Great Plague delivers this kingdom to ratkind!”
3/2
  • The Petals Wilt
Rat King

Rat King {2}{B}{G}

Creature - Rat Horror
When Rat King enters, create two 1/1 black Rat creature tokens with “This creature can't block.”
Whenever Rat King or another creature you control dies, each opponent loses 1 life and you gain 1 life.
3/2
  • Quest for the Roseblade
Ratkin Rampage

Ratkin Rampage {3}{B}{R}

Enchantment
At the beginning of combat on your turn, choose a permanent type at random. Each player sacrifices a permanent of the chosen type other than this enchantment. If no permanents were sacrificed this way, sacrifice this enchantment and create a 6/6 black and red Rat Mutant creature token with trample and haste.
  • The Petals Wilt
Raven Roosts

Raven Roosts {U}{B}

Enchantment
Once each turn, when a creature card is put into your graveyard from anywhere, create a 1/1 blue and black Bird creature token with flying and “When this creature deals combat damage to a player, sacrifice it. If you do, draw a card.”
Whenever three or more creatures you control deal combat damage to a player, that player loses 1 life for each card in your hand.
  • The Petals Wilt
Ravings of the Damned

Ravings of the Damned {1}{U}

Enchantment - Aura
Enchant creature you control
Whenever enchanted creature attacks, you draw a card and you lose 1 life.
{2}{B}, Sacrifice a creature: Return this card from your graveyard to the battlefield.
“They say I court death? No, no. Immortality!”
  • The Petals Wilt
Reagent Smuggler

Reagent Smuggler {2}{U}

Creature - Dwarf Rogue Wizard
When this creature enters, surveil 2.
This creature can't be blocked as long as it has a -1/-1 counter on it.
“Ah, bottled cirrus! Such a scarce commodity in the underground!”
—Schelma, Deepstone smuggler
3/2
  • The Petals Wilt
Realms of the Goliaths

Realms of the Goliaths {W}{U}{B}{R}{G}

Legendary Enchantment - Realm
(Activate each ability only once as a sorcery. You gain the realm's favor after activating them all.)
{1}: Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
{2}: Invigorate 5. (Choose a creature with the least power among creatures you control and put five +1/+1 counters on it.)
{3}: Draw cards equal to the greatest power among creatures you control.
Other permanents you control have hexproof and indestructible.
  • Over the Horizon
Rebellious Ratkin

Rebellious Ratkin {2}{B}

Creature - Rat Warrior
This creature gets +1/+1 for each creature card in your graveyard.
{4}{R}, Sacrifice another creature: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
2/1
  • The Petals Wilt
Reckless Defiance

Reckless Defiance {1}{R}

Sorcery
Choose two or four —
• Each opponent sacrifices an artifact.
• Create a 1/1 red Warrior creature token.
• Creatures you control get +1/+0 and gain trample and haste until end of turn.
• Conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
Recon Drone

Recon Drone {2}

Artifact Creature - Construct Scout
When Recon Drone enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Then if you did, put a card from your hand on the bottom of your library.
2/1
  • Over the Horizon
Recruiter of Irregulars

Recruiter of Irregulars {1}{U}{U}

Creature - Human Pirate
Deception {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Pirate or Rogue you control deals combat damage to a player, rediscover a Pirate or Rogue card. (Look at the top card of your library. You may reveal it and put it into your hand if it's a Pirate or Rogue. Otherwise, put it back or into your graveyard.)
3/2
  • Over the Horizon